Set:17
Sample Size:676,359 ranked games
Tier:PLATINUM
Last Updated:
3.00
Avg Place
40.00%
First Place
60.00%
Top 4 Rate
0.06%
Pick Rate

This comp averages a 3.00 placement with a 60.0% top 4 rate and a 40.0% first place rate across 676,359 ranked games. A 0.1% pick rate makes this a less contested composition.

N.O.V.A. / Gun Goddess / Brawler / Space Groove / Redeemer / Challenger / Bastion / Oracle builds: Diana with Bloodthirster, Edge of Night, Ionic Spark (100.00% WR, +40.00% difference); Miss Fortune with Guinsoo's Rageblade, Infinity Edge, Kraken's Fury (100.00% WR, +40.00% difference); Ornn with Steadfast Heart, Sunfire Cape, Spirit Visage (100.00% WR, +40.00% difference)
Diana
Diana
100.00%
Win Rate
+40.00%
Difference
Ornn
Ornn
100.00%
Win Rate
+40.00%
Difference
This comp has High contested risk and is often contested and may require backup plans. The most contested units are Kindred, Tahm Kench, Maokai due to their popularity and high cost. Consider having backup carries in mind.
Aatrox is a 1-cost unit with an optimal reroll level of 4. Maokai, Ornn, Diana, Rhaast and Miss Fortune are 3-cost units with an optimal reroll level of 7. Kindred and Tahm Kench are 4-cost units with an optimal reroll level of 10.
    • Aatrox
      Aatrox
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Maokai
      Maokai
    • Ornn
      Ornn
    • Diana
      Diana
    • Rhaast
      Rhaast
    • Miss Fortune
      Miss Fortune
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Kindred
      Kindred
    • Tahm Kench
      Tahm Kench
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

Strategy Guide

3-Cost Reroll
Highly Contested
Flexible Start
Hold For BiS Items
Committed
Reroll Lvl 7
Win Condition
3-Cost Reroll - 3-star as your primary carry Ornn.
Reroll Targets
3-star Ornn and Miss Fortune and Diana and Rhaast. Roll down at level 7 where 3-cost units have the highest appearance rate.
Economy
High Cost comp (126g investment). Play strongest board, pivot based on items and units hit.
Contest Warning
Highly Contested - Few pivot options - commit early if contested.
Items
Best-in-slot items add +40.0% win rate - hold components.
Carousel Priority
B.F. Sword and Negatron Cloak.
Augment Synergies
Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments.

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Aatrox, Diana, Maokai, Miss Fortune, Ornn, Rhaast, Kindred, Tahm Kench at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Diana, Miss Fortune, Ornn, Rhaast (over 25% pick rate at 3-star). Miss Fortune has the highest 2-star win rate at 85.7%.
Top 5 items by win rate for each champion. Aatrox's best item is Bramble Vest with a 67.2% win rate. Diana's best item is Guinsoo's Rageblade with a 50.6% win rate. Maokai's best item is Steadfast Heart with a 66.8% win rate. Miss Fortune's best item is Deathblade with a 57.9% win rate. Ornn's best item is Steadfast Heart with a 58.1% win rate. Rhaast's best item is Bramble Vest with a 71.1% win rate. Kindred's best item is Red Buff with a 67.1% win rate. Tahm Kench's best item is Steadfast Heart with a 64.3% win rate. Items with low pick rates are excluded.

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~127 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

N.O.V.A. / Gun Goddess / Brawler / Space Groove / Redeemer / Challenger / Bastion / Oracle usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 35.

First Place Potential: 40.0%

This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Ornn or Miss Fortune or Diana or Rhaast significantly increases your chances of taking first.

Detailed Analysis

N.O.V.A. / Gun Goddess / Brawler / Space Groove / Redeemer / Challenger / Bastion / Oracle is classified as a Late Game Tank composition in TFT Patch 16.11. With a 60.0% win rate and 3.00 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with N.O.V.A. / Gun Goddess / Brawler / Space Groove / Redeemer / Challenger / Bastion / Oracle. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Ornn copies
Play strongest board

Focus on building economy while collecting Ornn and Miss Fortune and Diana and Rhaast copies. Play your strongest board with any 2-star units you hit naturally. Look for Aatrox as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 7 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Ornn by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Ornn. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Miss Fortune and Diana and Rhaast. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Economy Summary
144gTotal Cost
HighInvestment
Lvl 7Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Ornn and Miss Fortune and Diana and Rhaast copies. Play your strongest board with any 2-star units you hit naturally. Look for Aatrox as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Ornn by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Ornn. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Miss Fortune and Diana and Rhaast. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Rhaast
Rhaast Contributor
13.8%
#2
Kindred
Kindred Contributor
13.3%
#3
Tahm Kench
Tahm Kench Contributor
12.8%
#4
Maokai
Maokai Contributor
12.6%
#5
Aatrox
Aatrox Contributor
12.4%
#6
Miss Fortune
Miss Fortune Contributor
12.1%
#7
Ornn
Ornn Contributor
11.7%
#8
Diana
Diana Contributor
11.5%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Rhaast contributes 13.8% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Kindred (13.3%), Tahm Kench (12.8%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play N.O.V.A. / Gun Goddess / Brawler / Space Groove / Redeemer / Challenger / Bastion / Oracle

N.O.V.A. / Gun Goddess / Brawler / Space Groove / Redeemer / Challenger / Bastion / Oracle is a PLATINUM tier composition in TFT Set 17 with a 60.0% win rate and 3.00 average placement. The primary carries are Kindred. This comp focuses on the N.O.V.A. trait.

Strengths

  • High 60.0% win rate makes this a top-tier composition
  • Excellent 3.00 average placement for reliable top 4
  • Strong 40.0% first place rate for high-rolling games
  • Ornn and Miss Fortune and Diana and Rhaast can be 3-starred for power spikes

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1

Economy Strategy

Focus on 3-starring Ornn for a 57.9% win rate power spike.

2

Itemization

Prioritize items for Kindred. Check the Top Items section for optimal builds.

3

Positioning

Place Tahm Kench and Maokai in the frontline to protect Kindred in the backline. Use the positioning board above as a guide.

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S N.O.V.A. / Gun Goddess / Brawler / Space Groove / Redeemer / Challenger / Bastion / Oracle TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: N.O.V.A., Gun Goddess, Brawler, Space Groove, Redeemer, Challenger, Bastion, Oracle. The primary trait is N.O.V.A., which is active on 3 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Ornn (3-Star Win Rate: 57.9%, Pick Rate: 76.0%), Miss Fortune (3-Star Win Rate: 50.0%, Pick Rate: 72.0%), Diana (3-Star Win Rate: 88.2%, Pick Rate: 68.0%), Rhaast (3-Star Win Rate: 100.0%, Pick Rate: 32.0%).

What is the best positioning for this composition?

Place your carries like Kindred in the backline and your tanks like Tahm Kench and Maokai in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 60.00% and an average placement of 3.00, making it a strong contender in the current meta.

What item builds does N.O.V.A. / Gun Goddess / Brawler / Space Groove / Redeemer / Challenger / Bastion / Oracle use?

N.O.V.A. / Gun Goddess / Brawler / Space Groove / Redeemer / Challenger / Bastion / Oracle performs best with these item builds: Diana with Bloodthirster, Edge of Night, Ionic Spark (100.00% win rate, +40.00% difference from comp average); Miss Fortune with Guinsoo's Rageblade, Infinity Edge, Kraken's Fury (100.00% win rate, +40.00% difference from comp average); Ornn with Steadfast Heart, Sunfire Cape, Spirit Visage (100.00% win rate, +40.00% difference from comp average).

Is N.O.V.A. / Gun Goddess / Brawler / Space Groove / Redeemer / Challenger / Bastion / Oracle contested in TFT Set 17?

N.O.V.A. / Gun Goddess / Brawler / Space Groove / Redeemer / Challenger / Bastion / Oracle is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Kindred without much competition.

What is the win condition for N.O.V.A. / Gun Goddess / Brawler / Space Groove / Redeemer / Challenger / Bastion / Oracle?

The win condition for N.O.V.A. / Gun Goddess / Brawler / Space Groove / Redeemer / Challenger / Bastion / Oracle is "3-Cost Reroll". This is a reroll composition that focuses on 3-starring Ornn and Miss Fortune and Diana and Rhaast as the primary carrys. Focus on 3-starring Ornn which has a 57.9% win rate when upgraded.

Should I reroll or level with N.O.V.A. / Gun Goddess / Brawler / Space Groove / Redeemer / Challenger / Bastion / Oracle?

Yes, N.O.V.A. / Gun Goddess / Brawler / Space Groove / Redeemer / Challenger / Bastion / Oracle is a reroll composition. You should slow roll at level 7 where 3-cost units have the highest appearance rate. Your primary reroll targets are Ornn (57.9% win rate at 3-star) and Miss Fortune (50.0% win rate at 3-star) and Diana (88.2% win rate at 3-star) and Rhaast (100.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does N.O.V.A. / Gun Goddess / Brawler / Space Groove / Redeemer / Challenger / Bastion / Oracle cost to build?

N.O.V.A. / Gun Goddess / Brawler / Space Groove / Redeemer / Challenger / Bastion / Oracle is a high cost composition requiring approximately 144 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.