Archived Comp: This comp is from a prior TFT set, kept here for when older sets get brought back in set revivals.
Set:17
Sample Size:364,187 ranked games
Tier:SILVER
Last Updated:
1.62
Avg Placement
69.23%
First Place Rate
92.31%
Top 4 Rate
0.05%
Pick Rate

This comp averages a 1.62 placement with a 92.3% top 4 rate and a 69.2% first place rate across 364,187 ranked games. A 0.1% pick rate makes this a less contested composition.

Piltover / Targon / Yordle / Zaun / Bruiser / Defender / Longshot / Rune Mage / Ionia / Assimilator / The Boss builds: Ryze with Blue Buff, Jeweled Gauntlet, Void Staff (100.00% WR, +7.69% difference); Sett with Protector's Vow, Jeweled Gauntlet, Hand Of Justice (100.00% WR, +7.69% difference); Taric with Deathblade, Edge of Night, Thief's Gloves (100.00% WR, +7.69% difference)
Ryze
Ryze
100.00%
Win Rate
+7.69%
Difference
Taric
Taric
100.00%
Win Rate
+7.69%
Difference
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Ryze , Ziggs , Sett due to their popularity and high cost. You should have no trouble hitting these units.
Caitlyn is a 1-cost unit with an optimal reroll level of 4. Vi is a 2-cost unit with an optimal reroll level of 6. Kennen and Dr. Mundo are 3-cost units with an optimal reroll level of 7. Taric, Wukong and Kai'Sa are 4-cost units with an optimal reroll level of 10. Ziggs and Sett are 5-cost units with an optimal reroll level of 10.
    • Caitlyn
      Caitlyn
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Vi
      Vi
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Kennen
      Kennen
    • Dr. Mundo
      Dr. Mundo
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Taric
      Taric
    • Wukong
      Wukong
    • Kai'Sa
      Kai'Sa
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Ziggs
      Ziggs
    • Sett
      Sett
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

Strategy Guide

Fast 9 Legendary
Low Contest
Flexible Start
Hold For BiS Items
Committed
Win Condition
Fast 9 Legendary - level to 9 quickly to find 5-cost units.
Economy
High Cost comp (114g investment). Play strongest board, pivot based on items and units hit.
Items
Best-in-slot items add +7.7% win rate - hold components.
Carousel Priority
Tear Of The Goddess and Sparring Gloves.
Augment Synergies
Look for Economy augments (Rich Get Richer, Golden Egg), Level augments (Level Up!, High Roller), Longshot trait augments.

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Top 5 items by win rate for each champion. Caitlyn's best item is Last Whisper with a 46.2% win rate. Vi's best item is Thief's Gloves with a 59.9% win rate. Dr. Mundo's best item is Steadfast Heart with a 59.8% win rate. Kennen 's best item is Ionic Spark with a 69.7% win rate. Kai'Sa 's best item is Hextech Gunblade with a 64.4% win rate. Taric's best item is Protector's Vow with a 75.0% win rate. Wukong's best item is Sunfire Cape with a 71.8% win rate. Sett's best item is Striker's Flail with a 86.7% win rate. Ziggs 's best item is Giant Slayer with a 92.2% win rate. Ryze 's best item is Rabadon's Deathcap with a 90.6% win rate. Items with low pick rates are excluded.

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~134 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeLate Game

Piltover / Targon / Yordle / Zaun / Bruiser / Defender / Longshot / Rune Mage / Ionia / Assimilator / The Boss typically reaches deep into stage 6 and beyond, scaling into the late game. Games typically end around round 37.

First Place Potential: 69.2%

This composition has strong "win lobby" potential when it hits its key units and items. Finding the right items for Ziggs is key to converting top 4 finishes into first places.

Detailed Analysis

Piltover / Targon / Yordle / Zaun / Bruiser / Defender / Longshot / Rune Mage / Ionia / Assimilator / The Boss is classified as a Late Game Tank composition in TFT Patch 16.9. With a 92.3% win rate and 1.62 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Piltover / Targon / Yordle / Zaun / Bruiser / Defender / Longshot / Rune Mage / Ionia / Assimilator / The Boss. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Loss streak if weak
Save for 50g
Preserve HP carefully

Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.

Stage 3Transition
Stay at level 5-6
Maintain 50g
Find temp carries

Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Kennen and Dr. Mundo as temporary carries.

Stage 4Power Spike
Level to 7 at 4-1
Small rolldown to stabilize
Push to 8 at 4-5/5-1

Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Ziggs , Sett) come online at level 9.

Stage 5+Late Game
Push to level 9 if healthy
Roll for Ziggs
2-star legendaries to win

At level 9, roll for your 5-cost legendaries: Ziggs , Sett. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.

Economy Summary
114gTotal Cost
HighInvestment

This is a high-cost composition that requires excellent economy management to reach level 9 with enough gold to roll for your legendaries.

Full Written Guide

Stage 2: Early Game

Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.

Stage 3: Transition

Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Kennen and Dr. Mundo as temporary carries.

Stage 4: Power Spike

Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Ziggs , Sett) come online at level 9.

Stage 5+: Late Game

At level 9, roll for your 5-cost legendaries: Ziggs , Sett. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Ziggs
Ziggs Contributor
13.3%
#2
Ryze
Ryze Contributor
12.0%
#3
Sett
Sett Contributor
11.4%
#4
Wukong
Wukong Contributor
10.0%
#5
Kai'Sa
Kai'Sa Contributor
9.9%
#6
Kennen
Kennen Contributor
9.7%
#7
Taric
Taric Contributor
9.6%
#8
Vi
Vi Contributor
8.5%
#9
Dr. Mundo
Dr. Mundo Contributor
8.3%
#10
Caitlyn
Caitlyn Support
7.4%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Ziggs contributes 13.3% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Ryze (12.0%), Sett (11.4%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Piltover / Targon / Yordle / Zaun / Bruiser / Defender / Longshot / Rune Mage / Ionia / Assimilator / The Boss

Piltover / Targon / Yordle / Zaun / Bruiser / Defender / Longshot / Rune Mage / Ionia / Assimilator / The Boss is a SILVER tier composition in TFT Set 17 with a 92.3% win rate and 1.62 average placement. The primary carries are Ziggs .

Strengths

  • High 92.3% win rate makes this a top-tier composition
  • Excellent 1.62 average placement for reliable top 4
  • Strong 69.2% first place rate for high-rolling games
  • Strong trait synergies across multiple activated traits

Weaknesses

  • Relies on 2-star carries without strong 3-star options
  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1

Economy Strategy

Level efficiently to find your Ziggs at higher levels.

2

Itemization

Prioritize items for Ziggs . Check the Top Items section for optimal builds.

3

Positioning

Place Taric and Wukong in the frontline to protect Ziggs in the backline. Use the positioning board above as a guide.

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A Piltover / Targon / Yordle / Zaun / Bruiser / Defender / Longshot / Rune Mage / Ionia / Assimilator / The Boss TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Piltover, Targon, Yordle, Zaun, Bruiser, Defender, Longshot, Rune Mage, Ionia, Assimilator, The Boss.

What are the carries of this TFT Comp?

The primary carries for this composition are Ziggs .

What is the best positioning for this composition?

Place your carries like Ziggs in the backline and your tanks like Taric and Wukong in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 92.31% and an average placement of 1.62, making it a strong contender in the current meta.

What item builds does Piltover / Targon / Yordle / Zaun / Bruiser / Defender / Longshot / Rune Mage / Ionia / Assimilator / The Boss use?

Piltover / Targon / Yordle / Zaun / Bruiser / Defender / Longshot / Rune Mage / Ionia / Assimilator / The Boss performs best with these item builds: Ryze with Blue Buff, Jeweled Gauntlet, Void Staff (100.00% win rate, +7.69% difference from comp average); Sett with Protector's Vow, Jeweled Gauntlet, Hand Of Justice (100.00% win rate, +7.69% difference from comp average); Taric with Deathblade, Edge of Night, Thief's Gloves (100.00% win rate, +7.69% difference from comp average).

Is Piltover / Targon / Yordle / Zaun / Bruiser / Defender / Longshot / Rune Mage / Ionia / Assimilator / The Boss contested in TFT Set 17?

Piltover / Targon / Yordle / Zaun / Bruiser / Defender / Longshot / Rune Mage / Ionia / Assimilator / The Boss is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Ziggs without much competition.

What is the win condition for Piltover / Targon / Yordle / Zaun / Bruiser / Defender / Longshot / Rune Mage / Ionia / Assimilator / The Boss?

The win condition for Piltover / Targon / Yordle / Zaun / Bruiser / Defender / Longshot / Rune Mage / Ionia / Assimilator / The Boss is "Fast 9 Legendary". This is a late-game composition that requires leveling to 9 quickly to find powerful 5-cost legendary units like Ziggs and Sett. Position your carries Ziggs safely and itemize them properly for maximum damage output.

Should I reroll or level with Piltover / Targon / Yordle / Zaun / Bruiser / Defender / Longshot / Rune Mage / Ionia / Assimilator / The Boss?

No, Piltover / Targon / Yordle / Zaun / Bruiser / Defender / Longshot / Rune Mage / Ionia / Assimilator / The Boss is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Push to level 9 quickly to find your 5-cost legendaries.

How much gold does Piltover / Targon / Yordle / Zaun / Bruiser / Defender / Longshot / Rune Mage / Ionia / Assimilator / The Boss cost to build?

Piltover / Targon / Yordle / Zaun / Bruiser / Defender / Longshot / Rune Mage / Ionia / Assimilator / The Boss is a high cost composition requiring approximately 114 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.