
Sejuanivs Wukong
Sejuani vs Wukong is a very close matchup in LoL patch 26.19. Sejuani wins with a 50.0% win rate (+0.0%) over Wukong based on 46 games. Sejuani wins the early laning phase while Wukong scales better into the late game. Below you'll find the best Sejuani build, runes, laning stats, and strategies for the Sejuani vs Wukong matchup.
Sejuani Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Sejuani performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Sejuani vs Wukong?
Sejuani wins 53.3% of these games. With this many games the true rate is most likely between 42.2% and 64.2% (95% range).
- Expected
- 48.9% From both champions' overall Jungle win rates
- Matchup effect
- +4.5 pts Observed minus expected
- Sample
- 75 games Lane: Jungle
- vs patch 26.18
- +5.8 pts Within normal patch-to-patch noise
Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28
They also met in another lane (Top): 3 games, Sejuani won 0.0%.
Key takeaways
- Current data slightly favors Sejuani, but the sample is too limited for a strong conclusion: Sejuani wins 53.3% of 75 games (95% range 42.2–64.2%).
- Both champions' overall Jungle win rates predict 48.9% for Sejuani; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Wukong usually wins the lane: 252 gold ahead of Sejuani at 15 minutes on average (75 games with a 15-minute snapshot).
- Sejuani players pick Legend: Alacrity much less often against Wukong: 68.7% of their other Jungle games, 53.3% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Sejuani and Wukong played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Sejuani's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Sejuani vs Wukong Laning Stats
At 15 minutes
Whole-game averages
Sejuani vs Wukong Win Rate by Game Length
Sejuani's win rate against Wukong by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Sejuani's results against Wukong in short and long games are within the margin of error of each other.
Sejuani vs Wukong Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)WukongSejuani gold at 15: −252
- First itemEvenSejuani: 0.2 min · Wukong: 0.2 min
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesEvenSejuani wins 45.5% of 44 games
What Sejuani Changes Against Wukong
Choices Sejuani players make noticeably more or less often in this matchup than in their other Jungle games.
Legend: AlacrityRuneUsually68.7%vs Wukong53.3%−15.3 pts57.5% WR here
PrecisionSecondary treeUsually69.8%vs Wukong56.0%−13.8 pts57.1% WR here
TriumphRuneUsually69.0%vs Wukong56.0%−13.0 pts54.8% WR here
Health Scaling (flex)Stat shardUsually64.7%vs Wukong53.3%−11.4 pts57.5% WR here
Ultimate HunterRuneUsually25.2%vs Wukong36.0%+10.8 pts48.1% WR here
Attack Speed (offense)Stat shardUsually96.7%vs Wukong90.7%−6.1 pts54.4% WR here
InspirationSecondary treeUsually2.6%vs Wukong6.7%+4.1 pts
Ability Haste (offense)Stat shardUsually1.9%vs Wukong5.3%+3.4 pts
Best Sejuani Build vs Wukong
Usual Sejuani build (Jungle)
79.3% win rate · 29 games
Against Wukong
Not enough matchup-specific build data: only 4 of 49 Sejuani games against Wukong carried a complete build, which is too few to recommend an item path from. Use Sejuani's standard build instead.
- Sejuani usually completes Mosstomper Seedling first, at 0.2 min (median of 56 games).
- Wukong usually completes Scorchclaw Pup first, at 0.2 min (median of 53 games).
- Skill priority: W > Q > E — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Sejuani Runes vs Wukong
Plan your Sejuani draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Sejuani matchup data for League of Legends patch 26.19. The table below shows Sejuani's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Sejuani build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Sejuani Matchups
Hardest for Sejuani
Easiest for Sejuani
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Sejuani vs Wukong FAQ - Patch 26.19
Who wins Sejuani vs Wukong?
Current data slightly favors Sejuani, but the sample is too limited for a strong conclusion: Sejuani wins 53.3% of 75 games (95% range 42.2–64.2%).
What is Sejuani's win rate against Wukong?
Sejuani wins 53.3% of 75 Jungle games against Wukong on patch 26.19 (95% range 42.2–64.2%). Based on both champions' overall Jungle win rates, 48.9% would be expected.
Does Sejuani counter Wukong?
Not clearly. Sejuani wins 53.3% of 75 games against Wukong, and the 95% range (42.2–64.2%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Sejuani or Wukong?
Wukong usually wins the lane: 252 gold ahead of Sejuani at 15 minutes on average (75 games with a 15-minute snapshot).
Does Sejuani outscale Wukong?
There are too few games of each length to tell yet.
When is Wukong strongest against Sejuani?
Wukong is measurably ahead in: Lane (15 min).
What should Sejuani build against Wukong?
There are not enough games for a matchup-specific core, so use Sejuani's usual Jungle core: Hollow Radiance, Heartsteel, Thornmail.
What runes should Sejuani use against Wukong?
Aftershock with Resolve and Precision — 57.1% over 28 games against Wukong. The biggest change against Wukong: Legend: Alacrity (68.7% usually, 53.3% here).
