Wukong - League of Legends Champion
Win Rate
53.3%
Pick Rate
2.9%
Ban Rate
3.2%

Wukongvs Nocturne

SFighterTank
Patch26.18
Games2,869
LaneAll Lanes
TierAll Tiers
Last UpdatedSep 21, 2026 UTC
MethodologyData Methodology

Wukong vs Nocturne is a decisive matchup in LoL patch 26.18. Wukong wins with a 58.7% win rate (+17.4%) over Nocturne based on 92 games. Wukong holds the advantage in both the early and late game. Below you'll find the best Wukong build, runes, laning stats, and strategies for the Wukong vs Nocturne matchup.

Wukong Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Wukong performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Wukong
Wukong
60.7%
VS
Nocturne
39.3%
Nocturne

Who wins Wukong vs Nocturne?

Wukong favoredLow confidence

Wukong wins 60.7% of these games. With this many games the true rate is most likely between 50.3% and 70.2% (95% range).

Expected
52.9%
From both champions' overall Jungle win rates
Matchup effect
+7.8 pts
Observed minus expected
Sample
89 games
Lane: Jungle

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.18 · Sep 11 – Sep 14

Key takeaways

  • Wukong is favored in this matchup: Wukong wins 60.7% of 89 games, and the whole 95% range (50.3–70.2%) is on the same side of 50%.
  • Both champions' overall Jungle win rates predict 52.9% for Wukong; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 66, within the margin of error (88 games).
  • Wukong players pick Cosmic Insight far more often against Nocturne: 60.2% of their other Jungle games, 75.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Wukong and Nocturne played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Wukong's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Wukong vs Nocturne Laning Stats

WukongNocturne

At 15 minutes

Gold difference
+66
Within the margin of error
95% range −158 to +291
XP difference
+107
Within the margin of error
95% range −131 to +346
CS difference
+0.7
Within the margin of error
95% range −3.5 to +5.0
2.72
Kills before 15 min
2.68
1.52
Deaths before 15 min
1.92
5.6%
First blood
5.6%

Solo kills are tracked from this patch on — 0 games have them so far, shown from 30.

Whole-game averages

1.1
CS / min
1.2
668
DMG / min
646
13,601
Gold / game
12,896
345
Heal / min
441
1,140
DMG Mitigated / min
787
0.7
CC / min
5.8

Wukong vs Nocturne Win Rate by Game Length

Wukong's win rate against Nocturne by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
6 games
Too few games
20–25 min
15 games
Too few games
25–30 min
24 games
Too few games
30–35 min
24 games
Too few games
35+ min
20 games
Wukong vs Nocturne95% rangeWukong usual (Jungle)

No game length stands out: Wukong's results against Nocturne in short and long games are within the margin of error of each other.

Wukong vs Nocturne Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenWukong gold at 15: +66
  2. First itemEvenWukong: 0.2 min · Nocturne: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesEvenWukong wins 59.1% of 44 games

What Wukong Changes Against Nocturne

Choices Wukong players make noticeably more or less often in this matchup than in their other Jungle games.

  • Cosmic Insight
    Usually
    60.2%
    vs Nocturne
    75.3%
    +15.1 pts59.7% WR here
  • Magical Footwear
    Usually
    59.5%
    vs Nocturne
    74.2%
    +14.6 pts60.6% WR here
  • Inspiration
    InspirationSecondary tree
    Usually
    61.3%
    vs Nocturne
    75.3%
    +13.9 pts59.7% WR here
  • Sudden Impact
    Usually
    34.6%
    vs Nocturne
    22.5%
    −12.1 pts60.0% WR here
  • Mercury's Treads
    Usually
    40.1%
    vs Nocturne
    28.1%
    −12.1 pts72.0% WR here
  • Sterak's Gage
    Usually
    6.5%
    vs Nocturne
    12.4%
    +5.8 pts
  • Gluttonous Greaves
    Usually
    3.4%
    vs Nocturne
    7.9%
    +4.5 pts
  • Mosstomper SeedlingStealth Ward
    Mosstomper Seedling + Stealth WardStarting items
    Usually
    2.0%
    vs Nocturne
    5.6%
    +3.6 pts

Best Wukong Build vs Nocturne

Usual Wukong build (Jungle)

62.5% win rate · 293 games

Against Nocturne

Not enough matchup-specific build data: only 12 of 63 Wukong games against Nocturne carried a complete build, which is too few to recommend an item path from. Use Wukong's standard build instead.

  • Wukong usually completes Scorchclaw Pup first, at 0.2 min (median of 43 games).
  • Nocturne usually completes Scorchclaw Pup first, at 0.2 min (median of 71 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Wukong Runes vs Nocturne

Usual Wukong runes (Jungle)

ConquerorConqueror
Precision
TriumphLegend: AlacrityLast Stand
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

54.6% win rate · 833 games

Against Nocturne

Too few games for a matchup-specific rune page yet — use the usual page.


Wukong matchup data for League of Legends patch 26.18. The table below shows Wukong's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Wukong build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Wukong Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Wukong vs Nocturne FAQ - Patch 26.18

Who wins Wukong vs Nocturne?

Wukong is favored in this matchup: Wukong wins 60.7% of 89 games, and the whole 95% range (50.3–70.2%) is on the same side of 50%.

What is Wukong's win rate against Nocturne?

Wukong wins 60.7% of 89 Jungle games against Nocturne on patch 26.18 (95% range 50.3–70.2%). Based on both champions' overall Jungle win rates, 52.9% would be expected.

Does Wukong counter Nocturne?

Yes. Wukong wins 60.7% of 89 games against Nocturne on patch 26.18, and the whole 95% range is above 50%.

Who wins lane, Wukong or Nocturne?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 66, within the margin of error (88 games).

Does Wukong outscale Nocturne?

There are too few games of each length to tell yet.

When is Nocturne strongest against Wukong?

On current data there is no stage of the game where Nocturne is ahead of Wukong beyond the margin of error.

What should Wukong build against Nocturne?

There are not enough games for a matchup-specific core, so use Wukong's usual Jungle core: Death's Dance, Trinity Force, Black Cleaver. The biggest change against Nocturne: Mercury's Treads (40.1% usually, 28.1% here).

What runes should Wukong use against Nocturne?

Use Wukong's usual Conqueror page (Precision + Inspiration); there are too few games for a matchup-specific page. The biggest change against Nocturne: Cosmic Insight (60.2% usually, 75.3% here).