
Wukongvs Vi
Wukong vs Vi is a decisive matchup in LoL patch 26.7. Wukong wins with a 54.5% win rate (+9.1%) over Vi based on 22 games. Wukong holds the advantage in both the early and late game. Below you'll find the best Wukong build, runes, laning stats, and strategies for the Wukong vs Vi matchup.
Wukong Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Wukong performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.
Who Wins the Wukong vs Vi Matchup?

Wukong vs Vi Matchup Summary
The Wukong vs Vi matchup is a decisive matchup in League of Legends ranked play. Based on 22 recent matches analyzed, Wukong wins with a 54.5% win rate compared to Vi's 45.5%, giving Wukong a 9.1 percentage point advantage. Wukong dominates at every stage — from early laning through late game team fights. This consistent advantage makes it difficult for Vi players to find favorable windows, so team-dependent strategies and avoiding solo confrontations are essential. The most significant statistical gap is in crowd control, where Vi leads by 0.3s CC/min — a difference that heavily influences the outcome of trades and skirmishes. Wukong players can confidently pick into Vi and play aggressively from level 1. Look to establish lane dominance early through favorable trades and zone Vi away from CS whenever possible. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Wukong vs Vi Laning Phase Breakdown
Wukong is favored during the laning phase against Vi, winning 4 out of 5 key stat categories. Wukong holds advantages in farming, damage, gold income and sustain, making them the stronger laner in this matchup.
Best Wukong Build Against Vi
Plated Steelcaps is the optimal boots choice against Vi, providing the mobility and stats Wukong needs most in this matchup. The top-performing core items for Wukong against Vi are Sundered Sky, Death's Dance and Trinity Force. This combination gives Wukong an effective balance of damage, survivability, and utility for the matchup. This build performs exceptionally well, achieving a 66.7% win rate across 3 games — well above average and making it the top item path against Vi. Adjustments may be needed based on team compositions and game state, but this build provides the strongest foundation for the Wukong vs Vi matchup.
Early Game vs Late Game
The early game (first 15 minutes) is a toss-up between Wukong and Vi, with Wukong holding a razor-thin 50.0% win rate edge (+0.0%). Individual skill and jungle proximity will matter more than champion advantage in the early laning phase.
Wukong is far superior in the late game (25+ minutes), boasting a 57.1% win rate — 14.3 points above Vi. Extended games heavily favor Wukong, whose kit and scaling make them a dominant force in team fights and objective control.
Wukong holds the advantage at every stage of the game, making this a consistently favorable matchup from lane through late game team fights. Vi players should look for outplays, team-dependent strategies, and picks rather than relying on scaling to win this matchup.
Best Wukong Runes Against Vi
Running Precision primary with Inspiration secondary allows Wukong to press their advantage against Vi, amplifying the strengths that make this a favorable matchup.
Wukong matchup data for League of Legends patch 26.7. The table below shows Wukong's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Wukong build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 54.93% | 71 | 1.1 | 613 | 12,336 | 54.5% | 55.3% | |
| 48.28% | 58 | 1.4 | 660 | 13,102 | 60.0% | 39.4% | |
| 58.93% | 56 | 1.0 | 703 | 12,824 | 66.7% | 51.7% | |
| 60.71% | 56 | 1.2 | 757 | 13,090 | 63.6% | 58.8% | |
| 44.00% | 50 | 1.2 | 567 | 11,527 | 42.3% | 45.8% | |
| 60.42% | 48 | 0.9 | 667 | 12,265 | 55.0% | 64.3% | |
| 56.82% | 44 | 5.6 | 821 | 13,186 | 62.5% | 53.6% | |
| 35.71% | 42 | 1.1 | 640 | 12,264 | 15.8% | 52.2% | |
| 40.54% | 37 | 2.8 | 819 | 11,980 | 50.0% | 31.6% | |
| 44.44% | 36 | 1.0 | 608 | 12,730 | 42.9% | 45.5% | |
| 57.14% | 35 | 1.0 | 621 | 12,265 | 52.4% | 64.3% | |
| 45.45% | 33 | 1.1 | 612 | 12,475 | 41.7% | 47.6% | |
| 38.71% | 31 | 2.7 | 734 | 13,710 | 62.5% | 30.4% | |
| 50.00% | 30 | 1.3 | 616 | 11,207 | 56.3% | 42.9% | |
| 50.00% | 30 | 1.1 | 627 | 12,570 | 38.5% | 58.8% | |
| 68.97% | 29 | 5.3 | 881 | 13,106 | 81.8% | 61.1% | |
| 51.85% | 27 | 3.2 | 696 | 12,598 | 33.3% | 61.1% | |
| 42.31% | 26 | 1.0 | 635 | 12,701 | 50.0% | 35.7% | |
| 60.00% | 25 | 3.2 | 685 | 13,082 | 45.5% | 71.4% | |
| 58.33% | 24 | 1.2 | 692 | 13,031 | 50.0% | 66.7% | |
| 50.00% | 24 | 4.9 | 856 | 12,343 | 33.3% | 60.0% | |
| 54.55% | 22 | 1.5 | 688 | 13,190 | 50.0% | 57.1% | |
| 66.67% | 21 | 1.7 | 698 | 11,941 | 88.9% | 50.0% | |
| 57.14% | 21 | 0.9 | 686 | 13,202 | 42.9% | 64.3% | |
| 45.00% | 20 | 3.4 | 693 | 11,986 | 45.5% | 44.4% | |
| 45.00% | 20 | 2.9 | 524 | 8,895 | 46.1% | 42.9% | |
| 42.11% | 19 | 1.4 | 680 | 12,068 | 42.9% | 41.7% | |
| 31.58% | 19 | 4.1 | 687 | 12,736 | 33.3% | 30.0% | |
| 42.11% | 19 | 4.2 | 543 | 11,641 | 55.6% | 30.0% | |
| 42.11% | 19 | 1.3 | 710 | 14,093 | 33.3% | 46.1% | |
| 57.89% | 19 | 1.1 | 762 | 13,615 | 62.5% | 54.5% | |
| 73.68% | 19 | 2.8 | 758 | 13,656 | 71.4% | 75.0% | |
| 78.95% | 19 | 0.9 | 568 | 12,624 | 80.0% | 77.8% | |
| 42.11% | 19 | 1.1 | 687 | 11,883 | 33.3% | 50.0% | |
| 47.06% | 17 | 5.8 | 806 | 13,906 | 33.3% | 50.0% | |
| 29.41% | 17 | 0.9 | 633 | 13,150 | 25.0% | 30.8% | |
| 52.94% | 17 | 2.4 | 718 | 14,017 | 50.0% | 54.5% | |
| 37.50% | 16 | 1.3 | 691 | 12,509 | 20.0% | 45.5% | |
| 37.50% | 16 | 7.1 | 840 | 13,723 | 44.4% | 28.6% | |
| 53.33% | 15 | 1.7 | 712 | 12,552 | 71.4% | 37.5% | |
| 20.00% | 15 | 4.1 | 719 | 10,764 | 14.3% | 25.0% | |
| 53.33% | 15 | 0.8 | 649 | 10,311 | 41.7% | 100.0% | |
| 78.57% | 14 | 3.3 | 663 | 13,042 | 60.0% | 88.9% | |
| 50.00% | 14 | 6.3 | 809 | 13,020 | 37.5% | 66.7% | |
| 50.00% | 14 | 3.1 | 860 | 13,784 | 50.0% | 50.0% | |
| 57.14% | 14 | 6.4 | 748 | 11,088 | 66.7% | 40.0% | |
| 50.00% | 14 | 1.3 | 694 | 13,797 | 50.0% | 50.0% | |
| 23.08% | 13 | 6.2 | 816 | 11,164 | 40.0% | 12.5% | |
| 46.15% | 13 | 5.6 | 725 | 11,666 | 40.0% | 50.0% | |
| 53.85% | 13 | 6.9 | 771 | 12,807 | 40.0% | 62.5% | |
| 53.85% | 13 | 0.9 | 678 | 13,041 | 66.7% | 25.0% | |
| 53.85% | 13 | 1.2 | 651 | 13,894 | 0.0% | 70.0% | |
| 66.67% | 12 | 5.7 | 720 | 10,309 | 66.7% | 66.7% | |
| 33.33% | 12 | 6.7 | 792 | 12,616 | 50.0% | 16.7% | |
| 45.45% | 11 | 1.1 | 774 | 14,811 | 50.0% | 44.4% | |
| 54.55% | 11 | 6.0 | 879 | 12,935 | 66.7% | 40.0% | |
| 45.45% | 11 | 1.6 | 784 | 14,201 | 75.0% | 28.6% | |
| 36.36% | 11 | 2.3 | 603 | 9,358 | 16.7% | 60.0% | |
| 60.00% | 10 | 1.4 | 670 | 11,580 | 80.0% | 40.0% | |
| 50.00% | 10 | 5.5 | 1,112 | 13,883 | 0.0% | 62.5% | |
| 40.00% | 10 | 0.8 | 472 | 10,377 | 33.3% | 50.0% | |
| 55.56% | 9 | 6.8 | 821 | 13,115 | 80.0% | 25.0% | |
| 55.56% | 9 | 6.6 | 755 | 12,621 | 60.0% | 50.0% | |
| 50.00% | 8 | 1.4 | 641 | 12,173 | 66.7% | 40.0% | |
| 50.00% | 8 | 5.3 | 640 | 13,310 | 0.0% | 66.7% | |
| 37.50% | 8 | 1.6 | 602 | 13,280 | 25.0% | 50.0% | |
| 50.00% | 8 | 5.7 | 852 | 10,317 | 50.0% | 50.0% | |
| 50.00% | 8 | 4.7 | 739 | 14,011 | 66.7% | 40.0% | |
| 57.14% | 7 | 4.3 | 732 | 12,392 | 66.7% | 50.0% | |
| 42.86% | 7 | 5.4 | 803 | 11,332 | 40.0% | 50.0% | |
| 85.71% | 7 | 2.6 | 802 | 14,223 | 50.0% | 100.0% | |
| 50.00% | 6 | 4.8 | 807 | 12,800 | 50.0% | 50.0% | |
| 50.00% | 6 | 5.3 | 979 | 12,110 | 0.0% | 75.0% | |
| 33.33% | 6 | 1.4 | 574 | 11,480 | 33.3% | 33.3% | |
| 60.00% | 5 | 2.2 | 682 | 15,368 | 100.0% | 50.0% | |
| 60.00% | 5 | 6.3 | 738 | 10,368 | 100.0% | 50.0% | |
| 100.00% | 5 | 5.3 | 1,031 | 12,112 | 100.0% | 100.0% | |
| 80.00% | 5 | 6.3 | 963 | 9,421 | 100.0% | 50.0% | |
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Wukong vs Vi - Frequently Asked Questions
How does Wukong do against Vi in League of Legends?
Wukong wins the Wukong vs Vi matchup with a 54.5% win rate compared to Vi's 45.5%, a 9.1 percentage point difference. This data is based on 22 recent ranked games in patch 26.7.
How does Wukong do against Vi in the early game?
In the early game, Wukong has the advantage against Vi with a 50.0% win rate versus 50.0%. Wukong players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
How does Wukong do against Vi in the late game?
In the late game, Wukong takes over the Wukong vs Vi matchup with a 57.1% win rate compared to 42.9%. Wukong scales better into team fights and objective contests after 25 minutes.
Who wins the Wukong vs Vi matchup?
Wukong wins the matchup against Vi with a 54.5% win rate in League of Legends patch 26.7. The 9.1 percentage point advantage means Wukong is significantly favored in this lane matchup based on 22 games analyzed.
What is the best Wukong build against Vi?
The best Wukong build against Vi includes Sundered Sky, Death's Dance, Trinity Force with Plated Steelcaps. This build achieves a 66.7% win rate in the matchup. Check the matchup breakdown above for the full item path and build order.
What are the best Wukong runes against Vi?
The best Wukong runes against Vi use the Precision primary tree with Inspiration secondary. This rune setup achieves a 80.0% win rate in the Wukong vs Vi matchup. See the full rune breakdown in the matchup comparison above.
Does Wukong counter Vi?
Yes, Wukong has a favorable matchup against Vi with a 54.5% win rate. Wukong strongly counters Vi in lane based on current patch 26.7 data.
How do I play Wukong against Vi?
When playing Wukong against Vi, leverage your statistical advantages by trading aggressively during favorable windows. You have early game priority — look for kills and zone control before first recall. Build the recommended items and runes for this specific matchup for the best results.
