
Tryndamerevs Orianna
Tryndamere vs Orianna is a decisive matchup in LoL patch 26.10. Tryndamere wins with a 100.0% win rate (+100.0%) over Orianna based on 7 games. Tryndamere holds the advantage in both the early and late game. Below you'll find the best Tryndamere build, runes, laning stats, and strategies for the Tryndamere vs Orianna matchup.
Tryndamere Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Tryndamere performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.
Who Wins the Tryndamere vs Orianna Matchup?

Tryndamere vs Orianna Matchup Summary
The Tryndamere vs Orianna matchup is a decisive matchup in League of Legends ranked play. Based on 7 recent matches analyzed, Tryndamere wins with a 100.0% win rate compared to Orianna's 0.0%, giving Tryndamere a 100.0 percentage point advantage. Tryndamere dominates at every stage — from early laning through late game team fights. This consistent advantage makes it difficult for Orianna players to find favorable windows, so team-dependent strategies and avoiding solo confrontations are essential. The most significant statistical gap is in sustain, where Tryndamere leads by 1,114 HP/min — a difference that heavily influences the outcome of trades and skirmishes. Tryndamere players can confidently pick into Orianna and play aggressively from level 1. Look to establish lane dominance early through favorable trades and zone Orianna away from CS whenever possible. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Tryndamere vs Orianna Laning Phase Breakdown
Tryndamere is favored during the laning phase against Orianna, winning 4 out of 5 key stat categories. Tryndamere holds advantages in farming, damage, gold income and sustain, making them the stronger laner in this matchup.
Best Tryndamere Build Against Orianna
Immortal Path is the optimal boots choice against Orianna, providing the mobility and stats Tryndamere needs most in this matchup. The top-performing core items for Tryndamere against Orianna are Death's Dance, Essence Reaver and Endless Hunger. This combination gives Tryndamere an effective balance of damage, survivability, and utility for the matchup. This build performs exceptionally well, achieving a 100.0% win rate across 1 games — well above average and making it the top item path against Orianna. Adjustments may be needed based on team compositions and game state, but this build provides the strongest foundation for the Tryndamere vs Orianna matchup.
Early Game vs Late Game
Tryndamere dominates the early game (first 15 minutes) with a commanding 100.0% win rate — a 100.0 percentage point lead over Orianna. This lopsided early game means Tryndamere can dictate the pace of the lane from level 1, controlling trades, wave state, and river priority.
Late game (25+ minutes) is equally balanced, with Tryndamere at 0.0% win rate — only 0.0 points ahead of Orianna. Team fight execution and macro play determine the winner at this stage, not champion matchup advantage.
Tryndamere holds the advantage at every stage of the game, making this a consistently favorable matchup from lane through late game team fights. Orianna players should look for outplays, team-dependent strategies, and picks rather than relying on scaling to win this matchup.
Best Tryndamere Runes Against Orianna
Running Domination primary with Precision secondary allows Tryndamere to press their advantage against Orianna, amplifying the strengths that make this a favorable matchup.
Tryndamere matchup data for League of Legends patch 26.10. The table below shows Tryndamere's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Tryndamere build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 50.00% | 158 | 7.3 | 897 | 12,875 | 52.8% | 47.7% | |
| 45.60% | 125 | 6.8 | 692 | 11,827 | 45.9% | 45.3% | |
| 51.67% | 120 | 6.7 | 849 | 12,687 | 52.6% | 50.8% | |
| 56.30% | 119 | 6.5 | 847 | 12,257 | 54.7% | 57.6% | |
| 45.54% | 112 | 6.3 | 687 | 12,566 | 42.5% | 47.7% | |
| 44.19% | 86 | 6.2 | 733 | 12,370 | 42.5% | 45.6% | |
| 49.37% | 79 | 7.5 | 871 | 13,814 | 43.8% | 53.2% | |
| 57.14% | 77 | 6.9 | 1,025 | 13,501 | 56.3% | 57.8% | |
| 56.34% | 71 | 7.2 | 1,014 | 13,614 | 51.7% | 59.5% | |
| 35.71% | 70 | 7.0 | 789 | 12,409 | 30.0% | 40.0% | |
| 41.18% | 68 | 7.0 | 895 | 12,716 | 36.4% | 45.7% | |
| 57.35% | 68 | 7.0 | 795 | 12,961 | 70.4% | 48.8% | |
| 50.00% | 64 | 6.3 | 783 | 11,961 | 48.6% | 51.9% | |
| 46.88% | 64 | 7.1 | 873 | 11,607 | 51.5% | 41.9% | |
| 47.62% | 63 | 7.0 | 866 | 13,637 | 47.8% | 47.5% | |
| 40.32% | 62 | 6.8 | 873 | 11,989 | 40.0% | 40.6% | |
| 52.46% | 61 | 7.2 | 869 | 12,557 | 61.3% | 43.3% | |
| 62.07% | 58 | 3.3 | 732 | 12,019 | 57.1% | 69.6% | |
| 61.40% | 57 | 7.2 | 1,224 | 13,196 | 62.5% | 60.6% | |
| 54.39% | 57 | 7.0 | 798 | 12,523 | 59.1% | 51.4% | |
| 53.57% | 56 | 6.8 | 884 | 11,534 | 50.0% | 57.1% | |
| 51.79% | 56 | 6.6 | 845 | 12,547 | 38.5% | 63.3% | |
| 57.69% | 52 | 7.4 | 937 | 13,944 | 61.8% | 50.0% | |
| 37.25% | 51 | 4.2 | 789 | 12,909 | 39.1% | 35.7% | |
| 43.14% | 51 | 7.8 | 884 | 13,858 | 52.9% | 38.2% | |
| 54.90% | 51 | 7.2 | 907 | 12,871 | 54.5% | 55.2% | |
| 48.00% | 50 | 5.6 | 760 | 13,866 | 57.1% | 44.4% | |
| 56.25% | 48 | 6.7 | 914 | 14,074 | 60.0% | 54.5% | |
| 43.48% | 46 | 7.2 | 901 | 12,732 | 57.1% | 32.0% | |
| 58.14% | 43 | 6.9 | 928 | 13,365 | 62.5% | 52.6% | |
| 55.00% | 40 | 5.4 | 939 | 13,825 | 56.3% | 54.2% | |
| 56.41% | 39 | 6.5 | 895 | 13,672 | 50.0% | 61.9% | |
| 52.63% | 38 | 6.8 | 785 | 12,943 | 33.3% | 65.2% | |
| 51.35% | 37 | 6.8 | 842 | 11,978 | 52.4% | 50.0% | |
| 48.65% | 37 | 6.3 | 793 | 14,125 | 50.0% | 47.6% | |
| 50.00% | 36 | 7.3 | 1,014 | 13,946 | 60.0% | 42.9% | |
| 57.14% | 35 | 6.9 | 823 | 13,398 | 52.6% | 62.5% | |
| 37.50% | 32 | 6.4 | 905 | 13,100 | 33.3% | 41.2% | |
| 34.38% | 32 | 7.0 | 954 | 13,277 | 50.0% | 22.2% | |
| 43.75% | 32 | 6.4 | 887 | 12,572 | 45.5% | 42.9% | |
| 40.00% | 30 | 6.8 | 857 | 13,148 | 50.0% | 33.3% | |
| 56.67% | 30 | 6.8 | 770 | 12,679 | 50.0% | 64.3% | |
| 64.29% | 28 | 1.7 | 730 | 14,043 | 60.0% | 69.2% | |
| 35.71% | 28 | 6.5 | 738 | 13,109 | 50.0% | 27.8% | |
| 28.57% | 28 | 6.7 | 633 | 12,510 | 54.5% | 11.8% | |
| 48.15% | 27 | 7.4 | 974 | 12,459 | 54.5% | 43.8% | |
| 59.26% | 27 | 3.4 | 860 | 14,176 | 55.6% | 61.1% | |
| 69.23% | 26 | 7.1 | 933 | 14,393 | 71.4% | 66.7% | |
| 50.00% | 26 | 7.1 | 824 | 12,105 | 46.1% | 53.9% | |
| 56.00% | 25 | 2.7 | 678 | 11,992 | 38.5% | 75.0% | |
| 41.67% | 24 | 3.3 | 827 | 14,017 | 62.5% | 31.3% | |
| 37.50% | 24 | 1.9 | 810 | 14,115 | 44.4% | 33.3% | |
| 36.36% | 22 | 6.1 | 872 | 10,937 | 41.7% | 30.0% | |
| 45.45% | 22 | 6.0 | 823 | 13,713 | 28.6% | 53.3% | |
| 66.67% | 21 | 2.7 | 744 | 13,396 | 77.8% | 58.3% | |
| 57.14% | 21 | 3.9 | 716 | 11,451 | 66.7% | 50.0% | |
| 55.00% | 20 | 2.3 | 673 | 14,350 | 55.6% | 54.5% | |
| 50.00% | 20 | 5.8 | 808 | 14,285 | 33.3% | 52.9% | |
| 66.67% | 18 | 7.0 | 933 | 16,412 | 42.9% | 81.8% | |
| 62.50% | 16 | 2.9 | 858 | 13,327 | 60.0% | 66.7% | |
| 56.25% | 16 | 3.2 | 776 | 13,072 | 75.0% | 50.0% | |
| 53.33% | 15 | 6.7 | 859 | 14,073 | 66.7% | 50.0% | |
| 40.00% | 15 | 5.3 | 710 | 12,382 | 33.3% | 44.4% | |
| 60.00% | 15 | 6.9 | 780 | 13,065 | 60.0% | 60.0% | |
| 50.00% | 14 | 6.8 | 719 | 13,081 | 100.0% | 30.0% | |
| 28.57% | 14 | 4.9 | 792 | 12,719 | 42.9% | 14.3% | |
| 35.71% | 14 | 6.8 | 932 | 12,811 | 25.0% | 40.0% | |
| 35.71% | 14 | 5.1 | 760 | 12,188 | 33.3% | 37.5% | |
| 57.14% | 14 | 6.7 | 842 | 11,306 | 71.4% | 42.9% | |
| 57.14% | 14 | 1.8 | 753 | 12,735 | 50.0% | 62.5% | |
| 76.92% | 13 | 6.8 | 858 | 13,913 | 75.0% | 77.8% | |
| 46.15% | 13 | 5.2 | 887 | 14,886 | 50.0% | 44.4% | |
| 41.67% | 12 | 7.1 | 710 | 12,270 | 75.0% | 25.0% | |
| 66.67% | 12 | 6.3 | 1,070 | 12,677 | 50.0% | 83.3% | |
| 33.33% | 12 | 2.1 | 658 | 12,150 | 33.3% | 33.3% | |
| 72.73% | 11 | 6.9 | 859 | 16,218 | 66.7% | 75.0% | |
| 45.45% | 11 | 2.2 | 605 | 12,006 | 50.0% | 33.3% | |
| 18.18% | 11 | 3.8 | 597 | 13,093 | 25.0% | 14.3% | |
| 45.45% | 11 | 4.1 | 715 | 13,840 | 40.0% | 50.0% | |
| 36.36% | 11 | 2.6 | 714 | 12,429 | 42.9% | 25.0% | |
| 80.00% | 10 | 7.7 | 846 | 14,249 | 60.0% | 100.0% | |
| 60.00% | 10 | 6.6 | 894 | 14,366 | 100.0% | 50.0% | |
| 50.00% | 10 | 5.2 | 876 | 14,590 | 33.3% | 57.1% | |
| 30.00% | 10 | 6.7 | 799 | 12,386 | 25.0% | 33.3% | |
| 50.00% | 10 | 2.3 | 908 | 16,574 | 0.0% | 55.6% | |
| 44.44% | 9 | 3.8 | 918 | 14,154 | 100.0% | 28.6% | |
| 44.44% | 9 | 6.7 | 715 | 12,890 | 66.7% | 33.3% | |
| 66.67% | 9 | 5.0 | 1,022 | 13,838 | 80.0% | 50.0% | |
| 77.78% | 9 | 7.2 | 913 | 12,216 | 66.7% | 83.3% | |
| 62.50% | 8 | 7.8 | 942 | 12,183 | 66.7% | 60.0% | |
| 62.50% | 8 | 6.2 | 830 | 10,929 | 50.0% | 75.0% | |
| 62.50% | 8 | 7.6 | 797 | 11,652 | 80.0% | 33.3% | |
| 75.00% | 8 | 2.7 | 672 | 12,486 | 75.0% | 75.0% | |
| 62.50% | 8 | 5.0 | 665 | 10,923 | 40.0% | 100.0% | |
| 57.14% | 7 | 6.3 | 559 | 8,917 | 75.0% | 33.3% | |
| 100.00% | 7 | 7.7 | 910 | 10,989 | 100.0% | 0.0% | |
| 42.86% | 7 | 1.8 | 702 | 13,029 | 33.3% | 50.0% | |
| 71.43% | 7 | 7.3 | 795 | 15,757 | 50.0% | 80.0% | |
| 14.29% | 7 | 4.1 | 614 | 9,994 | 25.0% | 0.0% | |
| 50.00% | 6 | 6.9 | 731 | 14,056 | 33.3% | 66.7% | |
| 50.00% | 6 | 6.7 | 588 | 8,978 | 40.0% | 100.0% | |
| 50.00% | 6 | 8.3 | 989 | 15,550 | 66.7% | 33.3% | |
| 50.00% | 6 | 2.4 | 977 | 14,874 | 50.0% | 50.0% | |
| 60.00% | 5 | 6.0 | 638 | 12,500 | 33.3% | 100.0% | |
| 40.00% | 5 | 6.1 | 733 | 8,456 | 50.0% | 0.0% | |
| 40.00% | 5 | 6.3 | 895 | 14,831 | 50.0% | 33.3% | |
| 80.00% | 5 | 1.6 | 612 | 15,807 | 0.0% | 80.0% | |
| 60.00% | 5 | 5.1 | 593 | 13,333 | 66.7% | 50.0% | |
| 60.00% | 5 | 6.7 | 636 | 11,858 | 66.7% | 50.0% | |
| 20.00% | 5 | 1.8 | 615 | 13,318 | 0.0% | 25.0% | |
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Tryndamere vs Orianna - Frequently Asked Questions
How does Tryndamere do against Orianna in League of Legends?
Tryndamere wins the Tryndamere vs Orianna matchup with a 100.0% win rate compared to Orianna's 0.0%, a 100.0 percentage point difference. This data is based on 7 recent ranked games in patch 26.10.
How does Tryndamere do against Orianna in the early game?
In the early game, Tryndamere has the advantage against Orianna with a 100.0% win rate versus 0.0%. Tryndamere players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
How does Tryndamere do against Orianna in the late game?
In the late game, Tryndamere takes over the Tryndamere vs Orianna matchup with a 0.0% win rate compared to 0.0%. Tryndamere scales better into team fights and objective contests after 25 minutes.
Who wins the Tryndamere vs Orianna matchup?
Tryndamere wins the matchup against Orianna with a 100.0% win rate in League of Legends patch 26.10. The 100.0 percentage point advantage means Tryndamere is significantly favored in this lane matchup based on 7 games analyzed.
What is the best Tryndamere build against Orianna?
The best Tryndamere build against Orianna includes Death's Dance, Essence Reaver, Endless Hunger with Immortal Path. This build achieves a 100.0% win rate in the matchup. Check the matchup breakdown above for the full item path and build order.
What are the best Tryndamere runes against Orianna?
The best Tryndamere runes against Orianna use the Domination primary tree with Precision secondary. This rune setup achieves a 100.0% win rate in the Tryndamere vs Orianna matchup. See the full rune breakdown in the matchup comparison above.
Does Tryndamere counter Orianna?
Yes, Tryndamere has a favorable matchup against Orianna with a 100.0% win rate. Tryndamere strongly counters Orianna in lane based on current patch 26.10 data.
How do I play Tryndamere against Orianna?
When playing Tryndamere against Orianna, leverage your statistical advantages by trading aggressively during favorable windows. You have early game priority — look for kills and zone control before first recall. Build the recommended items and runes for this specific matchup for the best results.
