Wukong, League of Legends champion
Win Rate
52.6%
Pick Rate
3.6%
Ban Rate
4.0%

Wukongvs Viego

Wukong S TierFighterTank
Patch26.19
Games3,269
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Wukong vs Viego is a decisive matchup in LoL patch 26.19. Wukong wins with a 58.9% win rate (+17.7%) over Viego based on 124 games. Wukong holds the advantage in both the early and late game. Below you'll find the best Wukong build, runes, laning stats, and strategies for the Wukong vs Viego matchup.

Wukong Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Wukong performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Wukong
Wukong
58.2%
VS
Viego
41.8%
Viego

Who wins Wukong vs Viego?

Wukong favoredModerate confidence

Wukong wins 58.2% of these games. With this many games the true rate is most likely between 52.0% and 64.1% (95% range).

Expected
52.3%
From both champions' overall Jungle win rates
Matchup effect
+5.9 pts
Observed minus expected
Sample
251 games
Lane: Jungle
vs patch 26.18
+3.0 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Wukong is favored in this matchup: Wukong wins 58.2% of 251 games, and the whole 95% range (52.0–64.1%) is on the same side of 50%.
  • Both champions' overall Jungle win rates predict 52.3% for Wukong; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Viego usually wins the lane: 302 gold ahead of Wukong at 15 minutes on average (247 games with a 15-minute snapshot).
  • Wukong players pick Mercury's Treads much less often against Viego: 40.2% of their other Jungle games, 33.5% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Wukong and Viego played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Wukong's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Wukong vs Viego Laning Stats

WukongViego

At 15 minutes

Gold difference
−302
Viego ahead
95% range −470 to −134
XP difference
−151
Viego ahead
95% range −298 to −4
CS difference
−2.6
Within the margin of error
95% range −5.3 to +0.0
2.74
Kills before 15 min
2.97
1.64
Deaths before 15 min
2.06
0.22
Solo kills before 15 min
0.11
6.8%
First blood
5.6%

Whole-game averages

1.0
CS / min
0.9
642
DMG / min
669
13,055
Gold / game
13,724
322
Heal / min
430
1,069
DMG Mitigated / min
792
0.7
CC / min
0.5

Wukong vs Viego Win Rate by Game Length

Wukong's win rate against Viego by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
21 games
54.8%
20–25 min
42 games
57.1%
25–30 min
63 games
54.7%
30–35 min
64 games
60.7%
35+ min
61 games
Wukong vs Viego95% rangeWukong usual (Jungle)

No game length stands out: Wukong's results against Viego in short and long games are within the margin of error of each other.

Wukong vs Viego Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)ViegoWukong gold at 15: −302
  2. First itemEvenWukong: 0.2 min · Viego: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenWukong wins 56.2% of 105 games
  5. 30+ min gamesEvenWukong wins 57.6% of 125 games

What Wukong Changes Against Viego

Choices Wukong players make noticeably more or less often in this matchup than in their other Jungle games.

Best Wukong Build vs Viego

Usual Wukong build (Jungle)

60.4% win rate · 1,157 games

Against Viego

77.4% win rate · 53 games

  • Wukong usually completes Scorchclaw Pup first, at 0.2 min (median of 156 games).
  • Viego usually completes Mosstomper Seedling first, at 0.2 min (median of 102 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Wukong Runes vs Viego

Usual Wukong runes (Jungle)

ConquerorConqueror
Precision
TriumphLegend: AlacrityLast Stand
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

54.0% win rate · 1,901 games

Against Viego

ConquerorConqueror
Precision
TriumphLegend: AlacrityCoup de Grace
Domination
Sudden ImpactUltimate Hunter
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

67.6% win rate · 68 games

MetaBot Desktop

Plan your Wukong draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Wukong matchup data for League of Legends patch 26.19. The table below shows Wukong's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Wukong build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Wukong Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Wukong vs Viego FAQ - Patch 26.19

Who wins Wukong vs Viego?

Wukong is favored in this matchup: Wukong wins 58.2% of 251 games, and the whole 95% range (52.0–64.1%) is on the same side of 50%.

What is Wukong's win rate against Viego?

Wukong wins 58.2% of 251 Jungle games against Viego on patch 26.19 (95% range 52.0–64.1%). Based on both champions' overall Jungle win rates, 52.3% would be expected.

Does Wukong counter Viego?

Yes. Wukong wins 58.2% of 251 games against Viego on patch 26.19, and the whole 95% range is above 50%.

Who wins lane, Wukong or Viego?

Viego usually wins the lane: 302 gold ahead of Wukong at 15 minutes on average (247 games with a 15-minute snapshot).

Does Wukong outscale Viego?

Not measurably: Wukong's win rate against Viego in games of 25 minutes or less and in longer games is within the margin of error of each other.

When is Viego strongest against Wukong?

Viego is measurably ahead in: Lane (15 min).

What should Wukong build against Viego?

The most successful Wukong core against Viego is Death's Dance, Trinity Force, Black Cleaver (77.4% over 53 games). The biggest change against Viego: Mercury's Treads (40.2% usually, 33.5% here).

What runes should Wukong use against Viego?

Conqueror with Precision and Domination — 67.6% over 68 games against Viego.