Yasuo, League of Legends champion
Win Rate
50.6%
Pick Rate
8.2%
Ban Rate
30.1%

Yasuo vs Vex

Yasuo A TierFighterAssassin
Patch
26.22
Games
5,111
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 6, 2026 UTC
Methodology
Data Methodology

Yasuo vs Vex is a decisive matchup in LoL patch 26.22. Vex wins with a 61.8% win rate (+23.7%) over Yasuo based on 76 games. Vex holds the advantage in both the early and late game. Below you'll find the best Yasuo build, runes, laning stats, and strategies for the Yasuo vs Vex matchup.

Yasuo Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Yasuo performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Yasuo
Yasuo
38.9%
VS
Vex
61.1%
Vex

Who wins Yasuo vs Vex?

Slight Vex edgeLow confidence

Yasuo wins 38.9% of these games. With this many games the true rate is most likely between 28.5% and 50.4% (95% range).

Expected
48.4%
From both champions' overall Mid win rates
Matchup effect
−9.5 pts
Observed minus expected
Sample
72 games
Lane: Mid
vs patch 26.21
−1.3 pts
Within normal patch-to-patch noise

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.22 · Nov 4 – Nov 6

Key takeaways

  • Current data slightly favors Vex, but the sample is too limited for a strong conclusion: Yasuo wins 38.9% of 72 games (95% range 28.5–50.4%).
  • Both champions' overall Mid win rates predict 48.4% for Yasuo; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 16, within the margin of error (68 games).
  • Yasuo players pick Second Wind far more often against Vex: 64.6% of their other Mid games, 77.8% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Yasuo and Vex played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Yasuo's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Yasuo vs Vex Laning Stats

YasuoVex

At 15 minutes

Gold difference
−16
Within the margin of error
95% range −429 to +397
XP difference
−161
Within the margin of error
95% range −552 to +231
CS difference
+6.0
Within the margin of error
95% range −0.0 to +12.0
2.59
Kills before 15 min
3.15
3.32
Deaths before 15 min
2.63
1.06
Solo kills before 15 min
1.25
9.7%
First blood
13.9%

Whole-game averages

6.7
CS / min
5.9
773
DMG / min
899
12,080
Gold / game
11,560
243
Heal / min
94
1,096
DMG Mitigated / min
565
0.8
CC / min
1.1

Yasuo vs Vex Win Rate by Game Length

Yasuo's win rate against Vex by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
11 games
Too few games
20–25 min
9 games
Too few games
25–30 min
15 games
Too few games
30–35 min
18 games
Too few games
35+ min
19 games
Yasuo vs Vex95% rangeYasuo usual (Mid)

No game length stands out: Yasuo's results against Vex in short and long games are within the margin of error of each other.

Yasuo vs Vex Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenYasuo gold at 15: −16
  2. First itemVexYasuo: 14.2 min · Vex: 11.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Yasuo Changes Against Vex

Choices Yasuo players make noticeably more or less often in this matchup than in their other Mid games.

  • Second Wind
    Usually
    64.6%
    vs Vex
    77.8%
    +13.1 pts44.6% WR here
  • Doran's ShieldHealth PotionStealth Ward
    Doran's Shield + Health Potion + Stealth WardStarting items
    Usually
    2.8%
    vs Vex
    8.3%
    +5.5 pts

Best Yasuo Build vs Vex

Usual Yasuo build (Mid)

71.7% win rate · 60 games

Against Vex

Not enough matchup-specific build data: only 7 of 42 Yasuo games against Vex carried a complete build, which is too few to recommend an item path from. Use Yasuo's standard build instead.

  • Yasuo usually completes Immortal Shieldbow first, at 14.2 min (median of 37 games).
  • Vex usually completes Luden's Echo first, at 11.2 min (median of 59 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Yasuo Runes vs Vex

Usual Yasuo runes (Mid)

Lethal TempoLethal Tempo
Precision
Absorb LifeLegend: AlacrityLast Stand
Resolve
OvergrowthBone Plating
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

74.3% win rate · 35 games

Against Vex

Lethal TempoLethal Tempo
Precision
Absorb LifeLegend: AlacrityLast Stand
Resolve
OvergrowthSecond Wind
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

42.3% win rate · 26 games

MetaBot Desktop

Plan your Yasuo draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Yasuo matchup data for League of Legends patch 26.22. The table below shows Yasuo's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Yasuo build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Yasuo Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Yasuo vs Vex FAQ - Patch 26.22

Who wins Yasuo vs Vex?

Current data slightly favors Vex, but the sample is too limited for a strong conclusion: Yasuo wins 38.9% of 72 games (95% range 28.5–50.4%).

What is Yasuo's win rate against Vex?

Yasuo wins 38.9% of 72 Mid games against Vex on patch 26.22 (95% range 28.5–50.4%). Based on both champions' overall Mid win rates, 48.4% would be expected.

Does Yasuo counter Vex?

Not clearly. Yasuo wins 38.9% of 72 games against Vex, and the 95% range (28.5–50.4%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Yasuo or Vex?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 16, within the margin of error (68 games).

Does Yasuo outscale Vex?

There are too few games of each length to tell yet.

When is Vex strongest against Yasuo?

Vex is measurably ahead in: First item.

What should Yasuo build against Vex?

There are not enough games for a matchup-specific core, so use Yasuo's usual Mid core: Immortal Shieldbow, Death's Dance, Stormrazor. The biggest change against Vex: Doran's Shield + Health Potion + Stealth Ward (2.8% usually, 8.3% here).

What runes should Yasuo use against Vex?

Lethal Tempo with Precision and Resolve — 42.3% over 26 games against Vex. The biggest change against Vex: Second Wind (64.6% usually, 77.8% here).