Set:17
Sample Size:337,751 ranked games
Tier:SILVER
Last Updated:
2.89
Avg Placement
22.22%
First Place Rate
83.33%
Top 4 Rate
0.07%
Pick Rate

This comp averages a 2.89 placement with a 83.3% top 4 rate and a 22.2% first place rate across 337,751 ranked games. A 0.1% pick rate makes this a less contested composition.

Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator builds: Blitzcrank with Bloodthirster, Morellonomicon, Rabadon's Deathcap (100.00% WR, +16.67% difference); Nami with Guinsoo's Rageblade, Guinsoo's Rageblade, Spear of Shojin (100.00% WR, +16.67% difference); Ornn with The Indomitable, Protector's Vow, Spirit Visage (100.00% WR, +16.67% difference)
This comp has Moderate contested risk and is moderately contested with reasonable availability. The most contested units are Jhin, Blitzcrank, Shen due to their popularity and high cost.
Teemo and Nasus are 1-cost units with an optimal reroll level of 4. Gwen is a 2-cost unit with an optimal reroll level of 6. Samira and Ornn are 3-cost units with an optimal reroll level of 7. Nami is a 4-cost unit with an optimal reroll level of 10. Jhin, Blitzcrank and Shen are 5-cost units with an optimal reroll level of 10.
    • Teemo
      Teemo
    • Nasus
      Nasus
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Gwen
      Gwen
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Samira
      Samira
    • Ornn
      Ornn
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Nami
      Nami
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Jhin
      Jhin
    • Blitzcrank
      Blitzcrank
    • Shen
      Shen
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

Strategy Guide

3-Cost Reroll
Moderately Contested
Flexible Start
Hold For BiS Items
Moderate Flexibility
Reroll Lvl 7
Win Condition
3-Cost Reroll - 3-star as your primary carry Ornn.
Reroll Targets
3-star Ornn and Samira. Roll down at level 7 where 3-cost units have the highest appearance rate.
Economy
High Cost comp (87g investment). Play strongest board, pivot based on items and units hit.
Contest Warning
Moderately Contested - 3 pivot options available.
Items
Best-in-slot items add +16.7% win rate - hold components.
Carousel Priority
Needlessly Large Rod and Tear Of The Goddess.
Augment Synergies
Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments.

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Nasus, Teemo, Gwen, Ornn, Samira, Nami, Blitzcrank, Jhin, Shen at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Ornn, Samira (over 25% pick rate at 3-star). Blitzcrank has the highest 2-star win rate at 100.0%.
Top 5 items by win rate for each champion. Nasus's best item is Guinsoo's Rageblade with a 63.0% win rate. Teemo's best item is Rabadon's Deathcap with a 60.4% win rate. Gwen's best item is Giant Slayer with a 66.4% win rate. Ornn's best item is Warmog's Armor with a 60.0% win rate. Samira's best item is Last Whisper with a 63.4% win rate. Nami's best item is Void Staff with a 73.1% win rate. Blitzcrank's best item is Morellonomicon with a 76.7% win rate. Jhin's best item is Striker's Flail with a 72.8% win rate. Shen's best item is Thief's Gloves with a 75.4% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Party Animal / Dark Lady (8 shared units, 3.09 avg place), Replicator / Rogue (6 shared units, 3.57 avg place), and Replicator / Rogue (5 shared units, 6.12 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~145 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 35.

First Place Potential: 22.2%

This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Ornn or Samira significantly increases your chances of taking first.

Detailed Analysis

Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator is classified as a Late Game Tank composition in TFT Patch 16.8. With a 83.3% win rate and 2.89 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Ornn copies
Play strongest board

Focus on building economy while collecting Ornn and Samira copies. Play your strongest board with any 2-star units you hit naturally. Look for Teemo and Nasus as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 7 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Ornn by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Ornn. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Samira. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Jhin or Blitzcrank or Shen, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
123gTotal Cost
HighInvestment
Lvl 7Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Ornn and Samira copies. Play your strongest board with any 2-star units you hit naturally. Look for Teemo and Nasus as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Ornn by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Ornn. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Samira. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Jhin or Blitzcrank or Shen, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Blitzcrank
Blitzcrank Contributor
12.1%
#2
Jhin
Jhin Contributor
12.0%
#3
Shen
Shen Contributor
12.0%
#4
Nami
Nami Contributor
11.9%
#5
Teemo
Teemo Contributor
10.6%
#6
Samira
Samira Contributor
10.5%
#7
Gwen
Gwen Contributor
10.4%
#8
Nasus
Nasus Contributor
10.2%
#9
Ornn
Ornn Contributor
10.2%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Blitzcrank contributes 12.1% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Jhin (12.0%), Shen (12.0%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator

Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator is a SILVER tier composition in TFT Set 17 with a 83.3% win rate and 2.89 average placement. The primary carries are Jhin and Teemo. This comp focuses on the Space Groove trait.

Strengths

  • High 83.3% win rate makes this a top-tier composition
  • Excellent 2.89 average placement for reliable top 4
  • Strong 22.2% first place rate for high-rolling games
  • Ornn and Samira can be 3-starred for power spikes

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1

Economy Strategy

Focus on 3-starring Ornn for a 100.0% win rate power spike.

2

Itemization

Prioritize items for Jhin and Teemo. Check the Top Items section for optimal builds.

3

Positioning

Place Ornn and Nasus in the frontline to protect Jhin and Teemo in the backline. Use the positioning board above as a guide.

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A Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Sniper, Bastion, Vanguard, Space Groove, Party Animal, Bulwark, Eradicator. The primary trait is Space Groove, which is active on 7 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Ornn (3-Star Win Rate: 100.0%, Pick Rate: 33.3%), Samira (3-Star Win Rate: 100.0%, Pick Rate: 33.3%).

What is the best positioning for this composition?

Place your carries like Jhin and Teemo in the backline and your tanks like Ornn and Nasus in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 83.33% and an average placement of 2.89, making it a strong contender in the current meta.

What item builds does Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator use?

Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator performs best with these item builds: Blitzcrank with Bloodthirster, Morellonomicon, Rabadon's Deathcap (100.00% win rate, +16.67% difference from comp average); Nami with Guinsoo's Rageblade, Guinsoo's Rageblade, Spear of Shojin (100.00% win rate, +16.67% difference from comp average); Ornn with The Indomitable, Protector's Vow, Spirit Visage (100.00% win rate, +16.67% difference from comp average).

Is Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator contested in TFT Set 17?

Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Jhin and Teemo without much competition.

What is the win condition for Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator?

The win condition for Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator is "3-Cost Reroll". This is a reroll composition that focuses on 3-starring Ornn and Samira as the primary carrys. Focus on 3-starring Ornn which has a 100.0% win rate when upgraded.

Should I reroll or level with Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator?

Yes, Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator is a reroll composition. You should slow roll at level 7 where 3-cost units have the highest appearance rate. Your primary reroll targets are Ornn (100.0% win rate at 3-star) and Samira (100.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator cost to build?

Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator is a high cost composition requiring approximately 123 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator?

Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator is moderately flexible with 3 pivot options available. The best pivot options share key units like Jhin and Blitzcrank. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator?

You should consider pivoting away from Sniper / Bastion / Vanguard / Space Groove / Party Animal / Bulwark / Eradicator if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Party Animal / Dark Lady with a 80.9% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.