
Malphitevs Brand
Malphite vs Brand is a decisive matchup in LoL patch 26.19. Malphite wins with a 63.6% win rate (+27.3%) over Brand based on 11 games. Malphite holds the advantage in both the early and late game. Below you'll find the best Malphite build, runes, laning stats, and strategies for the Malphite vs Brand matchup.
Malphite Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Malphite performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Malphite vs Brand?
Malphite wins 50.0% of these games. With this many games the true rate is most likely between 32.1% and 67.9% (95% range).
- Expected
- 45.2% From both champions' overall Support win rates
- Matchup effect
- +4.8 pts Observed minus expected
- Sample
- 26 games Lane: Support
- vs patch 26.18
- — Not enough games on both patches
Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28
They also met in another lane (Top): 6 games, Malphite won 50.0%.
They also met in another lane (Mid): 4 games, Malphite won 75.0%.
Key takeaways
- Malphite vs Brand is an even matchup: Malphite wins 50.0% of 26 games, and the 95% range (32.1–67.9%) comfortably includes 50%.
- Both champions' overall Support win rates predict 45.2% for Malphite; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Malphite players pick Cosmic Insight much less often against Brand: 18.6% of their other Support games, under 2% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Malphite and Brand played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Malphite's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Malphite vs Brand Laning Stats
Only 26 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.
Whole-game averages
Malphite vs Brand Win Rate by Game Length
Malphite's win rate against Brand by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Malphite's results against Brand in short and long games are within the margin of error of each other.
Malphite vs Brand Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)Insufficient data
- First itemInsufficient data
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Malphite Changes Against Brand
Choices Malphite players make noticeably more or less often in this matchup than in their other Support games.
Cosmic InsightRuneUsually18.6%vs Brandunder 2%−18.6 pts
Biscuit DeliveryRuneUsually16.4%vs Brandunder 2%−16.4 pts
Health Scaling (defense)Stat shardUsually85.2%vs Brand69.2%−15.9 pts
DominationSecondary treeUsually15.8%vs Brand30.8%+15.0 pts
Cheap ShotRuneUsually13.1%vs Brand26.9%+13.9 pts
Usually1.2%vs Brand7.7%+6.5 pts




Health Potion + Health Potion + Health Potion + Health Potion + Control Ward + Stealth WardStarting itemsUsuallyunder 0.5%vs Brand3.8%+3.8 pts
Best Malphite Build vs Brand
Usual Malphite build (Support)
73.3% win rate · 15 games
Against Brand
Not enough matchup-specific build data: only 2 of 16 Malphite games against Brand carried a complete build, which is too few to recommend an item path from. Use Malphite's standard build instead.
- Skill priority: Q > E > W — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Malphite Runes vs Brand
Plan your Malphite draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Malphite matchup data for League of Legends patch 26.19. The table below shows Malphite's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Malphite build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Malphite Matchups
Hardest for Malphite
Easiest for Malphite
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Malphite vs Brand FAQ - Patch 26.19
Who wins Malphite vs Brand?
Malphite vs Brand is an even matchup: Malphite wins 50.0% of 26 games, and the 95% range (32.1–67.9%) comfortably includes 50%.
What is Malphite's win rate against Brand?
Malphite wins 50.0% of 26 Support games against Brand on patch 26.19 (95% range 32.1–67.9%). Based on both champions' overall Support win rates, 45.2% would be expected.
Does Malphite counter Brand?
Not clearly. Malphite wins 50.0% of 26 games against Brand, and the 95% range (32.1–67.9%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Malphite or Brand?
There are not enough games with a 15-minute snapshot yet (26) to say who wins lane.
Does Malphite outscale Brand?
There are too few games of each length to tell yet.
When is Brand strongest against Malphite?
On current data there is no stage of the game where Brand is ahead of Malphite beyond the margin of error.
What should Malphite build against Brand?
There are not enough games for a matchup-specific core, so use Malphite's usual Support core: Malignance, Thornmail, Sunfire Aegis. The biggest change against Brand: Liandry's Torment (1.2% usually, 7.7% here).
What runes should Malphite use against Brand?
Use Malphite's usual Arcane Comet page (Sorcery + Resolve); there are too few games for a matchup-specific page. The biggest change against Brand: Cosmic Insight (18.6% usually, under 2% here).
