A Dubious Gift Main quest · Act 1

Main questAct 1Court activity: XantheDayMissable
Location
The Cathedral Complex
Region
Svartrau City
Missable
Yes
Methodology
Data Methodology

The deacon asked me to find the cathedral caretaker – Radu. In return, I will be given permission to enter the cathedral library.

Type
Main quest · Act 1
Time cost
3 time units
Time of day
Day
Steps
6 steps, 5 on the map

A Dubious Gift Walkthrough

5 of the 6 objectives for A Dubious Gift are pinned on the map below, 0 of them optional. The numbers on the map match the numbered steps.

How to start A Dubious Gift

  • StartsBegins in The Cathedral Complex.
  • Time cost3 time units
  • Time of dayDay only
  • Can be failedYes — it has a failure ending, so the coronation deadline can take it from you.

A Dubious Gift step by step

World map of The Blood of Dawnwalker with the objectives of A Dubious Gift marked
One marked location for A Dubious Gift, zoomed to the quest areaDrag to move the map; scroll, pinch or use the buttons to zoom.
  1. Ask about the caretaker at the almshouseDay & Night

    The deacon pointed me towards the almshouse. Apparently, Radu used to spend a lot of time there.

    Pinned on the map
  2. Look for clues in the almshouse's abandoned wingDay & NightPinned on the map — pin 1
  3. Push the bookcase1 time unitDay & Night

    So Radu used to go into the almshouse's closed-off wing... Curious. Supposedly there's a hidden entrance, somewhere on the first floor.

    Pinned on the map — pin 1
  4. Investigate the almshouse's abandoned wingDay & Night

    So Radu used to go into the almshouse's closed-off wing... Curious.

    Pinned on the map — pin 1
  5. Tell the deacon about the caretaker's fate2 time unitsDay

    I found out what happend to Radu. Now to deliver the grim news to the deacon.

  6. Go to the almshouseDay & Night

    The deacon pointed me towards the almshouse. Apparently, Radu used to spend a lot of time there.

    Pinned on the map — pin 1

A Dubious Gift rewards

On completion

  • Library Key ×1
  • 300 XP

Picked up along the way

  • Vigour Infusion ×2
Show the 6 endings — spoilers

Every way A Dubious Gift can end, in the game's own words. Read on only if you want it spoiled.

  1. Ending 1

    I found Radu in the abandoned wing of the almshouse – and killed him. He was working for Xanthe and the vrakhir thanked him for his service by turning Radu into some monstrosity. I delivered the grim news to the deacon – he was quite shaken, but still gave me access to the cathedral library.

    Rewards: Library Key ×1, 300 XP

  2. Ending 2

    I found Radu in the abandoned wing of the almshouse – and killed him. He was involved in something shady that ultimately led to him becoming a monstrosity. I delivered the grim news to the deacon – he was quite shaken, but still gave me access to the cathedral library.

    Rewards: Library Key ×1, 150 XP

  3. Ending 3

    I found Radu in the abandoned wing of the almshouse – unfortunately, he and many others were killed by a monstrosity that had made its lair in there. I delivered the grim news to the deacon – he was quite shaken, but still gave me access to the cathedral library.

    Rewards: Library Key ×1, 75 XP

  4. Ending 4Failure

    I never found out what happened to the missing caretaker – facing Brencis was more important than solving this particular mystery.

  5. Ending 5

    I found out what happened to Radu, but since the deacon was already dead, I had no one to report my findings to.

  6. Ending 6

    I never found out what happened to the missing caretaker - after I killed all the residents of the almshouse, there was no one to tell me what was happening in that place.

A Dubious Gift is a Main quest in The Blood of Dawnwalker with 1 playable version(s). A Dubious Gift belongs to Act 1 of the main story. A Dubious Gift takes place around The Cathedral Complex. A Dubious Gift has 6 objectives, 0 of them optional. 5 of the objectives in A Dubious Gift are pinned on the world map, so you can see where each step happens. A Dubious Gift has 6 possible endings.

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A Dubious Gift FAQ

How do you complete A Dubious Gift?

A Dubious Gift runs to 6 objectives. It opens with "Ask about the caretaker at the almshouse" and finishes with "Go to the almshouse". The full list, with map pins and time costs, is in the walkthrough above.

How long does A Dubious Gift take?

A Dubious Gift spends 3 time units off the story clock across its 6 objectives.

Should I do A Dubious Gift by day or by night?

A Dubious Gift is only available during Day.

How do I start A Dubious Gift?

A Dubious Gift begins around The Cathedral Complex — start from the first objective in the walkthrough above.

What are the objectives of A Dubious Gift?

A Dubious Gift has 6 objectives: Ask about the caretaker at the almshouse, Look for clues in the almshouse's abandoned wing, Push the bookcase, Investigate the almshouse's abandoned wing, Tell the deacon about the caretaker's fate, Go to the almshouse. Optional and time-sensitive steps are marked in the objective list.

Where do the objectives of A Dubious Gift take place?

5 of the 6 objectives in A Dubious Gift have a marked location, in and around Svartrau City. The numbered map above matches the objective list.

What are the rewards for A Dubious Gift?

Completing A Dubious Gift rewards Library Key ×1, 300 XP.

How many endings does A Dubious Gift have?

A Dubious Gift has 6 endings in the game files, 1 of them failures.

Is A Dubious Gift missable?

Missable: Yes. On the 30-day clock most quests can time out; the start block of the walkthrough above says whether this one has a failure ending.