The Blood of Dawnwalker Books, Letters & Notes
811 readables in Vale Sangora: 345 books and 466 letters, notices and scraps, filed by where the game places them. Every page carries the full in-game text.
All readables
Showing 48 of 811- The Lady and the MarePickupsBook
- The Legend of OruduPickupsBook
- The Legend of the Sanzhani and ÁinePickupsBook
- The Manumit ProblemWorld lootNote
- The Many LettersPickupsBook
- The Many Mischiefs of Reynard the FoxPickupsBook
- The Maragir Prayer Book, appendix 1PickupsBook
- The Miracle FieldsPickupsBook
- The Missing InformantWorld lootNote
- The Moon Goddess and a Bard, part 1Character storiesBook
- The Moon Goddess and a Bard, part 2Character storiesBook
- The Moon Goddess and a Bard, part 3Character storiesBook
- The Moon Goddess and a Bard, part 4Character storiesBook
- The Moth OmenPickupsBook
- The Noble BasarabPickupsBook
- The Peasant Uprising in Vale SangoraPickupsBook
- The RestlessPickupsBook
- The ResurrectionPickupsBook
- The Rise and Fall of ManeshPickupsBook
- The SaviourPickupsBook
- The Scarlet SorrowPickupsBook
- The Secret History of Vale Sangora IPickupsBook
- The Secret History of Vale Sangora IIPickupsBook
- The Secret History of Vale Sangora IIIPickupsBook
- The Secret History of Vale Sangora IVPickupsBook
- The Secret History of Vale Sangora IXPickupsBook
- The Secret History of Vale Sangora VPickupsBook
- The Secret History of Vale Sangora VIPickupsBook
- The Secret History of Vale Sangora VIIPickupsBook
- The Secret History of Vale Sangora VIIIPickupsBook
- The Secret History of Vale Sangora XPickupsBook
- The Secret History of Vale Sangora XIPickupsBook
- The Secret History of Vale Sangora XIIPickupsBook
- The Secret History of Vale Sangora XIIIPickupsBook
- The Secret History of Vale Sangora XIVPickupsBook
- The Secret History of Vale Sangora XVPickupsBook
- The Secret History of Vale Sangora XVIPickupsBook
- The Secret Technique of Master Fiore, part 1Character storiesBook
- The Secret Technique of Master Fiore, part 2Character storiesBook
- The Song of RolandPickupsBook
- The Tatars of Vale SangoraPickupsBook
- The Teutonic KnightsPickupsBook
- The Thirsty GiantOtherBook
- The Timeless BeautyPickupsBook
- The Tragic End of Guillaume de Béziers, part 1Character storiesBook
- The Tragic End of Guillaume de Béziers, part 2Character storiesBook
- The Tragic End of Guillaume de Béziers, part 3Character storiesBook
- The Tragic End of Guillaume de Béziers, part 4Character storiesBook
The Blood of Dawnwalker contains 811 catalogued readables: 345 books and 466 papers. They are filed in 6 groups: Pickups (170), World loot (79), Points of interest (227), Quest documents (192), Character stories (140), Other (3). 554 of them are read from an inventory item, and 18 run over more than one page. Together they carry most of the world's written lore, from Brencis' edicts to the private letters of Svartrau.
See Also
Your Dawnwalker Guide, In-Game
The map, the quests, the skills and the 30-day clock in an overlay — look anything up without alt-tabbing out of Vale Sangora. Free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Books & Letters FAQ
What are readables?
Readables are the books, letters, notices and journals Coen can pick up and read in The Blood of Dawnwalker. The catalogue holds 811: 345 books and 466 papers.
How are readables grouped?
By where the game places them: Pickups (170), World loot (79), Points of interest (227), Quest documents (192), Character stories (140), Other (3). Pickups lie loose in the world, world loot comes from chests and bodies, point-of-interest and quest readables belong to a place or a quest, and character notes are tied to a specific person.
Where do I find them?
Loose in houses, camps and ruins, on bodies, in chests and as quest hand-outs. 554 readables exist as an inventory item, and their pages link to that item and its sources.
Do readables matter for gameplay?
Mostly for the story, but 192 of them belong to quests and several notices and letters reveal where people, loot and enemies are. Reading everything also fills the glossary.