
- Win Rate
- 52.8%
- Pick Rate
- 4.2%
- Ban Rate
- 7.5%
Warwick vs Lee Sin
- Patch
- 26.22
- Games
- 1,469
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 6, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Warwick vs Lee Sin is a decisive matchup in LoL patch 26.22. Lee Sin wins with a 54.5% win rate (+9.1%) over Warwick based on 44 games. Warwick wins the early laning phase while Lee Sin scales better into the late game. Below you'll find the best Warwick build, runes, laning stats, and strategies for the Warwick vs Lee Sin matchup.
Warwick Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Warwick performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Warwick vs Lee Sin?
Warwick wins 45.5% of these games. With this many games the true rate is most likely between 31.7% and 59.9% (95% range).
- Expected
- 54.4% From both champions' overall Jungle win rates
- Matchup effect
- −9.0 pts Observed minus expected
- Sample
- 44 games Lane: Jungle
- vs patch 26.21
- — Not enough games on both patches
Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.22 · Nov 4 – Nov 6
Key takeaways
- Current data slightly favors Lee Sin, but the sample is too limited for a strong conclusion: Warwick wins 45.5% of 44 games (95% range 31.7–59.9%).
- Both champions' overall Jungle win rates predict 54.4% for Warwick; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Neither side reliably wins the lane: the average gold difference at 15 minutes is 141, within the margin of error (43 games).
- Warwick players pick Mercury's Treads much less often against Lee Sin: 33.4% of their other Jungle games, 13.6% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Warwick and Lee Sin played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Warwick's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Warwick vs Lee Sin Laning Stats
At 15 minutes
Whole-game averages
Warwick vs Lee Sin Win Rate by Game Length
Warwick's win rate against Lee Sin by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Warwick's results against Lee Sin in short and long games are within the margin of error of each other.
Warwick vs Lee Sin Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)EvenWarwick gold at 15: −141
- First itemEvenWarwick: 0.2 min · Lee Sin: 0.2 min
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Warwick Changes Against Lee Sin
Choices Warwick players make noticeably more or less often in this matchup than in their other Jungle games.
Mercury's TreadsBootsUsually33.4%vs Lee Sin13.6%−19.7 pts- W > Q > Ethe W > Q > E skill orderSkill priorityUsually75.6%vs Lee Sin61.4%−14.2 pts44.4% WR here
- Q > W > Ethe Q > W > E skill orderSkill priorityUsually13.7%vs Lee Sin27.3%+13.6 pts
Berserker's GreavesBootsUsually6.3%vs Lee Sin15.9%+9.6 pts
Tenacity and Slow Resist (defense)Stat shardUsually6.5%vs Lee Sin15.9%+9.4 pts- W > E > Qthe W > E > Q skill orderSkill priorityUsuallyunder 0.5%vs Lee Sin6.8%+6.8 pts
Sixth SenseRuneUsually0.7%vs Lee Sin6.8%+6.1 pts
Treasure HunterRuneUsually1.0%vs Lee Sin6.8%+5.8 pts
Best Warwick Build vs Lee Sin
Usual Warwick build (Jungle)
62.7% win rate · 134 games
Against Lee Sin
Not enough matchup-specific build data: only 5 of 26 Warwick games against Lee Sin carried a complete build, which is too few to recommend an item path from. Use Warwick's standard build instead.
- Warwick usually completes Gustwalker Hatchling first, at 0.2 min (median of 22 games).
- Lee Sin usually completes Scorchclaw Pup first, at 0.2 min (median of 30 games).
- Skill priority: W > Q > E — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Warwick Runes vs Lee Sin
Plan your Warwick draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Warwick matchup data for League of Legends patch 26.22. The table below shows Warwick's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Warwick build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Warwick Matchups
Hardest for Warwick
Easiest for Warwick
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Warwick vs Lee Sin FAQ - Patch 26.22
Who wins Warwick vs Lee Sin?
Current data slightly favors Lee Sin, but the sample is too limited for a strong conclusion: Warwick wins 45.5% of 44 games (95% range 31.7–59.9%).
What is Warwick's win rate against Lee Sin?
Warwick wins 45.5% of 44 Jungle games against Lee Sin on patch 26.22 (95% range 31.7–59.9%). Based on both champions' overall Jungle win rates, 54.4% would be expected.
Does Warwick counter Lee Sin?
Not clearly. Warwick wins 45.5% of 44 games against Lee Sin, and the 95% range (31.7–59.9%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Warwick or Lee Sin?
Neither side reliably wins the lane: the average gold difference at 15 minutes is 141, within the margin of error (43 games).
Does Warwick outscale Lee Sin?
There are too few games of each length to tell yet.
When is Lee Sin strongest against Warwick?
On current data there is no stage of the game where Lee Sin is ahead of Warwick beyond the margin of error.
What should Warwick build against Lee Sin?
There are not enough games for a matchup-specific core, so use Warwick's usual Jungle core: Stridebreaker, Death's Dance, Blade of The Ruined King. The biggest change against Lee Sin: Mercury's Treads (33.4% usually, 13.6% here).
What runes should Warwick use against Lee Sin?
Lethal Tempo with Precision and Sorcery — 45.5% over 22 games against Lee Sin. The biggest change against Lee Sin: Tenacity and Slow Resist (defense) (6.5% usually, 15.9% here).
