Set:17
Sample Size:364,187 ranked games
Tier:SILVER
Last Updated:
4.05
Avg Placement
12.07%
First Place Rate
53.45%
Top 4 Rate
0.26%
Pick Rate

This comp averages a 4.05 placement with a 53.4% top 4 rate and a 12.1% first place rate across 364,187 ranked games. A 0.3% pick rate makes this a less contested composition.

Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer builds: Bel'Veth with Rogue Emblem, Guinsoo's Rageblade, Quicksilver (100.00% WR, +46.55% difference); Rek'Sai with Anomaly, Dragon's Claw, Protector's Vow (100.00% WR, +46.55% difference); Kindred with Guinsoo's Rageblade, Giant Slayer, Kraken's Fury (100.00% WR, +46.55% difference)
Rek'Sai
Rek'Sai
100.00%
Win Rate
+46.55%
Difference
This comp has High contested risk and is often contested and may require backup plans. The most contested units are Kindred, Rhaast, Kai'Sa due to their popularity and high cost. Consider having backup carries in mind.
Briar, Cho'Gath and Rek'Sai are 1-cost units with an optimal reroll level of 4. Bel'Veth and Akali are 2-cost units with an optimal reroll level of 6. Rhaast and Kai'Sa are 3-cost units with an optimal reroll level of 7. Kindred is a 4-cost unit with an optimal reroll level of 10.
    • Briar
      Briar
    • Cho'Gath
      Cho'Gath
    • Rek'Sai
      Rek'Sai
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Bel'Veth
      Bel'Veth
    • Akali
      Akali
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Rhaast
      Rhaast
    • Kai'Sa
      Kai'Sa
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Kindred
      Kindred
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

Strategy Guide

1-Cost Reroll
Highly Contested
Loss Streak
Hold For BiS Items
Moderate Flexibility
Reroll Lvl 5
Win Condition
1-Cost Reroll - 3-star as your primary carry Rek'Sai.
Reroll Targets
3-star Rek'Sai and Bel'Veth and Briar and Cho'Gath. Roll down at level 5 where 1-cost units have the highest appearance rate.
Economy
High Cost comp (81g investment). Save gold early, loss streak for extra gold and first carousel priority.
Contest Warning
Highly Contested - 3 pivot options available.
Items
Best-in-slot items add +46.6% win rate - hold components.
Carousel Priority
Recurve Bow and Negatron Cloak.
Augment Synergies
Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments.

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Briar, Cho'Gath, Rek'Sai, Akali, Bel'Veth, Kai'Sa, Rhaast, Kindred at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Briar, Cho'Gath, Rek'Sai, Bel'Veth (over 25% pick rate at 3-star). Rhaast has the highest 2-star win rate at 69.2%.
Top 5 items by win rate for each champion. Briar's best item is Hand Of Justice with a 61.1% win rate. Cho'Gath's best item is Protector's Vow with a 55.1% win rate. Rek'Sai's best item is Protector's Vow with a 59.9% win rate. Akali's best item is Striker's Flail with a 59.6% win rate. Bel'Veth's best item is Kraken's Fury with a 58.9% win rate. Kai'Sa's best item is Giant Slayer with a 56.1% win rate. Rhaast's best item is Steadfast Heart with a 77.5% win rate. Kindred's best item is Striker's Flail with a 60.2% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Challenger / Rogue (7 shared units, 2.39 avg place), Challenger / Rogue (7 shared units, 4.26 avg place), and Challenger / N.O.V.A. (5 shared units, 4.39 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~105 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 33.

First Place Potential: 12.1%

This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Rek'Sai or Bel'Veth or Briar or Cho'Gath significantly increases your chances of taking first.

Detailed Analysis

Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer is classified as a Late Game Tank composition in TFT Patch 16.9. With a 53.4% win rate and 4.05 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Rek'Sai copies
Play strongest board

Focus on building economy while collecting Rek'Sai and Bel'Veth and Briar and Cho'Gath copies. Play your strongest board with any 2-star units you hit naturally. Look for Briar and Cho'Gath as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 5 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Rek'Sai by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Rek'Sai. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Bel'Veth and Briar and Cho'Gath. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Economy Summary
81gTotal Cost
HighInvestment
Lvl 5Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Rek'Sai and Bel'Veth and Briar and Cho'Gath copies. Play your strongest board with any 2-star units you hit naturally. Look for Briar and Cho'Gath as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Rek'Sai by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Rek'Sai. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Bel'Veth and Briar and Cho'Gath. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Rhaast
Rhaast Contributor
14.8%
#2
Kindred
Kindred Contributor
12.8%
#3
Kai'Sa
Kai'Sa Contributor
12.8%
#4
Akali
Akali Contributor
12.6%
#5
Bel'Veth
Bel'Veth Contributor
12.2%
#6
Cho'Gath
Cho'Gath Contributor
11.9%
#7
Rek'Sai
Rek'Sai Contributor
11.6%
#8
Briar
Briar Contributor
11.3%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Rhaast contributes 14.8% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Kindred (12.8%), Kai'Sa (12.8%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer

Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer is a SILVER tier composition in TFT Set 17 with a 53.4% win rate and 4.05 average placement. The primary carries are Kindred. This comp focuses on the Primordian trait.

Strengths

  • High 53.4% win rate makes this a top-tier composition
  • Good 4.05 average placement indicates viability
  • Solid 12.1% first place rate shows carry potential
  • Rek'Sai and Bel'Veth and Briar and Cho'Gath can be 3-starred for power spikes

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1

Economy Strategy

Focus on 3-starring Rek'Sai for a 54.4% win rate power spike.

2

Itemization

Prioritize items for Kindred. Check the Top Items section for optimal builds.

3

Positioning

Place Rhaast and Cho'Gath in the frontline to protect Kindred in the backline. Use the positioning board above as a guide.

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S Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Challenger, Rogue, N.O.V.A., Dark Star, Brawler, Marauder, Primordian, Redeemer. The primary trait is Primordian, which is active on 3 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Rek'Sai (3-Star Win Rate: 54.4%, Pick Rate: 98.3%), Bel'Veth (3-Star Win Rate: 55.4%, Pick Rate: 96.6%), Briar (3-Star Win Rate: 56.0%, Pick Rate: 86.2%), Cho'Gath (3-Star Win Rate: 65.5%, Pick Rate: 50.0%).

What is the best positioning for this composition?

Place your carries like Kindred in the backline and your tanks like Rhaast and Cho'Gath in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 53.45% and an average placement of 4.05, making it a strong contender in the current meta.

What item builds does Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer use?

Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer performs best with these item builds: Bel'Veth with Rogue Emblem, Guinsoo's Rageblade, Quicksilver (100.00% win rate, +46.55% difference from comp average); Rek'Sai with Anomaly, Dragon's Claw, Protector's Vow (100.00% win rate, +46.55% difference from comp average); Kindred with Guinsoo's Rageblade, Giant Slayer, Kraken's Fury (100.00% win rate, +46.55% difference from comp average).

Is Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer contested in TFT Set 17?

Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer is relatively uncontested with only a 0.3% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Kindred without much competition.

What is the win condition for Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer?

The win condition for Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer is "1-Cost Reroll". This is a reroll composition that focuses on 3-starring Rek'Sai and Bel'Veth and Briar and Cho'Gath as the primary carrys. Focus on 3-starring Rek'Sai which has a 54.4% win rate when upgraded.

Should I reroll or level with Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer?

Yes, Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Rek'Sai (54.4% win rate at 3-star) and Bel'Veth (55.4% win rate at 3-star) and Briar (56.0% win rate at 3-star) and Cho'Gath (65.5% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer cost to build?

Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer is a high cost composition requiring approximately 81 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer?

Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer is moderately flexible with 3 pivot options available. The best pivot options share key units like Kindred and Rhaast. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer?

You should consider pivoting away from Challenger / Rogue / N.O.V.A. / Dark Star / Brawler / Marauder / Primordian / Redeemer if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Challenger / Rogue with a 91.7% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.