
Wukong vs Vi is a moderate matchup in LoL patch 26.17. Wukong wins with a 51.4% win rate (+2.9%) over Vi based on 35 games. Vi wins the early laning phase while Wukong scales better into the late game. Below you'll find the best Wukong build, runes, laning stats, and strategies for the Wukong vs Vi matchup.
Use the dropdown to select an opponent and see a detailed breakdown of how Wukong performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

The Wukong vs Vi matchup is a very close matchup in League of Legends ranked play. Based on 35 recent matches analyzed, Wukong wins with a 51.4% win rate compared to Vi's 48.6%, giving Wukong a 2.9 percentage point advantage. Game phase dynamics play a critical role here: Vi controls the early laning stage, but Wukong outscales as the game goes longer. The matchup shifts dramatically depending on game length — Vi needs to press advantages before Wukong reaches their power spikes, while Wukong should focus on safe farming and hitting key item breakpoints. The most significant statistical gap is in crowd control, where Vi leads by 0.2s CC/min — a difference that heavily influences the outcome of trades and skirmishes. Wukong has a statistical edge, but the margin is close enough that respecting Vi's strengths is important. Trade when cooldowns are favorable, track the enemy jungler, and build toward your strongest item spikes to convert the slight advantage into a decisive lead. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Wukong is favored during the laning phase against Vi, winning 3 out of 5 key stat categories. Wukong holds advantages in farming, damage and gold income, making them the stronger laner in this matchup.
Plated Steelcaps is the optimal boots choice against Vi, providing the mobility and stats Wukong needs most in this matchup. The top-performing core items for Wukong against Vi are Sundered Sky, Death's Dance and Trinity Force. This combination gives Wukong an effective balance of damage, survivability, and utility for the matchup. This build performs exceptionally well, achieving a 75.0% win rate across 4 games — well above average and making it the top item path against Vi. Adjustments may be needed based on team compositions and game state, but this build provides the strongest foundation for the Wukong vs Vi matchup.
Vi dominates the early game (first 15 minutes) with a commanding 57.1% win rate — a 14.3 percentage point lead over Wukong. This lopsided early game means Vi can dictate the pace of the lane from level 1, controlling trades, wave state, and river priority.
Wukong is far superior in the late game (25+ minutes), boasting a 64.3% win rate — 28.6 points above Vi. Extended games heavily favor Wukong, whose kit and scaling make them a dominant force in team fights and objective control.
This matchup features a dramatic power shift: Vi must aggressively press their early advantage and close out the game before Wukong reaches their scaling breakpoints. If Wukong survives the laning phase without falling too far behind, the matchup flips in their favor. Dragon and Rift Herald control are pivotal — the team that secures early objectives can snowball or buy time to scale.
The Precision primary with Inspiration secondary combination helps Wukong maximize their potential in this closely contested matchup, providing the right mix of offensive and defensive tools to edge out Vi.
Wukong matchup data for League of Legends patch 26.17. The table below shows Wukong's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Wukong build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 48.89% | 90 | 1.1 | 681 | 12,810 | 48.8% | 48.9% | |
| 52.56% | 78 | 1.0 | 606 | 12,981 | 69.7% | 40.0% | |
| 56.92% | 65 | 1.0 | 637 | 13,389 | 62.5% | 53.7% | |
| 43.10% | 58 | 1.2 | 650 | 12,375 | 44.4% | 41.9% | |
| 43.86% | 57 | 1.1 | 587 | 12,092 | 27.6% | 60.7% | |
| 42.59% | 54 | 1.1 | 609 | 13,215 | 52.6% | 37.1% | |
| 56.52% | 46 | 1.1 | 719 | 13,564 | 58.8% | 55.2% | |
| 46.51% | 43 | 1.3 | 656 | 12,375 | 35.0% | 56.5% | |
| 39.02% | 41 | 1.2 | 634 | 12,085 | 31.8% | 47.4% | |
| 51.43% | 35 | 0.9 | 636 | 11,829 | 42.9% | 64.3% | |
| 51.52% | 33 | 0.9 | 635 | 12,381 | 46.7% | 55.6% | |
| 37.50% | 32 | 1.1 | 590 | 12,096 | 28.6% | 44.4% | |
| 59.38% | 32 | 4.4 | 765 | 12,983 | 69.2% | 52.6% | |
| 65.52% | 29 | 1.0 | 624 | 13,854 | 58.3% | 70.6% | |
| 50.00% | 28 | 1.3 | 612 | 12,427 | 50.0% | 50.0% | |
| 66.67% | 27 | 1.2 | 717 | 12,919 | 56.3% | 81.8% | |
| 48.15% | 27 | 1.2 | 619 | 13,439 | 50.0% | 47.1% | |
| 40.00% | 25 | 0.8 | 530 | 10,505 | 42.9% | 36.4% | |
| 31.82% | 22 | 1.2 | 646 | 11,602 | 42.9% | 26.7% | |
| 47.62% | 21 | 1.2 | 585 | 10,684 | 44.4% | 50.0% | |
| 68.42% | 19 | 1.1 | 685 | 13,312 | 100.0% | 62.5% | |
| 42.11% | 19 | 1.4 | 661 | 14,005 | 12.5% | 63.6% | |
| 57.89% | 19 | 1.4 | 579 | 12,083 | 44.4% | 70.0% | |
| 36.84% | 19 | 0.9 | 609 | 11,878 | 40.0% | 33.3% | |
| 63.16% | 19 | 1.0 | 760 | 11,580 | 76.9% | 33.3% | |
| 55.56% | 18 | 1.0 | 656 | 10,219 | 57.1% | 50.0% | |
| 52.94% | 17 | 5.3 | 727 | 11,307 | 25.0% | 77.8% | |
| 47.06% | 17 | 3.9 | 920 | 11,398 | 50.0% | 44.4% | |
| 37.50% | 16 | 1.2 | 684 | 13,020 | 28.6% | 44.4% | |
| 50.00% | 16 | 2.8 | 659 | 12,205 | 50.0% | 50.0% | |
| 75.00% | 16 | 1.1 | 687 | 13,994 | 66.7% | 80.0% | |
| 68.75% | 16 | 1.1 | 644 | 13,727 | 66.7% | 70.0% | |
| 73.33% | 15 | 1.0 | 596 | 11,449 | 85.7% | 62.5% | |
| 50.00% | 14 | 3.1 | 683 | 12,001 | 37.5% | 66.7% | |
| 78.57% | 14 | 3.3 | 790 | 12,358 | 71.4% | 85.7% | |
| 57.14% | 14 | 4.3 | 755 | 15,767 | 0.0% | 66.7% | |
| 42.86% | 14 | 4.1 | 534 | 12,207 | 40.0% | 44.4% | |
| 42.86% | 14 | 0.9 | 547 | 12,268 | 57.1% | 28.6% | |
| 46.15% | 13 | 1.8 | 640 | 12,772 | 50.0% | 42.9% | |
| 61.54% | 13 | 0.8 | 754 | 11,352 | 50.0% | 71.4% | |
| 53.85% | 13 | 1.6 | 590 | 11,866 | 40.0% | 62.5% | |
| 58.33% | 12 | 0.8 | 556 | 11,776 | 25.0% | 75.0% | |
| 58.33% | 12 | 4.3 | 705 | 11,950 | 75.0% | 50.0% | |
| 33.33% | 12 | 1.9 | 640 | 9,928 | 22.2% | 66.7% | |
| 27.27% | 11 | 0.8 | 644 | 11,447 | 33.3% | 20.0% | |
| 54.55% | 11 | 2.0 | 533 | 12,733 | 50.0% | 60.0% | |
| 55.56% | 9 | 0.8 | 639 | 14,438 | 66.7% | 50.0% | |
| 22.22% | 9 | 1.3 | 502 | 9,433 | 28.6% | 0.0% | |
| 62.50% | 8 | 2.4 | 730 | 12,734 | 66.7% | 60.0% | |
| 50.00% | 8 | 1.6 | 528 | 10,062 | 50.0% | 50.0% | |
| 28.57% | 7 | 1.1 | 635 | 12,927 | 0.0% | 33.3% | |
| 42.86% | 7 | 6.0 | 794 | 9,470 | 20.0% | 100.0% | |
| 14.29% | 7 | 1.0 | 609 | 13,545 | 0.0% | 16.7% | |
| 57.14% | 7 | 6.5 | 829 | 11,827 | 50.0% | 66.7% | |
| 57.14% | 7 | 6.7 | 718 | 10,432 | 60.0% | 50.0% | |
| 57.14% | 7 | 2.7 | 671 | 11,648 | 50.0% | 66.7% | |
| 57.14% | 7 | 0.8 | 654 | 13,610 | 100.0% | 50.0% | |
| 66.67% | 6 | 2.0 | 545 | 11,206 | 50.0% | 100.0% | |
| 50.00% | 6 | 1.6 | 644 | 10,444 | 33.3% | 66.7% | |
| 50.00% | 6 | 5.3 | 784 | 13,257 | 100.0% | 0.0% | |
| 50.00% | 6 | 1.1 | 555 | 14,462 | 100.0% | 40.0% | |
| 66.67% | 6 | 2.7 | 691 | 9,681 | 60.0% | 100.0% | |
| 50.00% | 6 | 6.3 | 819 | 14,715 | 50.0% | 50.0% | |
| 20.00% | 5 | 4.8 | 578 | 8,665 | 25.0% | 0.0% | |
| 40.00% | 5 | 0.8 | 618 | 12,124 | 50.0% | 33.3% | |
| 100.00% | 5 | 5.4 | 638 | 12,352 | 100.0% | 100.0% | |
| 60.00% | 5 | 2.1 | 876 | 16,383 | 100.0% | 50.0% | |
| 20.00% | 5 | 0.9 | 604 | 10,730 | 0.0% | 33.3% | |
| 60.00% | 5 | 1.1 | 591 | 11,552 | 66.7% | 50.0% | |
| 60.00% | 5 | 1.1 | 728 | 16,592 | 0.0% | 60.0% | |
| 20.00% | 5 | 5.5 | 684 | 8,936 | 0.0% | 50.0% | |
| 60.00% | 5 | 6.3 | 820 | 12,312 | 50.0% | 66.7% | |
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Wukong wins the Wukong vs Vi matchup with a 51.4% win rate compared to Vi's 48.6%, a 2.9 percentage point difference. This data is based on 35 recent ranked games in patch 26.17.
In the early game, Vi has the advantage against Wukong with a 57.1% win rate versus 42.9%. Vi players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
In the late game, Wukong takes over the Wukong vs Vi matchup with a 64.3% win rate compared to 35.7%. Wukong scales better into team fights and objective contests after 25 minutes.
Wukong wins the matchup against Vi with a 51.4% win rate in League of Legends patch 26.17. The 2.9 percentage point advantage means Wukong is moderately favored in this lane matchup based on 35 games analyzed.
The best Wukong build against Vi includes Sundered Sky, Death's Dance, Trinity Force with Plated Steelcaps. This build achieves a 75.0% win rate in the matchup. Check the matchup breakdown above for the full item path and build order.
The best Wukong runes against Vi use the Precision primary tree with Inspiration secondary. This rune setup achieves a 58.8% win rate in the Wukong vs Vi matchup. See the full rune breakdown in the matchup comparison above.
Yes, Wukong has a favorable matchup against Vi with a 51.4% win rate. Wukong has a solid advantage over Vi in lane based on current patch 26.17 data.
When playing Wukong against Vi, leverage your statistical advantages by trading aggressively during favorable windows. Play safe early and scale into your power spikes where you outperform Vi. Build the recommended items and runes for this specific matchup for the best results.
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