Space Groove / Sniper / Bastion / Vanguard Comp
TFT Comp
Best Space Groove / Sniper / Bastion / Vanguard comp featuring Jhin in TFT Set 17.

This comp averages a 2.85 placement with a 84.6% top 4 rate and a 23.1% first place rate across 148,134 ranked games. A 0.1% pick rate makes this a less contested composition.
- Teemo

- Nasus

1 CostReroll Lvl: Level 4
- Gwen

2 CostReroll Lvl: Level 6
- Samira

- Ornn

3 CostReroll Lvl: Level 7
- Rammus

- Nami

4 CostReroll Lvl: Level 10
- Jhin

- Blitzcrank

5 CostReroll Lvl: Level 10
Strategy Guide
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Sniper / Bastion / Vanguard / Space Groove / Party Animal / Eradicator. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting Ornn and Samira and Gwen copies. Play your strongest board with any 2-star units you hit naturally. Look for Teemo and Nasus as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Ornn by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Ornn. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Samira and Gwen. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Jhin or Blitzcrank, add them for extra power. Scout remaining players and position to counter their carries.
This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Full Written Guide
Stage 2: Early Game
Focus on building economy while collecting Ornn and Samira and Gwen copies. Play your strongest board with any 2-star units you hit naturally. Look for Teemo and Nasus as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3: Transition
Stage 3 is your key decision point. If you've collected 5+ copies of Ornn by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.
Stage 4: Power Spike
By Stage 4, you should be close to or have already hit your 3-star Ornn. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Samira and Gwen. Transition to leveling at Stage 4-5 or 5-1.
Stage 5+: Late Game
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Jhin or Blitzcrank, add them for extra power. Scout remaining players and position to counter their carries.
Player Damage Analysis
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Jhin contributes 12.6% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Blitzcrank (12.1%), Rammus (11.4%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Sniper / Bastion / Vanguard / Space Groove / Party Animal / Eradicator
Strengths
- High 84.6% win rate makes this a top-tier composition
- Excellent 2.85 average placement for reliable top 4
- Strong 23.1% first place rate for high-rolling games
- Ornn and Samira and Gwen can be 3-starred for power spikes
Weaknesses
- Requires specific items on carries to maximize potential
- Can struggle if key units are contested
Strategic Tips
Economy Strategy
Focus on 3-starring Ornn for a 100.0% win rate power spike.
Itemization
Prioritize items for Jhin and Teemo. Check the Top Items section for optimal builds.
Positioning
Place Rammus and Ornn in the frontline to protect Jhin and Teemo in the backline. Use the positioning board above as a guide.
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A Sniper / Bastion / Vanguard / Space Groove / Party Animal / Eradicator TFT Comp - Frequently Asked Questions
What traits does this comp use?
This composition uses the following traits: Sniper, Bastion, Vanguard, Space Groove, Party Animal, Eradicator. The primary trait is Space Groove, which is active on 7 units.
What are the carries of this TFT Comp?
What is the best positioning for this composition?
Place your carries like Jhin and Teemo in the backline and your tanks like Rammus and Ornn in the frontline to absorb damage. Check the positioning board above for exact placement.
Is this composition good in the current meta?
This composition has a win rate of 84.62% and an average placement of 2.85, making it a strong contender in the current meta.
What item builds does Sniper / Bastion / Vanguard / Space Groove / Party Animal / Eradicator use?
Sniper / Bastion / Vanguard / Space Groove / Party Animal / Eradicator performs best with these item builds: Blitzcrank with Anomaly, Jeweled Gauntlet, Striker's Flail (100.00% win rate, +15.38% difference from comp average); Jhin with Deathblade, Giant Slayer, Quicksilver (100.00% win rate, +15.38% difference from comp average); Nami with Jeweled Gauntlet, Spear of Shojin, Void Staff (100.00% win rate, +15.38% difference from comp average).
Is Sniper / Bastion / Vanguard / Space Groove / Party Animal / Eradicator contested in TFT Set 17?
Sniper / Bastion / Vanguard / Space Groove / Party Animal / Eradicator is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Jhin and Teemo without much competition.
What is the win condition for Sniper / Bastion / Vanguard / Space Groove / Party Animal / Eradicator?
The win condition for Sniper / Bastion / Vanguard / Space Groove / Party Animal / Eradicator is "3-Cost Reroll". This is a reroll composition that focuses on 3-starring Ornn and Samira and Gwen as the primary carrys. Focus on 3-starring Ornn which has a 100.0% win rate when upgraded.
Should I reroll or level with Sniper / Bastion / Vanguard / Space Groove / Party Animal / Eradicator?
Yes, Sniper / Bastion / Vanguard / Space Groove / Party Animal / Eradicator is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Ornn (100.0% win rate at 3-star) and Samira (100.0% win rate at 3-star) and Gwen (50.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
How much gold does Sniper / Bastion / Vanguard / Space Groove / Party Animal / Eradicator cost to build?
Sniper / Bastion / Vanguard / Space Groove / Party Animal / Eradicator is a high cost composition requiring approximately 132 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.
What are the best pivot options for Sniper / Bastion / Vanguard / Space Groove / Party Animal / Eradicator?
Sniper / Bastion / Vanguard / Space Groove / Party Animal / Eradicator is moderately flexible with 3 pivot options available. The best pivot options share key units like Jhin and Blitzcrank. If you're contested, look at similar compositions that use these same champions with different supporting units.
When should I pivot away from Sniper / Bastion / Vanguard / Space Groove / Party Animal / Eradicator?
You should consider pivoting away from Sniper / Bastion / Vanguard / Space Groove / Party Animal / Eradicator if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Party Animal / Sniper with a 83.4% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.










