A Dubious Gift Main quest · Act 1
- Location
- The Cathedral Complex
- Region
- Svartrau City
- Missable
- Yes
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
The deacon asked me to find the cathedral caretaker – Radu. In return, I will be given permission to enter the cathedral library.
- Type
- Main quest · Act 1
- Starts
- The Cathedral Complex
- Time cost
- 3 time units
- Time of day
- Day
- Reward
- Library Key
- Steps
- 6 steps, 5 on the map
A Dubious Gift Walkthrough
5 of the 6 objectives for A Dubious Gift are pinned on the map below, 0 of them optional. The numbers on the map match the numbered steps.
How to start A Dubious Gift
- StartsBegins in The Cathedral Complex.
- Time cost3 time units
- Time of dayDay only
- Can be failedYes — it has a failure ending, so the coronation deadline can take it from you.
A Dubious Gift step by step

- Ask about the caretaker at the almshouseDay & Night
The deacon pointed me towards the almshouse. Apparently, Radu used to spend a lot of time there.
Pinned on the map - Look for clues in the almshouse's abandoned wingDay & NightPinned on the map — pin 1
- Push the bookcase1 time unitDay & Night
So Radu used to go into the almshouse's closed-off wing... Curious. Supposedly there's a hidden entrance, somewhere on the first floor.
Pinned on the map — pin 1 - Investigate the almshouse's abandoned wingDay & Night
So Radu used to go into the almshouse's closed-off wing... Curious.
Pinned on the map — pin 1 - Tell the deacon about the caretaker's fate2 time unitsDay
I found out what happend to Radu. Now to deliver the grim news to the deacon.
- Go to the almshouseDay & Night
The deacon pointed me towards the almshouse. Apparently, Radu used to spend a lot of time there.
Pinned on the map — pin 1
A Dubious Gift rewards
On completion
- Library Key ×1
- 300 XP
Picked up along the way
- Vigour Infusion ×2
Show the 6 endings — spoilers
Every way A Dubious Gift can end, in the game's own words. Read on only if you want it spoiled.
- Ending 1
I found Radu in the abandoned wing of the almshouse – and killed him. He was working for Xanthe and the vrakhir thanked him for his service by turning Radu into some monstrosity. I delivered the grim news to the deacon – he was quite shaken, but still gave me access to the cathedral library.
Rewards: Library Key ×1, 300 XP
- Ending 2
I found Radu in the abandoned wing of the almshouse – and killed him. He was involved in something shady that ultimately led to him becoming a monstrosity. I delivered the grim news to the deacon – he was quite shaken, but still gave me access to the cathedral library.
Rewards: Library Key ×1, 150 XP
- Ending 3
I found Radu in the abandoned wing of the almshouse – unfortunately, he and many others were killed by a monstrosity that had made its lair in there. I delivered the grim news to the deacon – he was quite shaken, but still gave me access to the cathedral library.
Rewards: Library Key ×1, 75 XP
- Ending 4Failure
I never found out what happened to the missing caretaker – facing Brencis was more important than solving this particular mystery.
- Ending 5
I found out what happened to Radu, but since the deacon was already dead, I had no one to report my findings to.
- Ending 6
I never found out what happened to the missing caretaker - after I killed all the residents of the almshouse, there was no one to tell me what was happening in that place.
A Dubious Gift is a Main quest in The Blood of Dawnwalker with 1 playable version(s). A Dubious Gift belongs to Act 1 of the main story. A Dubious Gift takes place around The Cathedral Complex. A Dubious Gift has 6 objectives, 0 of them optional. 5 of the objectives in A Dubious Gift are pinned on the world map, so you can see where each step happens. A Dubious Gift has 6 possible endings.
See Also
Your Dawnwalker Guide, In-Game
The map, the quests, the skills and the 30-day clock in an overlay — look anything up without alt-tabbing out of Vale Sangora. Free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
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A Dubious Gift FAQ
How do you complete A Dubious Gift?
A Dubious Gift runs to 6 objectives. It opens with "Ask about the caretaker at the almshouse" and finishes with "Go to the almshouse". The full list, with map pins and time costs, is in the walkthrough above.
How long does A Dubious Gift take?
A Dubious Gift spends 3 time units off the story clock across its 6 objectives.
Should I do A Dubious Gift by day or by night?
A Dubious Gift is only available during Day.
How do I start A Dubious Gift?
A Dubious Gift begins around The Cathedral Complex — start from the first objective in the walkthrough above.
What are the objectives of A Dubious Gift?
A Dubious Gift has 6 objectives: Ask about the caretaker at the almshouse, Look for clues in the almshouse's abandoned wing, Push the bookcase, Investigate the almshouse's abandoned wing, Tell the deacon about the caretaker's fate, Go to the almshouse. Optional and time-sensitive steps are marked in the objective list.
Where do the objectives of A Dubious Gift take place?
5 of the 6 objectives in A Dubious Gift have a marked location, in and around Svartrau City. The numbered map above matches the objective list.
What are the rewards for A Dubious Gift?
Completing A Dubious Gift rewards Library Key ×1, 300 XP.
How many endings does A Dubious Gift have?
A Dubious Gift has 6 endings in the game files, 1 of them failures.
Is A Dubious Gift missable?
Missable: Yes. On the 30-day clock most quests can time out; the start block of the walkthrough above says whether this one has a failure ending.