
Swain Runes
Best Swain runes for LoL Patch 26.1 - Electrocute from the Domination tree with Resolve secondary (72.2% WR, 0.3% pick rate). Swain's optimal primary runes are Electrocute, Cheap Shot, Deep Ward, Relentless Hunter. Secondary tree: Bone Plating, Unflinching.


Ravenous Flock
Swain's ravens collect Soul Fragments that heal him and permanently increase his maximum health.


Death's Hand
Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by.
Cost:- 40/
- 45/
- 50/
- 55/
- 60
Cooldown:- 7/
- 6/
- 5/
- 4/
- 3
Range:- 750


Vision of Empire
Swain opens a demon eye that deals damage and slows enemies. Champions hit are revealed and also grant Swain a Soul Fragment.
Cost:- 60/
- 65/
- 70/
- 75/
- 80
Cooldown:- 22/
- 21/
- 20/
- 19/
- 18
Range:- 5500/
- 6000/
- 6500/
- 7000/
- 7500


Nevermove
Swain launches a wave of demonic power forward. It then returns to Swain and roots enemies it hits. Swain can then choose to pull all rooted champions closer. This ability has a shorter cooldown during Demonic Ascension.
Cost:- 50/
- 55/
- 60/
- 65/
- 70
Cooldown:- 12/
- 12/
- 11/
- 11/
- 10
Range:- 850


Demonic Ascension
Swain transforms into a demon and drains health from nearby enemy champions, minions, and neutral monsters. Swain can cast Demonflare to decimate and slow nearby enemies with a nova of soulfire. This form is indefinite as long as Swain drains enemy champions.
Cost:- 100
Cooldown:- 120
Range:- 650
- Mage,
- Support
Swain performs best with Electrocute as the keystone rune from the Domination tree. Swain's optimal primary runes are Electrocute, Cheap Shot, Deep Ward, Relentless Hunter. Swain's secondary rune tree is Resolve with Bone Plating, Unflinching. This rune setup achieves a 72.22% win rate (+20.9% win rate difference) with a 0.3% pick rate across 18 Swain games.
Primary Tree
Domination
ElectrocuteHitting a champion with 3 separate attacks or abilities within 3s deals bonus
Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s
'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Cheap ShotDamaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).
Cooldown: 4s
Deep WardYour wards in the enemy jungle are
Level 9: Wards in the river are also
Relentless HunterGain
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.
Duration: 1.5s
Cooldown: 55s
UnflinchingGain 10 Armor and Magic Resist when crowd controlled and for 2 seconds after.
This alternative Swain rune build uses Summon Aery as the keystone from the Sorcery tree. The primary runes are Summon Aery, Manaflow Band, Transcendence, Scorch. Swain's secondary rune tree is Resolve with Overgrowth, Bone Plating. This setup achieves a 71.43% win rate (+20.1% win rate difference) with a 0.3% pick rate across 21 games.
Primary Tree
Sorcery
Summon AeryDamaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+
Empowering or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+
Aery cannot be sent out again until she returns to you.
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Cooldown: 15 seconds
TranscendenceGain bonuses upon reaching the following levels:
Level 5: +5
Level 8: +5
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
ScorchYour next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.
Cooldown: 10s
OvergrowthAbsorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.
When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.
Duration: 1.5s
Cooldown: 55s
Swain Runes - Frequently Asked Questions
What are the best Swain runes in patch 26.1?
The best Swain runes in patch 26.1 use the Domination tree with Electrocute, Cheap Shot, Deep Ward, and Relentless Hunter, and the Resolve tree with Bone Plating and Unflinching. This rune setup achieves a 72.2% win rate with a 0.3% pick rate.
What is the win rate for Swain's best rune page?
Swain's best rune page has a 72.2% win rate in patch 26.1, which is +20.9% compared to Swain's average win rate. This rune setup has a 0.3% pick rate among Swain players.
What keystone should I use on Swain?
Electrocute from the Domination tree is the best keystone rune for Swain in patch 26.1. This keystone synergizes well with Swain's kit and provides a 72.2% win rate.
What is Swain's primary rune tree?
Swain's primary rune tree is Domination. The optimal Domination runes for Swain are Electrocute, Cheap Shot, Deep Ward, and Relentless Hunter, with Electrocute being the keystone of choice.
What is Swain's secondary rune tree?
Swain's best secondary rune tree is Resolve. The recommended Resolve runes are Bone Plating and Unflinching, which complement Swain's Domination primary tree.
What are alternative rune setups for Swain?
An alternative Swain rune setup uses alternative keystone from the Sorcery tree. This alternate build may be preferred in certain matchups or playstyles. Check the alternative rune page above for full details including win rate and pick rate.
How popular are Swain's runes?
Swain's top rune page has a 0.3% pick rate in patch 26.1. This indicates that 0.3% of Swain players use the Electrocute setup with Domination and Resolve trees.





































