Set:17
Sample Size:364,187 ranked games
Tier:SILVER
Last Updated:
5.03
Avg Placement
11.43%
First Place Rate
40.00%
Top 4 Rate
0.16%
Pick Rate

This comp averages a 5.03 placement with a 40.0% top 4 rate and a 11.4% first place rate across 364,187 ranked games. A 0.2% pick rate makes this a less contested composition.

Meeple / Bastion builds: Bard with Archangel's Staff, Rabadon's Deathcap, Void Staff (100.00% WR, +60.00% difference); Fizz with Evelynn's Instinct, Titan's Resolve, Hand Of Justice (100.00% WR, +60.00% difference); Gnar with Deathblade, Infinity Edge, Kraken's Fury (100.00% WR, +60.00% difference)
Gnar
Gnar
100.00%
Win Rate
+60.00%
Difference
This comp has Moderate contested risk and is moderately contested with reasonable availability. The most contested units are Bard, Rammus, Corki due to their popularity and high cost.
Poppy and Veigar are 1-cost units with an optimal reroll level of 4. Gnar and Meepsie are 2-cost units with an optimal reroll level of 6. Fizz is a 3-cost unit with an optimal reroll level of 7. Rammus and Corki are 4-cost units with an optimal reroll level of 10. Bard is a 5-cost unit with an optimal reroll level of 10.
    • Poppy
      Poppy
    • Veigar
      Veigar
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Gnar
      Gnar
    • Meepsie
      Meepsie
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Fizz
      Fizz
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Rammus
      Rammus
    • Corki
      Corki
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Bard
      Bard
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

Strategy Guide

1-Cost Reroll
Moderately Contested
Loss Streak
Hold For BiS Items
Moderate Flexibility
Reroll Lvl 5
Win Condition
1-Cost Reroll - 3-star as your primary carry Veigar.
Reroll Targets
3-star Veigar and Gnar and Fizz and Poppy and Meepsie. Roll down at level 5 where 1-cost units have the highest appearance rate.
Economy
Medium Cost comp (66g investment). Save gold early, loss streak for extra gold and first carousel priority.
Contest Warning
Moderately Contested - 3 pivot options available.
Items
Best-in-slot items add +60.0% win rate - hold components.
Carousel Priority
Needlessly Large Rod and Tear Of The Goddess.
Augment Synergies
Look for Reroll augments (Three's a Crowd, Pandora's Items), Meeple trait augments.

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Poppy, Veigar, Gnar, Meepsie, Fizz, Corki, Rammus, Bard at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Poppy, Veigar, Gnar, Meepsie, Fizz (over 25% pick rate at 3-star). Bard has the highest 2-star win rate at 100.0%.
Top 5 items by win rate for each champion. Poppy's best item is Steadfast Heart with a 59.4% win rate. Veigar's best item is Spear of Shojin with a 53.6% win rate. Gnar's best item is Kraken's Fury with a 55.2% win rate. Meepsie's best item is Thief's Gloves with a 60.4% win rate. Fizz's best item is Thief's Gloves with a 67.8% win rate. Corki's best item is Striker's Flail with a 60.1% win rate. Rammus's best item is Protector's Vow with a 60.9% win rate. Bard's best item is Rabadon's Deathcap with a 74.0% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Rogue / Meeple (7 shared units, 3.65 avg place), Rogue / Meeple (5 shared units, 4.49 avg place), and Replicator / Meeple (5 shared units, 4.54 avg place).

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~96 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid Game

Meeple / Bastion reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 31.

Detailed Analysis

Meeple / Bastion is classified as a Fortress composition in TFT Patch 16.9. With a 40.0% win rate and 5.03 average placement, this comp requires precise execution to succeed.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Meeple / Bastion. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Veigar copies
Play strongest board

Focus on building economy while collecting Veigar and Gnar and Fizz and Poppy and Meepsie copies. Play your strongest board with any 2-star units you hit naturally. Look for Poppy and Veigar as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 5 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Veigar by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Veigar. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Gnar and Fizz and Poppy and Meepsie. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Bard, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
120gTotal Cost
HighInvestment
Lvl 5Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Veigar and Gnar and Fizz and Poppy and Meepsie copies. Play your strongest board with any 2-star units you hit naturally. Look for Poppy and Veigar as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Veigar by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Veigar. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Gnar and Fizz and Poppy and Meepsie. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Bard, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Bard
Bard Contributor
14.4%
#2
Meepsie
Meepsie Contributor
13.5%
#3
Rammus
Rammus Contributor
12.7%
#4
Corki
Corki Contributor
12.5%
#5
Fizz
Fizz Contributor
12.2%
#6
Gnar
Gnar Contributor
11.7%
#7
Poppy
Poppy Contributor
11.6%
#8
Veigar
Veigar Contributor
11.3%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Bard contributes 14.4% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Meepsie (13.5%), Rammus (12.7%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Meeple / Bastion

Meeple / Bastion is a SILVER tier composition in TFT Set 17 with a 40.0% win rate and 5.03 average placement. The primary carries are Gnar. This comp focuses on the Meeple trait.

Strengths

  • Veigar and Gnar and Fizz and Poppy and Meepsie can be 3-starred for power spikes
  • Strong trait synergies across multiple activated traits
  • Balanced composition with clear win conditions

Weaknesses

  • Below average 40.0% win rate requires optimal execution
  • Higher 5.03 average placement indicates inconsistency

Strategic Tips

1

Economy Strategy

Focus on 3-starring Veigar for a 46.7% win rate power spike.

2

Itemization

Prioritize items for Gnar. Check the Top Items section for optimal builds.

3

Positioning

Place Rammus and Meepsie in the frontline to protect Gnar in the backline. Use the positioning board above as a guide.

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C Meeple / Bastion TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Meeple, Bastion. The primary trait is Meeple, which is active on 8 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Veigar (3-Star Win Rate: 46.7%, Pick Rate: 42.9%), Gnar (3-Star Win Rate: 35.7%, Pick Rate: 40.0%), Fizz (3-Star Win Rate: 58.3%, Pick Rate: 34.3%), Poppy (3-Star Win Rate: 54.5%, Pick Rate: 31.4%), Meepsie (3-Star Win Rate: 70.0%, Pick Rate: 28.6%).

What is the best positioning for this composition?

Place your carries like Gnar in the backline and your tanks like Rammus and Meepsie in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 40.00% and an average placement of 5.03, making it a strong contender in the current meta.

What item builds does Meeple / Bastion use?

Meeple / Bastion performs best with these item builds: Bard with Archangel's Staff, Rabadon's Deathcap, Void Staff (100.00% win rate, +60.00% difference from comp average); Fizz with Evelynn's Instinct, Titan's Resolve, Hand Of Justice (100.00% win rate, +60.00% difference from comp average); Gnar with Deathblade, Infinity Edge, Kraken's Fury (100.00% win rate, +60.00% difference from comp average).

Is Meeple / Bastion contested in TFT Set 17?

Meeple / Bastion is relatively uncontested with only a 0.2% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Gnar without much competition.

What is the win condition for Meeple / Bastion?

The win condition for Meeple / Bastion is "1-Cost Reroll". This is a reroll composition that focuses on 3-starring Veigar and Gnar and Fizz and Poppy and Meepsie as the primary carrys. Focus on 3-starring Veigar which has a 46.7% win rate when upgraded.

Should I reroll or level with Meeple / Bastion?

Yes, Meeple / Bastion is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Veigar (46.7% win rate at 3-star) and Gnar (35.7% win rate at 3-star) and Fizz (58.3% win rate at 3-star) and Poppy (54.5% win rate at 3-star) and Meepsie (70.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Meeple / Bastion cost to build?

Meeple / Bastion is a high cost composition requiring approximately 120 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Meeple / Bastion?

Meeple / Bastion is moderately flexible with 3 pivot options available. The best pivot options share key units like Bard and Rammus. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Meeple / Bastion?

You should consider pivoting away from Meeple / Bastion if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Rogue / Meeple with a 66.7% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.