Graves, League of Legends champion
Win Rate
50.5%
Pick Rate
3.0%
Ban Rate
8.2%

Graves vs Teemo

Graves B TierMarksman
Patch
26.19
Games
2,763
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 5, 2026 UTC
Methodology
Data Methodology

Graves vs Teemo is a very close matchup in LoL patch 26.19. Graves wins with a 50.0% win rate (+0.0%) over Teemo based on 18 games. Graves holds the advantage in both the early and late game. Below you'll find the best Graves build, runes, laning stats, and strategies for the Graves vs Teemo matchup.

Graves Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Graves performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Graves
Graves
48.3%
VS
Teemo
51.7%
Teemo

Who wins Graves vs Teemo?

Slight Teemo edgeLow confidence

Graves wins 48.3% of these games. With this many games the true rate is most likely between 31.4% and 65.6% (95% range).

Expected
48.1%
From both champions' overall Jungle win rates
Matchup effect
+0.1 pts
Observed minus expected
Sample
29 games
Lane: Jungle
vs patch 26.18
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Top): 3 games, Graves won 66.7%.

Key takeaways

  • Current data slightly favors Teemo, but the sample is too limited for a strong conclusion: Graves wins 48.3% of 29 games (95% range 31.4–65.6%).
  • Both champions' overall Jungle win rates predict 48.1% for Graves; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Graves players pick Bloodthirster far more often against Teemo: 5.3% of their other Jungle games, 13.8% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Graves and Teemo played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Graves's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Graves vs Teemo Laning Stats

GravesTeemo

Only 29 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

1.3
CS / min
1.5
722
DMG / min
799
13,528
Gold / game
12,559
375
Heal / min
227
692
DMG Mitigated / min
378
0.7
CC / min
1.2

Graves vs Teemo Win Rate by Game Length

Graves's win rate against Teemo by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
4 games
Too few games
25–30 min
7 games
Too few games
30–35 min
8 games
Too few games
35+ min
7 games
Graves vs Teemo95% rangeGraves usual (Jungle)

No game length stands out: Graves's results against Teemo in short and long games are within the margin of error of each other.

Graves vs Teemo Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemEvenGraves: 0.1 min · Teemo: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Graves Changes Against Teemo

Choices Graves players make noticeably more or less often in this matchup than in their other Jungle games.

  • Bloodthirster
    Usually
    5.3%
    vs Teemo
    13.8%
    +8.5 pts
  • E > Q > W
    the E > Q > W skill orderSkill priority
    Usually
    3.1%
    vs Teemo
    10.3%
    +7.3 pts
  • Gustwalker Hatchling
    Usually
    under 0.5%
    vs Teemo
    3.4%
    +3.4 pts
  • Scorchclaw PupHealth PotionStealth WardOracle LensOracle Lens
    Scorchclaw Pup + Health Potion + Stealth Ward + Oracle Lens + Oracle LensStarting items
    Usually
    under 0.5%
    vs Teemo
    3.4%
    +3.4 pts
  • Conditioning
    Usually
    under 0.5%
    vs Teemo
    3.4%
    +3.4 pts
  • Overgrowth
    Usually
    under 0.5%
    vs Teemo
    3.4%
    +3.4 pts

Best Graves Build vs Teemo

Usual Graves build (Jungle)

61.9% win rate · 740 games

Against Teemo

Not enough matchup-specific build data: only 7 of 20 Graves games against Teemo carried a complete build, which is too few to recommend an item path from. Use Graves's standard build instead.

  • Graves usually completes Scorchclaw Pup first, at 0.1 min (median of 24 games).
  • Teemo usually completes Scorchclaw Pup first, at 0.2 min (median of 20 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Graves Runes vs Teemo

Usual Graves runes (Jungle)

Dark HarvestDark Harvest
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Precision
Legend: AlacrityTriumph
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

48.5% win rate · 1,834 games

Against Teemo

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Graves draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Graves matchup data for League of Legends patch 26.19. The table below shows Graves's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Graves build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Graves Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Graves vs Teemo FAQ - Patch 26.19

Who wins Graves vs Teemo?

Current data slightly favors Teemo, but the sample is too limited for a strong conclusion: Graves wins 48.3% of 29 games (95% range 31.4–65.6%).

What is Graves's win rate against Teemo?

Graves wins 48.3% of 29 Jungle games against Teemo on patch 26.19 (95% range 31.4–65.6%). Based on both champions' overall Jungle win rates, 48.1% would be expected.

Does Graves counter Teemo?

Not clearly. Graves wins 48.3% of 29 games against Teemo, and the 95% range (31.4–65.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Graves or Teemo?

There are not enough games with a 15-minute snapshot yet (29) to say who wins lane.

Does Graves outscale Teemo?

There are too few games of each length to tell yet.

When is Teemo strongest against Graves?

On current data there is no stage of the game where Teemo is ahead of Graves beyond the margin of error.

What should Graves build against Teemo?

There are not enough games for a matchup-specific core, so use Graves's usual Jungle core: Hubris, The Collector, Immortal Shieldbow. The biggest change against Teemo: Bloodthirster (5.3% usually, 13.8% here).

What runes should Graves use against Teemo?

Use Graves's usual Dark Harvest page (Domination + Precision); there are too few games for a matchup-specific page. The biggest change against Teemo: Conditioning (under 0.5% usually, 3.4% here).