Enshrouded Skill Tree Planner (1.0)
Every node of the 1.0 skill tree, drawn from the game files. Click skills to plan a build: the planner buys the cheapest path, counts your 212 points at level 50 and adds up your attributes. Copy the link to share it.
- Skills in the tree
- 231
- Points at level 50
- 2122 per level + 114 from the world
- Points to own everything
- 675You can afford 31% of the tree
- Active skills
- 43
- Free start points
- 12
- Respec
- At the Flame
Skill planner
Game dataPoints = 2 per character level after level 1 + 114 from the world. At level 50: 212.
Click or tap a skill to add a level; a locked skill buys the cheapest path to it. Right-click or long-press to remove a level. Drag to pan, scroll or pinch to zoom.
Attributes
- Strength0
- Dexterity0
- Intelligence0
- Constitution0
- Endurance0
- Spirit0
What they give
- Health100
- Mana100
- Stamina100
- Melee damage+0%
- Bow & dagger damage+0%
- Magic damage+0%
Calculated from the base values and per-point bonuses in the game files, before gear, food and skills that scale with attributes.
No skills chosen yet. Select a skill to see what it does.
- Click a skill to add a level; a locked skill buys the cheapest path to it.
- Right-click or long-press a skill to remove a level.
- Copy the build link to save or share your plan.
Or start from a build
Data: Enshrouded 1.0 (build 1273043, 2026-10-20). How we source this
Plan your build beside the game
The full skill tree with every node and its values, your point budget at any level, and builds saved to your account. Share a build as a MetaBot.GG link and keep your active build pinned in the in-game Companion.
- Every skill node and its values
- Builds saved to your account
- Shareable MetaBot.GG links

How many skill points do you get?
Game dataYou earn 2 skill points per character level and 114 more from the world, for 212 at the level cap of 50.
| Character level | Skill points | Share of the tree |
|---|---|---|
| Level 1 | 114 | 17% |
| Level 10 | 132 | 20% |
| Level 20 | 152 | 23% |
| Level 30 | 172 | 25% |
| Level 40 | 192 | 28% |
| Level 50 | 212 | 31% |
The world points come from exploring and progressing the story; this table assumes you have collected all of them. Owning every node would take 675 points, so every build is a choice.
Every skill by class
Game dataThe tree has three branches, Warrior, Ranger and Mage, around a shared core. Open a branch for its full list of skills.
Warrior64 skills · 187 points · 15 active
| Name | Type | Points / level | Levels | Description |
|---|---|---|---|---|
| Active | 3 | 1 | When equipped with a Melee weapon, launch a powerful upward strike during the ascent of your jump. | |
| Active | 3 | 1 | Allows you to perform an evasive dash while swimming or diving. | |
| Finesse | Passive | 1 | 3 | Dealing damage with One-Handed Swords, One-Handed Axes, One-Handed Clubs or Daggers has a 15% chance to restore 1 durability to that weapon. |
| Constitution | Attribute | 1 | 1 | Increases your Constitution attribute by 1. |
| Active | 1 | 3 | Increases your maximum Health by 3 times your Strength attribute. | |
| Crash Down: Force | Passive | 3 | 1 | When attacking from a double jump, Crash Down deals 20% more weapon damage. |
| Constitution | Attribute | 1 | 1 | Increases your Constitution attribute by 1. |
| Active | 3 | 1 | When equipped with a Melee weapon, you can perform a special attack by holding [⌨] during a jump. | |
| Vigorous Deflection | Passive | 1 | 3 | Successfully parrying an enemy's attack restores 15 Stamina. |
| Soaked Dog | Passive | 3 | 1 | Weakens the effect of the Wet and Soaked debuffs. |
| Wet Dog | Passive | 3 | 1 | Weakens the effect of the Wet and Soaked debuffs. |
| Strength | Attribute | 1 | 1 | Increases your Strength attribute by 1. |
| Strength | Attribute | 1 | 1 | Increases your Strength attribute by 1. |
| Blood Warrior | Passive | 3 | 1 | Defeating an enemy with a Sneak Attack or Merciless Attack spawns a Health Orb. |
| Steadfast | Passive | 2 | 3 | Defeating an enemy with a Melee weapon restores 1 durability to that weapon. |
| Strength | Attribute | 1 | 1 | Increases your Strength attribute by 1. |
| Strength | Attribute | 1 | 1 | Increases your Strength attribute by 1. |
| Barbarian's Path | Passive | 1 | 3 | Damage with Two-Handed Axes, Clubs and Hammers is increased by 5%. |
| Constitution | Attribute | 1 | 1 | Increases your Constitution attribute by 1. |
| Titan Edge | Passive | 1 | 3 | Damage with Two-Handed Greatswords is increased by 5%. |
| Active | 3 | 1 | When equipped with a Two-Handed weapon, trigger a whirl attack at the end of an attack chain. | |
| Active | 3 | 1 | Unlocks Special Abilities of Two-Handed Melee weapons. | |
| Relentless | Passive | 5 | 1 | Critical Strikes with Two-Handed weapons increase your Critical Strike chance by 8% for the next hit. |
| Strength | Attribute | 1 | 1 | Increases your Strength attribute by 1. |
| Blood Rage | Passive | 2 | 3 | When an enemy within 5 meters is killed by a Melee weapon, you fall into Blood Rage. |
| Constitution | Attribute | 1 | 1 | Increases your Constitution attribute by 1. |
| Active | 4 | 1 | Increases the attack speed of all Two-Handed Melee weapons by 10%. | |
| Heavy Handed | Passive | 1 | 3 | Filling up enemy Stun Bars is increased by 10% when attacking blocking enemies with Melee weapons. |
| Strength | Attribute | 1 | 1 | Increases your Strength attribute by 1. |
| Brute | Passive | 2 | 3 | Melee Blunt damage is increased by 10%. |
| Warrior's Path | Passive | 1 | 3 | Damage with One-Handed Axes, Clubs and Swords is increased by 5%. |
| Barbarian | Attribute | 5 | 1 | Gain one point of Strength for every two levels of the Flame. |
| Constitution | Attribute | 1 | 1 | Increases your Constitution attribute by 1. |
| Constitution | Attribute | 1 | 1 | Increases your Constitution attribute by 1. |
| Strength | Attribute | 1 | 1 | Increases your Strength attribute by 1. |
| Active | 2 | 3 | Parrying enemy attacks bashes them for 10 Blunt damage. Bash damage is increased by your Strength attribute. | |
| Slasher | Passive | 2 | 3 | Melee Cutting damage is increased by 10%. |
| Heavy Plates | Passive | 1 | 3 | Physical Armor points from equipped items are increased by 4%. |
| Breach | Passive | 3 | 1 | Overpowered enemies receive 100% increased Melee physical damage for 3 seconds. |
| Veteran | Passive | 2 | 3 | Critical Strike chance with One- or Two-Handed Axes, Clubs, Hammers, Swords, Greatswords and Daggers is increased by 2%. |
| Active | 3 | 1 | Unlocks Special Abilities of One-Handed Melee weapons. | |
| Active | 3 | 1 | Trigger a Shockwave when you parry an attack or overpower an enemy. | |
| Strength | Attribute | 1 | 1 | Increases your Strength attribute by 1. |
| Constitution | Attribute | 1 | 1 | Increases your Constitution attribute by 1. |
| Active | 4 | 1 | When equipped with a Melee weapon, you can perform an Evasion Attack by pressing [⌨] while evading. | |
| Battle Heal | Passive | 2 | 3 | Critical Strikes with Melee weapons heal you for 1% of your maximum Health. |
| Constitution | Attribute | 1 | 1 | Increases your Constitution attribute by 1. |
| Shiny Plates | Passive | 1 | 3 | Magical Armor points from equipped items are increased by 4%. |
| Purification | Passive | 1 | 3 | Defeating a Shroud infested enemy with a One- or Two-Handed Axe, Club, Hammer, Sword or Greatsword restores 3 seconds of Time in the Shroud. |
| Tower | Passive | 3 | 1 | While there are three or more enemies within 20 meters, you receive 10% increased Physical Resistance. |
| Strength | Attribute | 1 | 1 | Increases your Strength attribute by 1. |
| Active | 4 | 1 | Increases the attack speed of all One-Handed Melee weapons by 15%. | |
| Constitution | Attribute | 1 | 1 | Increases your Constitution attribute by 1. |
| Warden | Passive | 3 | 1 | While there are three or more enemies within 20 meters, you receive 10% increased Magical Resistance. |
| Soul Leech | Passive | 2 | 3 | When killing an enemy with a Melee weapon, all players within 5 meters of the target restore 15 Mana. |
| Strength | Attribute | 1 | 1 | Increases your Strength attribute by 1. |
| Constitution | Attribute | 1 | 1 | Increases your Constitution attribute by 1. |
| Absorb | Passive | 1 | 3 | When you receive Magic damage, you have a 4% chance to restore 1 Mana per Health point lost. |
| Strength | Attribute | 1 | 1 | Increases your Strength attribute by 1. |
| Thick Skin | Attribute | 5 | 1 | Gain one point of Constitution for every two levels of the Flame. |
| Constitution | Attribute | 1 | 1 | Increases your Constitution attribute by 1. |
| Active | 2 | 3 | Increase the attention you draw from enemies by 10%. | |
| Active | 3 | 1 | When you are killed by an enemy, all allies within 30 meters are healed for 50% of their maximum Health. | |
| Active | 2 | 3 | You emit a protective aura that increases Physical and Magical Resistances by 10% for you and all allies within 4 meters. |
Ranger74 skills · 218 points · 12 active
| Name | Type | Points / level | Levels | Description |
|---|---|---|---|---|
| Multi Shot Spread | Passive | 3 | 1 | Adds a 25% chance to spawn an additional Regular Arrow with your Flurry of Arrows from the Multi Shot skill. |
| Multi Shot Trigger | Passive | 3 | 1 | Shooting Special Arrows now triggers a Flurry of Arrows from the Multi Shot skill. |
| Vukah Culture | Passive | 4 | 1 | When you are targeted by an attack, Vukah within 50 meters will attack the enemy. |
| Echoing Explosives | Passive | 4 | 1 | Every enemy hit with an Explosive Arrow has a 40% chance to trigger a secondary explosion for 50% damage in a small radius. |
| Dexterity | Attribute | 1 | 1 | Increases your Dexterity attribute by 1. |
| Active | 4 | 1 | Shooting Regular Arrows has a 20% chance to spawn a Flurry of Arrows that spreads slightly. | |
| Shrapnel Blast | Passive | 3 | 1 | Every target hit with an Explosive Arrow, increases its damage by 10%. |
| Beast Master | Passive | 4 | 1 | When you are targeted by an attack, Wild Animals within 50 meters will attack the enemy. |
| Vukah Language | Passive | 3 | 1 | Vukah within 50 meters will no longer attack you unless provoked. |
| Dexterity | Attribute | 1 | 1 | Increases your Dexterity attribute by 1. |
| Ranger | Passive | 2 | 3 | Increases your Dexterity and Endurance attributes by 1. |
| Endurance of the Flame | Attribute | 5 | 1 | Gain one point of Endurance for every two levels of the Flame. |
| Calm Spirit | Passive | 3 | 1 | Wild Animals within 50 meters will no longer attack you unless provoked. |
| Eagle's Bane | Passive | 1 | 3 | Damage against flying enemies is increased by 10%. |
| Active | 3 | 1 | Firing or aiming your Bow while airborne slows down your fall briefly. Every shot lifts you slightly, granting more airtime. | |
| Blessed Arrows | Passive | 1 | 3 | Critical Strikes with Bows restore 8 Mana. |
| Primal Force | Passive | 1 | 3 | Damage against Vukah is increased by 5%. |
| Graceful Stride | Attribute | 5 | 1 | Gain one point of Dexterity for every two levels of the Flame. |
| Active | 3 | 1 | Unlocks Special Abilities of Bows. | |
| Last Meal | Passive | 5 | 1 | Your Food buffs persist through death, but they last half as long. |
| Cull the Herd | Passive | 1 | 3 | Damage against Wildlife is increased by 5%. |
| Expose Weakness | Passive | 4 | 1 | Critical Strikes with Daggers break the armor of enemies, applying a debuff which lets them take 25% increased physical damage for 5 seconds. |
| Skill Shot | Passive | 1 | 3 | Skillshot damage is increased by 20%. |
| Endurance | Attribute | 1 | 1 | Increases your Endurance attribute by 1. |
| Endurance | Attribute | 1 | 1 | Increases your Endurance attribute by 1. |
| Vitality Surge | Passive | 1 | 3 | Critical Strikes with Bows, Daggers and Throwables restore 3 Stamina. |
| Dagger Mastery | Passive | 1 | 3 | Damage with Daggers is increased by 5%. |
| Sweet Tooth | Passive | 3 | 1 | Stamina Regeneration of sweets is increased by 50%. |
| Fatal Precision | Passive | 1 | 3 | Critical Strike chance is increased by 1%. |
| Slice And Dice | Passive | 3 | 1 | After a Critical Strike with a Dagger, the base damage of your next Bow attack within 10 seconds is increased by 50%. |
| Thrust | Passive | 2 | 3 | Melee Piercing damage is increased by 10%. |
| Venomous Blades | Passive | 2 | 1 | Increases the chance to poison enemies to 30% when using Daggers with the Venomous Blades perk. |
| Bounty Bonanza | Passive | 2 | 1 | After defeating a Fell enemy with a Skillshot, your group gains an additional 5 Experience Points. |
| Active | 4 | 1 | You gain one additional Food slot. | |
| Puncture | Passive | 2 | 3 | Ranged Piercing damage is increased by 10%. |
| Dexterity | Attribute | 1 | 1 | Increases your Dexterity attribute by 1. |
| Dexterity | Attribute | 1 | 1 | Increases your Dexterity attribute by 1. |
| Endurance | Attribute | 1 | 1 | Increases your Endurance attribute by 1. |
| Counter Battery | Passive | 1 | 3 | Damage against ranged enemies is increased by 8%. |
| Active | 1 | 1 | Replaces the Dodge Roll ability with a sideways Dodge Roll while an enemy target is locked. | |
| Barrage | Passive | 1 | 3 | Dealing damage with Bows has a 15% chance to restore 1 durability to that weapon. |
| Endurance | Attribute | 1 | 1 | Increases your Endurance attribute by 1. |
| Venom Mastery | Passive | 3 | 1 | Increases the damage dealt with the Venomous Blades Dagger perk by 100%. |
| Backstab Mastery | Passive | 1 | 3 | Backstab damage is increased by 20%. |
| Sniper | Passive | 2 | 3 | Critical Strike chance with Bows is increased by 2%. |
| Good Metabolism | Passive | 3 | 1 | Health, Mana, and Stamina Orbs restore 30% instead of 10% of their respective resource. |
| Active | 1 | 3 | Increases your maximum Health by 3 times your Dexterity attribute. | |
| Cutthroat | Passive | 1 | 3 | Sneak Attack Damage is increased by 100%. |
| Active | 3 | 1 | When equipped with a Melee weapon, you can perform a Kick by attacking while blocking. | |
| Active | 3 | 1 | Greatly increases the zoom while aiming with Bows. | |
| Snake Eater | Passive | 2 | 3 | Increases your Poison Resistance by 4%, which reduces the amount of Poison damage received. |
| Active | 3 | 1 | Infuse your Ranged Explosives with Mana. They now stun enemies for 2 seconds. | |
| Rebound | Passive | 2 | 3 | Base Stamina Regeneration is increased by 10%. |
| Dexterity | Attribute | 1 | 1 | Increases your Dexterity attribute by 1. |
| Active | 3 | 1 | Perform a Sneak Attack by sneaking up to an unaware enemy and pressing [⌨]. | |
| Vile Concoction | Passive | 1 | 3 | Throwable damage is increased by 12%. |
| Swiftshot Sustenance | Passive | 1 | 3 | Defeating an enemy with a Bow has a 12% chance to spawn a Stamina Orb. |
| Wanderlust | Passive | 3 | 1 | Stamina cost for sprinting on dirt roads is reduced from 90% to 80%. |
| Survival Instinct | Passive | 1 | 3 | Defeating a Shroud infested enemy with a Bow or Dagger restores 3 seconds of Time in the Shroud. |
| Silent Stride | Passive | 1 | 3 | Increases your movement speed while sneaking by 20%. |
| Endurance | Attribute | 1 | 1 | Increases your Endurance attribute by 1. |
| Marksman | Passive | 1 | 3 | Damage with Bows is increased by 5%. |
| Mithridatist | Passive | 2 | 1 | Gain a 25% chance to avoid being poisoned. |
| Active | 3 | 1 | Unlocks Special Abilities of Daggers. | |
| Arachnoid | Passive | 1 | 3 | Stamina cost while climbing is reduced by 20%. |
| Quick Reflex Block | Passive | 3 | 1 | Briefly increases your Block value when blocking with Daggers, ensuring a near-miss parry reduces Stamina minimally. |
| Endurance | Attribute | 1 | 1 | Increases your Endurance attribute by 1. |
| Endurance | Attribute | 1 | 1 | Increases your Endurance attribute by 1. |
| Dexterity | Attribute | 1 | 1 | Increases your Dexterity attribute by 1. |
| Airborne | Passive | 1 | 3 | Gliders consume 12% less Stamina. |
| Runner | Passive | 1 | 3 | Sprint Speed is increased by 5% and Stamina cost while sprinting is decreased by 5%. |
| Active | 4 | 1 | Jumping with [⌨] while gliding lifts you upwards. Can be used once per flight. | |
| Dexterity | Attribute | 1 | 1 | Increases your Dexterity attribute by 1. |
| Endurance | Attribute | 1 | 1 | Increases your Endurance attribute by 1. |
Mage74 skills · 220 points · 9 active
| Name | Type | Points / level | Levels | Description |
|---|---|---|---|---|
| Spirit | Attribute | 1 | 1 | Increases your Spirit attribute by 1. |
| Blood Magic | Passive | 4 | 1 | When your Mana drops below 20%, you restore up to 35% of your maximum Mana at the cost of 1 Health per Mana restored. |
| Blast and Cast | Passive | 3 | 1 | After a Critical Strike with a Wand, the base damage of your next Staff attack within 10 seconds is increased by 50%. |
| Intelligence | Attribute | 1 | 1 | Increases your Intelligence attribute by 1. |
| Bloodletting | Passive | 2 | 3 | Critical Strikes with spells have a 20% chance to spawn two Health, Mana, and/or Stamina Orbs. |
| Spellslinger | Passive | 1 | 3 | Staff damage is increased by 5%. |
| Spirit | Attribute | 1 | 1 | Increases your Spirit attribute by 1. |
| Arcane Concentration | Attribute | 5 | 1 | Gain one point of Spirit for every two levels of the Flame. |
| Active | 3 | 1 | A magic-powered punch that pushes back and stuns enemies. | |
| Terror | Passive | 2 | 3 | Critical Strikes with spells have a 20% chance to stun the target for 2 seconds. |
| Sleight of Hand | Passive | 1 | 3 | Unarmed damage is increased by 30%. |
| Spirit | Attribute | 1 | 1 | Increases your Spirit attribute by 1. |
| Mana Currents | Passive | 1 | 3 | Base Mana Regeneration is increased by 5. |
| Spirit | Attribute | 1 | 1 | Increases your Spirit attribute by 1. |
| Quick Charge | Passive | 1 | 3 | Charge Time of spells is reduced by -10%. |
| Spirit | Attribute | 1 | 1 | Increases your Spirit attribute by 1. |
| Intelligence | Attribute | 1 | 1 | Increases your Intelligence attribute by 1. |
| Counterstrike | Passive | 1 | 3 | After receiving damage, there is a 8% chance to reflect 20% of the damage back to the attacker as Fire damage. |
| Ice Resistance | Passive | 1 | 3 | Increases your Ice Resistance by 5%, which reduces the amount of Ice damage received. |
| Spirit | Attribute | 1 | 1 | Increases your Spirit attribute by 1. |
| Mage Apprentice | Passive | 1 | 3 | Damage with Wands and Staves increased by 5%. |
| Iceman | Passive | 2 | 3 | All Ice damage is increased by 10%. |
| Intelligence | Attribute | 1 | 1 | Increases your Intelligence attribute by 1. |
| Shock Resistance | Passive | 1 | 3 | Increases your Shock Resistance by 5%, which reduces the amount of Shock damage received. |
| Frost | Passive | 2 | 3 | When receiving Melee damage, the attacker will be slowed down for 3s. |
| Totem Mastery | Passive | 2 | 3 | Increases the maximum amount of summoned totems by 1. |
| Intelligence | Attribute | 1 | 1 | Increases your Intelligence attribute by 1. |
| Thunder | Passive | 2 | 3 | All Shock damage is increased by 10%. |
| Wizard | Passive | 2 | 3 | Critical Strike chance with Wands and Staves is increased by 2%. |
| Arsonist | Passive | 2 | 3 | All Fire damage is increased by 10%. |
| Intelligence | Attribute | 1 | 1 | Increases your Intelligence attribute by 1. |
| Spirit | Attribute | 1 | 1 | Increases your Spirit attribute by 1. |
| Bone to Ash | Passive | 1 | 3 | Damage against Hollow is increased by 5%. |
| Fire Resistance | Passive | 1 | 3 | Increases your Fire Resistance by 5%, which reduces the amount of Fire damage received. |
| Dark Arts | Passive | 2 | 3 | All Shroud damage is increased by 10%. |
| Intelligence | Attribute | 1 | 1 | Increases your Intelligence attribute by 1. |
| Healer | Passive | 1 | 3 | Health gain from healing spells and Water Aura is increased by 15%. |
| Necromancer | Passive | 1 | 3 | When killing an enemy with a Magic weapon, you have a 5% chance to summon a friendly Skull Companion. |
| Spirit | Attribute | 1 | 1 | Increases your Spirit attribute by 1. |
| Chain Hit | Passive | 3 | 1 | Critical Strikes with Magic weapons hit an additional random target within 15 meters for 5 Shock damage per Intelligence. |
| Intelligence | Attribute | 1 | 1 | Increases your Intelligence attribute by 1. |
| Advanced Necromancy | Passive | 2 | 3 | Increases the maximum amount of summoned Hollow allies from spells by 1. |
| Active | 1 | 3 | All Fell enemies within 2 meters take 1 Fire damage per Intelligence per second. | |
| Mass Destruction | Passive | 3 | 1 | Critical Strikes with Magic weapons deal 2 Shock damage per Intelligence to all enemies within 15 meters of the target. |
| Spirit | Attribute | 1 | 1 | Increases your Spirit attribute by 1. |
| Eternal Spark | Passive | 1 | 3 | Dealing damage with Wand projectiles has a 15% chance to restore 1 durability to that weapon. |
| Active | 1 | 3 | Increases your maximum Health by 3 times your Intelligence attribute. | |
| Active | 4 | 1 | Replaces the Dodge Roll ability with a short-range teleport. | |
| Arcane Deflection | Passive | 1 | 3 | Successfully parrying an enemy's attack restores 10 Mana. |
| Healing Revive | Passive | 1 | 3 | Revive players with 8% increased Health. |
| Emergency Blink | Passive | 2 | 1 | You can blink while being stunned. This will break the stunned state. |
| Intelligence | Attribute | 1 | 1 | Increases your Intelligence attribute by 1. |
| Active | 1 | 3 | You emit a healing aura that heals you and all injured allies within 5 meters. | |
| Blink Attack | Passive | 2 | 1 | Blinking into an enemy triggers an explosion which deals Fire damage in a small radius. |
| Intelligence | Attribute | 1 | 1 | Increases your Intelligence attribute by 1. |
| Spirit | Attribute | 1 | 1 | Increases your Spirit attribute by 1. |
| Intelligence | Attribute | 1 | 1 | Increases your Intelligence attribute by 1. |
| Active | 1 | 3 | Damaging enemies with Wands has a 10% chance to restore 2% of your maximum Mana. | |
| Waters Of Life | Passive | 2 | 1 | Increases Water Aura healing to 2 Health per 2 points of Intelligence. |
| Shroud Mitigation | Passive | 1 | 3 | Dealing damage with a Magic weapon has a 10% chance to trigger a small flame burst that restores 9 seconds of Time in the Shroud to you and your allies within 20 meters. |
| Active | 3 | 1 | Unlocks Special Abilities of Wands. | |
| Spirit | Attribute | 1 | 1 | Increases your Spirit attribute by 1. |
| Righteous Fire | Passive | 2 | 3 | Healing any target with a spell triggers a burst of fire that deals 20% of the heal amount as Fire damage to nearby Fell enemies. |
| Divine Surge | Passive | 4 | 1 | Healing spells can perform Critical Strikes that scale with your Critical Strike damage. |
| Active | 4 | 1 | When equipped with a Wand, you can perform a Wand Evasion Attack by pressing [⌨] while evading. | |
| Arcane Proliferation | Passive | 3 | 1 | Wand attacks have a 30% chance to spawn double the amount of projectiles. Extra projectiles spawned deal 50% less damage. |
| Shroud Resistance | Passive | 1 | 3 | Increases your Shroud Resistance by 5%, which reduces the amount of Shroud damage received. |
| Wand Mastery | Passive | 1 | 3 | Wand damage is increased by 5%. |
| Sting | Passive | 3 | 1 | Repeated Wand damage is increased by 20%. |
| Life Burst | Passive | 4 | 1 | Defeating an enemy with a Magic weapon restores Health equal to 5 times your Intelligence to all players within 15 meters of the target. |
| Shared Misery | Passive | 2 | 3 | When you receive Shroud damage, all players within 5 meters receive 15% increased Shroud Resistance for 30 seconds. |
| Active | 3 | 1 | When equipped with a Wand, you can perform a special attack by holding [⌨] during a jump. | |
| Intelligence | Attribute | 1 | 1 | Increases your Intelligence attribute by 1. |
| Exalted | Attribute | 5 | 1 | Gain one point of Intelligence for every two levels of the Flame. |
General19 skills · 50 points · 7 active
| Name | Type | Points / level | Levels | Description |
|---|---|---|---|---|
| Lumberjack | Passive | 1 | 3 | Tools deal 10% increased damage against wood. |
| Fisherman’s Resolve | Passive | 1 | 3 | Increases your Fishing Endurance by 5. |
| Quality Gear | Passive | 1 | 1 | Tools have a 20% chance to restore 1 durability on hit. |
| Active | 2 | 1 | Allows jumping a second time while airborne. | |
| Active | 2 | 1 | Unlocks Special Abilities of Felling Axes. | |
| Well Rested | Passive | 1 | 3 | The base duration for the Rested buff is increased by 2 minutes. |
| Prospector | Passive | 1 | 3 | Tools deal 10% increased damage against metal. |
| Miner | Passive | 2 | 1 | Mining resources has a 10% chance to grant one additional resource. |
| Inner Fires | Passive | 1 | 3 | Time in the Shroud is increased by 60s, allowing you to explore for longer. |
| Active | 3 | 1 | Turn into a spark inside the base to move freely through the air in first person while building. To toggle this mode, hold [⌨]. | |
| Active | 2 | 1 | Unlocks Special Abilities of Pickaxes. | |
| Active | 3 | 1 | Use your Grappling Hook to pull yourself towards large enemies during combat. | |
| Mason | Passive | 1 | 3 | Tools deal 10% increased damage against stone. |
| Active | 4 | 1 | Use your Grappling Hook to pull flying enemies towards you during combat. | |
| Snap | Passive | 2 | 1 | Triggering a Merciless Attack restores 20% Mana. |
| Active | 2 | 1 | Perform a Merciless Attack by pressing [⌨] to deal 500% damage to an overpowered enemy. | |
| Saviour | Passive | 1 | 3 | Time to revive an ally is reduced by -1 seconds. |
| Power Parry | Passive | 1 | 3 | Your Parry Power is increased by 10%. |
| Opportunity | Passive | 1 | 3 | Increases the damage multiplier of Merciless Attacks by 40%. |
How to respec your skills
Game dataThe game's own tip: "Use the Flame to change your Skills and refund your Skills Points."
Interact with the Flame at your base to reset your skill tree and get every point back, then rebuild across the Warrior, Ranger, Mage, General areas. Plan the new build here first and copy the link so your group can check it.
The Enshrouded 1.0 skill tree has 231 skills, 43 of them active abilities, spread from 12 free start points in the centre. With 212 points at level 50 against 675 for the whole tree, you can own only about 31% of it, so commit to one or two branches. The Ranger, Mage branches are the largest with 74 skills each; the planner shows how far each pick is from the nodes you already own.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Enshrouded skill tree FAQ (October 2026)
How many skill points do you get in Enshrouded?
You get 2 skill points per character level and 114 more from the world. At the level cap of 50 that is 212 skill points.
Can you unlock the whole skill tree?
No. Every node at its maximum level costs 675 points, and you have 212 at level 50, about 31% of the tree.
How do you respec in Enshrouded?
Use the Flame: the game lets you change your skills there and refunds your skill points, so you can rebuild your character at any time.
What classes are in the Enshrouded skill tree?
There are no fixed classes. The tree has Warrior, Ranger and Mage branches around a shared core, and you can mix them freely. Skills per branch — Warrior: 64, Ranger: 74, Mage: 74, General: 19.
What do attribute points do?
Constitution adds 50 Health, Spirit 20 Mana and Endurance 10 Stamina per point; Strength, Dexterity and Intelligence raise melee, bow and dagger, and magic damage by 5% per point.
How do I share my build?
Plan it above and press Copy build link: the link stores every skill, your character level and Flame level, and opens the same build for anyone.