
- Win Rate
- 48.6%
- Pick Rate
- 1.0%
Deep Ward Rune Effect & Numbers
- Patch
- 26.21
- Games with rune
- 9,990
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 3, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Level 9: Wards in the river are also
- Rune tree
- Domination · Row 2
- Win Rate
- 48.6%−0.6 vs row avg
- Pick Rate
- 1.0%
- Best champion
- Bard · 52.1%
- Most played by
- Bard
- Main lane
- Support · 65%
How Deep Ward works
Domination · Row 2Deep Ward makes your wards in the enemy jungle Deep: +1 health and +30–45s duration (+45–150s for trinket stealth wards); river wards too from level 9.
- The extra health point means enemies need one more hit to clear a Deep ward, buying a moment of vision while they do.
- Wards in the river only become Deep once you reach level 9; before that the bonus applies only inside the enemy jungle.
- Worth it when your plan relies on deep vision for invades or picks, since those wards last longer than usual.
Same row in Domination:
Sixth Sense
Grisly Mementos
Is Deep Ward good in Patch 26.21?
Patch 26.21Deep Ward is underperforming this patch at 48.6% over 9,990 games; most champions have a better option in the same row. That is 0.6 points below the average of its row (49.3%).
- Tier
- F
- Win Rate
- 48.6%vs row −0.6
- Pick Rate
- 1.0%
- Games with rune
- 9,990Large sample
Best lanes for Deep Ward
All ranksDeep Ward is played mostly in Support (65% of games). It wins most in Mid at 49.7%.
| Lane | Win Rate | Pick Rate | Share | Games |
|---|---|---|---|---|
| Support | 48.8% | 3.2% | 65% | 6,488 |
| Mid | 49.7% | 0.7% | 14% | 1,373 |
| Jungle | 47.2% | 0.4% | 9% | 856 |
| Top | 47.1% | 0.4% | 8% | 799 |
| ADC | 48.5% | 0.2% | 5% | 468 |
Best champions for Deep Ward
All ranksBard leads with a 52.1% win rate with Deep Ward; 35 champions take it this patch.
Deep Ward win rate by game length
Deep Ward is strongest early: 50.3% in games of 25 minutes or less vs 48.0% after 35.
Runes paired with Deep Ward
On the best rune pages that include Deep Ward, Electrocute shows up most (100% of pages).
Who takes Deep Ward
Support champions account for 53% of Deep Ward games.
- Support · 53%
- Mage · 18%
- Fighter · 15%
- Assassin · 7%
- Marksman · 4%
- Tank · 2%
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Deep Ward FAQ – Patch 26.21
What does Deep Ward do in League of Legends?
Deep Ward makes your wards in the enemy jungle Deep: +1 health and +30–45s duration (+45–150s for trinket stealth wards); river wards too from level 9. It is in the Domination tree (Row 2).
Is Deep Ward good in Patch 26.21?
Not this patch: a 48.64% win rate over 9,990 games in Patch 26.21 trails the usual alternatives. It is F tier on the rune tier list. That is 0.6 points below its row's average of 49.3%.
Which champions should take Deep Ward?
By win rate with the rune: Bard (Support), Rakan (Support), Vel'Koz (Support). Bard leads at 52.1% over 1,775 games. Most played with it: Bard (Support), Pyke (Support), Vel'Koz (Support). Support champions make up 53% of its games.
Deep Ward vs Grisly Mementos: which is better?
On the same champions, Deep Ward wins 0.6 points more often than Grisly Mementos (across 32 champion-lane pairs). Across all games: Deep Ward 48.6%, Grisly Mementos 49.2%.
Is Deep Ward better early or late?
Early: Deep Ward wins 50.3% of games that end by 25 minutes but 48.0% of games past 35.