
Wukongvs Tahm Kench
Wukong vs Tahm Kench is a decisive matchup in LoL patch 26.19. Tahm Kench wins with a 57.1% win rate (+14.3%) over Wukong based on 7 games. Tahm Kench wins the early laning phase while Wukong scales better into the late game. Below you'll find the best Wukong build, runes, laning stats, and strategies for the Wukong vs Tahm Kench matchup.
Wukong Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Wukong performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Wukong vs Tahm Kench?
Wukong wins 53.3% of these games. With this many games the true rate is most likely between 30.1% and 75.2% (95% range).
- Expected
- 50.7% From both champions' overall Top win rates
- Matchup effect
- +2.6 pts Observed minus expected
- Sample
- 15 games Lane: Top
- vs patch 26.18
- — Not enough games on both patches
Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28
Key takeaways
- Only 15 Wukong vs Tahm Kench games were recorded in the Top role on patch 26.19 — too few to say who is favored. Treat the numbers below as provisional.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Wukong and Tahm Kench played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Wukong's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Wukong vs Tahm Kench Laning Stats
Only 15 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.
Whole-game averages
Wukong vs Tahm Kench Win Rate by Game Length
Wukong's win rate against Tahm Kench by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Wukong's results against Tahm Kench in short and long games are within the margin of error of each other.
Wukong vs Tahm Kench Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)Insufficient data
- First itemInsufficient data
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Wukong Changes Against Tahm Kench
Only 15 games so far — too few to compare what Wukong players do in this matchup with their usual choices (needs 20).
Best Wukong Build vs Tahm Kench
Usual Wukong build (Top)
66.7% win rate · 15 games
Against Tahm Kench
Not enough matchup-specific build data: only 0 of 15 Wukong games against Tahm Kench carried a complete build, which is too few to recommend an item path from. Use Wukong's standard build instead.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Wukong Runes vs Tahm Kench
Plan your Wukong draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Wukong matchup data for League of Legends patch 26.19. The table below shows Wukong's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Wukong build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Wukong Matchups
Hardest for Wukong
Easiest for Wukong
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Wukong vs Tahm Kench FAQ - Patch 26.19
Who wins Wukong vs Tahm Kench?
Only 15 Wukong vs Tahm Kench games were recorded in the Top role on patch 26.19 — too few to say who is favored. Treat the numbers below as provisional.
What is Wukong's win rate against Tahm Kench?
Wukong wins 53.3% of 15 Top games against Tahm Kench on patch 26.19 (95% range 30.1–75.2%). Based on both champions' overall Top win rates, 50.7% would be expected.
Does Wukong counter Tahm Kench?
There are only 15 Wukong vs Tahm Kench games in this lane on patch 26.19 — too few to answer reliably yet.
Who wins lane, Wukong or Tahm Kench?
There are not enough games with a 15-minute snapshot yet (15) to say who wins lane.
Does Wukong outscale Tahm Kench?
There are too few games of each length to tell yet.
When is Tahm Kench strongest against Wukong?
On current data there is no stage of the game where Tahm Kench is ahead of Wukong beyond the margin of error.
What should Wukong build against Tahm Kench?
There are not enough games for a matchup-specific core, so use Wukong's usual Top core: Death's Dance, Maw of Malmortius, Trinity Force.
What runes should Wukong use against Tahm Kench?
Use Wukong's usual Conqueror page (Precision + Resolve); there are too few games for a matchup-specific page.
