
SejuaniBase Stats & Win Rate History
Sejuani's base stats, per-level growth and level 18 values for Patch 26.19, ranked against every champion — plus win rate and ban rate history by patch, win rate by rank and win rate by game length.
- Health
- 630#18 of 173
- Attack Damage
- 66#18 of 173
- Armor
- 34#1 of 173
- Magic Resist
- 32#5 of 173
- Attack Range
- 150#115 of 173
- Move Speed
- 340#37 of 173
Sejuani Base Stats (Patch 26.19)
Ranked against 173 championsSejuani starts with 630 health and 66 attack damage and reaches 2,568 health and 134 attack damage at level 18. Sejuani is a melee champion with 150 attack range. Sejuani's standout stat is Armor, ranked #1 of 173 champions. Next to the average Tank, Sejuani has 141 more health and 12 more armor at level 18.
| Stat | Level 1 | Per level | Level 6 | Level 11 | Level 18 | Rank (Lv 18) | Tank avg |
|---|---|---|---|---|---|---|---|
| Health | 630 | +114.00 | 1,080 | 1,630 | 2,568 | #18 of 173 | 2,427 |
| Attack Damage | 66.0 | +4.00 | 81.8 | 101.1 | 134.0 | #18 of 173 | 121.0 |
| Armor | 34.0 | +5.45 | 55.5 | 81.8 | 126.7 | #1 of 173 | 114.6 |
| Magic Resist | 32.0 | +2.05 | 40.1 | 50.0 | 66.9 | #5 of 173 | 66.3 |
| Attack Speed | 0.688 | +3.5% | 0.783 | 0.899 | 1.097 | #8 of 173 | 0.934 |
| Move Speed | 340 | — | 340 | 340 | 340 | #37 of 173 | 336 |
| Attack Range | 150 | — | 150 | 150 | 150 | #115 of 173 | 142 |
| Mana | 400 | +40.00 | 558 | 751 | 1,080 | #69 of 173 | 1,111 |
| Health Regen (5s) | 8.50 | +1.00 | 12.45 | 17.28 | 25.50 | #5 of 173 | 20.70 |
| Mana Regen (5s) | 7.00 | +0.70 | 9.77 | 13.14 | 18.90 | #99 of 173 | 18.96 |
Sejuani Level Stat Calculator
- Health
- 2,568+114.00 per level
- Attack Damage
- 134.0+4.00 per level
- Armor
- 126.7+5.45 per level
- Magic Resist
- 66.9+2.05 per level
- Attack Speed
- 1.097+3.5% per level
- Mana
- 1,080+40.00 per level
- Health Regen (5s)
- 25.50+1.00 per level
- Mana Regen (5s)
- 18.90+0.70 per level
Sejuani Win Rate History by Patch
Last 12 patchesSejuani's Jungle win rate went from 55.4% in Patch 26.8 to 52.1% in Patch 26.19 (−3.3 points). The best patch in this window was 26.8 at 55.4%, the worst 26.12 at 49.4%. Patch 26.19 left it within half a point of 52.6%.
Win rate by patch
Pick rate and ban rate by patch
| Patch | Win Rate | Change | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|---|
| 26.19 | 51.5% | −0.8 | 1.6% | 0.3% | A |
| 26.18 | 52.3% | +1.4 | 1.6% | 0.4% | S |
| 26.17 | 50.9% | −0.8 | 1.7% | 0.3% | B |
| 26.16 | 51.6% | +1.0 | 1.6% | 0.3% | S |
| 26.15 | 50.6% | +0.3 | 1.5% | 0.3% | B |
| 26.14 | 50.3% | −0.1 | 1.4% | — | B |
| 26.13 | 50.4% | +0.8 | 1.4% | — | B |
| 26.12 | 49.6% | −0.3 | 1.4% | — | C |
| 26.11 | 50.0% | −0.7 | 1.3% | — | C |
| 26.10 | 50.7% | +1.5 | 1.2% | — | A |
| 26.9 | 49.2% | −6.3 | 1.1% | — | D |
| 26.8 | 55.6% | — | 1.5% | — | S |
Win rate by patch
Pick rate and ban rate by patch
| Patch | Win Rate | Change | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|---|
| 26.19 | 52.1% | −0.5 | 1.3% | 0.3% | A |
| 26.18 | 52.6% | +1.6 | 1.4% | 0.4% | S |
| 26.17 | 51.0% | −0.6 | 1.5% | 0.3% | B |
| 26.16 | 51.6% | +0.5 | 1.6% | 0.3% | A |
| 26.15 | 51.1% | +0.4 | 1.5% | 0.3% | A |
| 26.14 | 50.7% | +0.5 | 1.4% | — | B |
| 26.13 | 50.2% | +0.9 | 1.4% | — | S |
| 26.12 | 49.4% | −1.8 | 1.4% | — | A |
| 26.11 | 51.1% | +0.5 | 1.3% | — | S |
| 26.10 | 50.6% | +0.9 | 1.2% | — | S |
| 26.9 | 49.8% | −5.6 | 1.1% | — | A |
| 26.8 | 55.4% | — | 1.5% | — | S |
Win rate by patch
Pick rate and ban rate by patch
| Patch | Win Rate | Change | Pick Rate | Ban Rate | Tier |
|---|---|---|---|---|---|
| 26.8 | 57.1% | +5.2 | 1.5% | — | S |
| 26.6 | 52.0% | +4.7 | 1.2% | — | S |
| 26.3 | 47.3% | −1.5 | 1.4% | — | A |
| 26.2 | 48.8% | +4.0 | 1.5% | — | A |
| 25.24 | 44.8% | −3.5 | 1.4% | — | B |
| 25.20 | 48.2% | — | 1.0% | — | A |
Each patch is measured on its own ranked games; early-patch numbers move as more games arrive. Win rate changes reflect balance changes, item changes and how the champion is played.
Sejuani Win Rate and Ban Rate by Rank
Sejuani wins most in Gold (53.5%) and least in Platinum (51.9%). Ban rate peaks in Platinum at 0.5% and is lowest in Master (0.0%).
Win rate by rank (Jungle)
Ban rate by rank
Ranks with too few games for a stable number are left blank instead of guessed.
Sejuani Win Rate by Game Length
JungleSejuani (Jungle) wins most in games of 25-30m: 53.3%. Win rate climbs 3.0 points from the shortest games to the longest — Sejuani scales into the late game.
Sejuani Playstyle Profile
Percentiles against every champion this patch (100 = highest). Sejuani stands out for Damage mitigated and Objective steals, and sits lowest for Damage to champions.
Percentile vs all champions
Damage split
- Magic damage · 39%
- Physical and true damage · 61%
39% of Sejuani's damage to champions is magic damage — the number to check before you stack armor or magic resist against Sejuani.
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Sejuani Stats FAQ - Patch 26.19
What are Sejuani's base stats?
In Patch 26.19, Sejuani starts with 630 health, 66 attack damage, 34 armor, 32 magic resist, 0.688 attack speed, 150 attack range and 340 move speed.
How much health does Sejuani have at level 18?
Sejuani has 2,568 health at level 18, gaining 114 per level. That ranks #18 of 173 champions.
What is Sejuani's attack range?
Sejuani has 150 attack range, so Sejuani is a melee champion. Base move speed is 340.
Is Sejuani stronger or weaker in Patch 26.19?
Weaker in our ranked data: Sejuani's Jungle win rate is 52.1% in Patch 26.19, down 0.5 points from 52.6% in Patch 26.18.
What rank is Sejuani best at?
Sejuani has the highest win rate in Gold (53.5%) and the lowest in Platinum (51.9%).
Is Sejuani an early game or late game champion?
Late game: Sejuani wins 47.0% of the shortest games and 50.0% of games past 35 minutes.