Malphite, League of Legends champion
Win Rate
50.7%
Pick Rate
4.2%
Ban Rate
15.6%

Malphite vs Irelia

Malphite A TierTankMage
Patch
26.22
Games
8,206
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Malphite vs Irelia (Top): Malphite wins 54.5% of 264 ranked games over the last 2 patches (gold diff at 15: -598). Patch 26.22 build & runes.

Malphite – League of Legends champion iconMalphite54.5%
No clear favoriteModerate confidence · 264 games · Patch 26.21–26.22
45.5%IreliaIrelia – League of Legends champion icon

Current data slightly favors Malphite, but the sample is too limited for a strong conclusion: Malphite wins 54.5% of 264 games (95% range 48.5–60.4%).

Malphite Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Malphite performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Malphite – League of Legends champion icon
Malphite
54.5%
VS
Irelia
45.5%
Irelia – League of Legends champion icon

Who wins Malphite vs Irelia?

No clear favoriteModerate confidence

Malphite wins 54.5% of these games. With this many games the true rate is most likely between 48.5% and 60.4% (95% range).

Expected
50.9%
From both champions' overall Top win rates
Matchup effect
+3.6 pts
Observed minus expected
Sample
264 games
Lane: Top · Patch 26.21–26.22
vs patch 26.21
−3.3 pts
Within normal patch-to-patch noise

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14

The headline win rate covers patches 26.21–26.22 (264 games). The lane, game-length, build and rune sections below use patch 26.22 only (136 games).

They also met in another lane (Mid): 12 games, Malphite won 50.0%.

Key takeaways

  • Current data slightly favors Malphite, but the sample is too limited for a strong conclusion: Malphite wins 54.5% of 264 games (95% range 48.5–60.4%).
  • Both champions' overall Top win rates predict 50.9% for Malphite; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Irelia usually wins the lane: 598 gold ahead of Malphite at 15 minutes on average (134 games with a 15-minute snapshot).
  • Malphite players pick Plated Steelcaps far more often against Irelia: 59.4% of their other Top games, 87.5% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Malphite and Irelia played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Malphite's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Malphite vs Irelia Laning Stats

MalphiteIrelia

At 15 minutes

Gold difference
−598
Irelia ahead
95% range −891 to −305
XP difference
+209
Within the margin of error
95% range −95 to +512
CS difference
−24.9
Irelia ahead
95% range −29.8 to −20.0
2.47
Kills before 15 min
2.25
2.19
Deaths before 15 min
3.13
1.49
Solo kills before 15 min
1.40
11.0%
First blood
18.4%

Whole-game averages

6.8
CS / min
8.4
744
DMG / min
733
10,766
Gold / game
12,223
120
Heal / min
422
1,990
DMG Mitigated / min
1,099
1.0
CC / min
0.7

Malphite vs Irelia Win Rate by Game Length

Malphite's win rate against Irelia by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
22 games
Too few games
20–25 min
22 games
61.4%
25–30 min
44 games
48.5%
30–35 min
33 games
Too few games
35+ min
15 games
Malphite vs Irelia95% rangeMalphite usual (Top)

No game length stands out: Malphite's results against Irelia in short and long games are within the margin of error of each other.

Malphite vs Irelia Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)IreliaMalphite gold at 15: −598
  2. First itemIreliaMalphite: 14.6 min · Irelia: 11.1 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenMalphite wins 53.0% of 66 games
  5. 30+ min gamesEvenMalphite wins 50.0% of 48 games

What Malphite Changes Against Irelia

Choices Malphite players make noticeably more or less often in this matchup than in their other Top games.

  • Plated Steelcaps – League of Legends item
    Usually
    59.4%
    vs Irelia
    87.5%
    +28.1 pts53.8% WR here
  • Frozen Heart – League of Legends item
    Usually
    32.9%
    vs Irelia
    55.9%
    +23.0 pts56.6% WR here
  • Grasp of the Undying – League of Legends rune
    Usually
    22.9%
    vs Irelia
    44.9%
    +21.9 pts55.7% WR here
  • Thornmail – League of Legends item
    Usually
    43.2%
    vs Irelia
    64.7%
    +21.5 pts58.0% WR here
  • Arcane Comet – League of Legends rune
    Arcane CometKeystone
    Usually
    73.5%
    vs Irelia
    52.9%
    −20.5 pts48.6% WR here
  • Scorch – League of Legends rune
    ScorchRune
    Usually
    74.8%
    vs Irelia
    54.4%
    −20.4 pts51.4% WR here
  • Malignance – League of Legends item
    Usually
    25.8%
    vs Irelia
    6.6%
    −19.1 pts
  • Mercury's Treads – League of Legends item
    Usually
    24.2%
    vs Irelia
    5.9%
    −18.3 pts

Best Malphite Build vs Irelia

Usual Malphite build (Top)

62.3% win rate · 401 games

Against Irelia

Not enough matchup-specific build data: only 16 of 70 Malphite games against Irelia carried a complete build, which is too few to recommend an item path from. Use Malphite's standard build instead.

  • Malphite usually completes Sunfire Aegis first, at 14.6 min (median of 60 games).
  • Irelia usually completes Blade of The Ruined King first, at 11.1 min (median of 133 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Malphite Runes vs Irelia

Usual Malphite runes (Top)

Arcane Comet – League of Legends runeArcane Comet
Sorcery
Manaflow Band – League of Legends runeTranscendence – League of Legends runeScorch – League of Legends rune
Resolve
Overgrowth – League of Legends runeSecond Wind – League of Legends rune
Attack Speed (offense) – League of Legends runeHealth Scaling (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

52.1% win rate · 1,947 games

Against Irelia

Grasp of the Undying – League of Legends runeGrasp of the Undying
Resolve
Shield Bash – League of Legends runeConditioning – League of Legends runeOvergrowth – League of Legends rune
Sorcery
Manaflow Band – League of Legends runeTranscendence – League of Legends rune
Attack Speed (offense) – League of Legends runeHealth Scaling (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

66.7% win rate · 33 games

MetaBot Desktop

Plan your Malphite draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Malphite matchup data for League of Legends patch 26.22. The table below shows Malphite's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Malphite build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Malphite Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Malphite vs Irelia FAQ - Patch 26.21–26.22

Who wins Malphite vs Irelia?

Current data slightly favors Malphite, but the sample is too limited for a strong conclusion: Malphite wins 54.5% of 264 games (95% range 48.5–60.4%).

What is Malphite's win rate against Irelia?

Malphite wins 54.5% of 264 Top games against Irelia on patch 26.21–26.22 (95% range 48.5–60.4%). Based on both champions' overall Top win rates, 50.9% would be expected.

Does Malphite counter Irelia?

Not clearly. Malphite wins 54.5% of 264 games against Irelia, and the 95% range (48.5–60.4%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Malphite or Irelia?

Irelia usually wins the lane: 598 gold ahead of Malphite at 15 minutes on average (134 games with a 15-minute snapshot).

Does Malphite outscale Irelia?

Not measurably: Malphite's win rate against Irelia in games of 25 minutes or less and in longer games is within the margin of error of each other.

When is Irelia strongest against Malphite?

Irelia is measurably ahead in: Lane (15 min), First item.

What should Malphite build against Irelia?

There are not enough games for a matchup-specific core, so use Malphite's usual Top core: Frozen Heart, Thornmail, Sunfire Aegis. The biggest change against Irelia: Plated Steelcaps (59.4% usually, 87.5% here).

What runes should Malphite use against Irelia?

Grasp of the Undying with Resolve and Sorcery — 66.7% over 33 games against Irelia. The biggest change against Irelia: Grasp of the Undying (22.9% usually, 44.9% here).