Malphite, League of Legends champion
Win Rate
50.7%
Pick Rate
4.2%
Ban Rate
15.6%

Malphite vs Jayce

Malphite A TierTankMage
Patch
26.22
Games
8,206
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Malphite vs Jayce (Top): Malphite wins 57.4% of 446 ranked games over the last 2 patches (gold diff at 15: -273). Patch 26.22 build & runes.

Malphite – League of Legends champion iconMalphite57.4%
Strong Malphite advantageHigh confidence · 446 games · Patch 26.21–26.22
42.6%JayceJayce – League of Legends champion icon

Malphite consistently wins this matchup across a large sample: Malphite wins 57.4% of 446 games (95% range 52.8–61.9%).

Malphite Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Malphite performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Malphite – League of Legends champion icon
Malphite
57.4%
VS
Jayce
42.6%
Jayce – League of Legends champion icon

Who wins Malphite vs Jayce?

Strong Malphite advantageHigh confidence

Malphite wins 57.4% of these games. With this many games the true rate is most likely between 52.8% and 61.9% (95% range).

Expected
53.5%
From both champions' overall Top win rates
Matchup effect
+3.9 pts
Observed minus expected
Sample
446 games
Lane: Top · Patch 26.21–26.22
vs patch 26.21
−1.4 pts
Within normal patch-to-patch noise

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14

The headline win rate covers patches 26.21–26.22 (446 games). The lane, game-length, build and rune sections below use patch 26.22 only (340 games).

They also met in another lane (Jungle): 11 games, Malphite won 72.7%.

They also met in another lane (Mid): 5 games, Malphite won 40.0%.

Key takeaways

  • Malphite consistently wins this matchup across a large sample: Malphite wins 57.4% of 446 games (95% range 52.8–61.9%).
  • Both champions' overall Top win rates predict 53.5% for Malphite; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Jayce usually wins the lane: 273 gold ahead of Malphite at 15 minutes on average (339 games with a 15-minute snapshot).
  • Malphite players pick Scorch far more often against Jayce: 73.2% of their other Top games, 93.2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Malphite and Jayce played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Malphite's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Malphite vs Jayce Laning Stats

MalphiteJayce

At 15 minutes

Gold difference
−273
Jayce ahead
95% range −420 to −125
XP difference
+256
Malphite ahead
95% range +96 to +415
CS difference
−12.4
Jayce ahead
95% range −15.0 to −9.8
1.98
Kills before 15 min
1.60
2.00
Deaths before 15 min
2.84
1.08
Solo kills before 15 min
0.80
4.1%
First blood
4.1%

Whole-game averages

6.6
CS / min
7.4
715
DMG / min
757
10,746
Gold / game
11,703
125
Heal / min
150
1,895
DMG Mitigated / min
734
1.2
CC / min
0.6

Malphite vs Jayce Win Rate by Game Length

Malphite's win rate against Jayce by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

51.2%
Under 20 min
41 games
63.4%
20–25 min
71 games
57.6%
25–30 min
92 games
58.8%
30–35 min
80 games
50.0%
35+ min
56 games
Malphite vs Jayce95% rangeMalphite usual (Top)

No game length stands out: Malphite's results against Jayce in short and long games are within the margin of error of each other.

Malphite vs Jayce Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)JayceMalphite gold at 15: −273
  2. First itemJayceMalphite: 13.1 min · Jayce: 12.4 min
  3. Games under 20 minEvenMalphite wins 51.2% of 41 games
  4. 20–30 min gamesMalphiteMalphite wins 60.1% of 163 games
  5. 30+ min gamesEvenMalphite wins 55.1% of 136 games

What Malphite Changes Against Jayce

Choices Malphite players make noticeably more or less often in this matchup than in their other Top games.

  • Scorch – League of Legends rune
    ScorchRune
    Usually
    73.2%
    vs Jayce
    93.2%
    +20.1 pts56.8% WR here
  • Plated Steelcaps – League of Legends item
    Usually
    58.9%
    vs Jayce
    78.8%
    +19.9 pts59.3% WR here
  • Adaptive Force (flex) – League of Legends rune
    Adaptive Force (flex)Stat shard
    Usually
    25.0%
    vs Jayce
    44.4%
    +19.4 pts56.3% WR here
  • Grasp of the Undying – League of Legends rune
    Usually
    24.5%
    vs Jayce
    5.6%
    −18.9 pts
  • Attack Speed (offense) – League of Legends rune
    Attack Speed (offense)Stat shard
    Usually
    75.1%
    vs Jayce
    56.2%
    −18.9 pts57.6% WR here
  • Health Scaling (flex) – League of Legends rune
    Health Scaling (flex)Stat shard
    Usually
    74.0%
    vs Jayce
    55.3%
    −18.7 pts57.4% WR here
  • Mercury's Treads – League of Legends item
    Usually
    24.8%
    vs Jayce
    7.4%
    −17.5 pts60.0% WR here
  • Sorcery – League of Legends rune path
    SorcerySecondary tree
    Usually
    23.1%
    vs Jayce
    5.9%
    −17.2 pts65.0% WR here

Best Malphite Build vs Jayce

Usual Malphite build (Top)

62.3% win rate · 401 games

Against Jayce

Not enough matchup-specific build data: only 12 of 191 Malphite games against Jayce carried a complete build, which is too few to recommend an item path from. Use Malphite's standard build instead.

  • Malphite usually completes Sunfire Aegis first, at 13.1 min (median of 183 games).
  • Jayce usually completes Black Cleaver first, at 12.4 min (median of 131 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Malphite Runes vs Jayce

Usual Malphite runes (Top)

Arcane Comet – League of Legends runeArcane Comet
Sorcery
Manaflow Band – League of Legends runeTranscendence – League of Legends runeScorch – League of Legends rune
Resolve
Overgrowth – League of Legends runeSecond Wind – League of Legends rune
Attack Speed (offense) – League of Legends runeHealth Scaling (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

52.1% win rate · 1,947 games

Against Jayce

Arcane Comet – League of Legends runeArcane Comet
Sorcery
Manaflow Band – League of Legends runeTranscendence – League of Legends runeScorch – League of Legends rune
Resolve
Overgrowth – League of Legends runeSecond Wind – League of Legends rune
Attack Speed (offense) – League of Legends runeHealth Scaling (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

56.7% win rate · 104 games

MetaBot Desktop

Plan your Malphite draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Malphite matchup data for League of Legends patch 26.22. The table below shows Malphite's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Malphite build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Malphite Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Malphite vs Jayce FAQ - Patch 26.21–26.22

Who wins Malphite vs Jayce?

Malphite consistently wins this matchup across a large sample: Malphite wins 57.4% of 446 games (95% range 52.8–61.9%).

What is Malphite's win rate against Jayce?

Malphite wins 57.4% of 446 Top games against Jayce on patch 26.21–26.22 (95% range 52.8–61.9%). Based on both champions' overall Top win rates, 53.5% would be expected.

Does Malphite counter Jayce?

Yes. Malphite wins 57.4% of 446 games against Jayce on patch 26.21–26.22, and the whole 95% range is above 50%.

Who wins lane, Malphite or Jayce?

Jayce usually wins the lane: 273 gold ahead of Malphite at 15 minutes on average (339 games with a 15-minute snapshot).

Does Malphite outscale Jayce?

Not measurably: Malphite's win rate against Jayce in games of 25 minutes or less and in longer games is within the margin of error of each other.

When is Jayce strongest against Malphite?

Jayce is measurably ahead in: Lane (15 min), First item.

What should Malphite build against Jayce?

There are not enough games for a matchup-specific core, so use Malphite's usual Top core: Frozen Heart, Thornmail, Sunfire Aegis. The biggest change against Jayce: Plated Steelcaps (58.9% usually, 78.8% here).

What runes should Malphite use against Jayce?

Arcane Comet with Sorcery and Resolve — 56.7% over 104 games against Jayce. The biggest change against Jayce: Scorch (73.2% usually, 93.2% here).