
Yonevs Ryze
Yone vs Ryze is a decisive matchup in LoL patch 26.13. Yone wins with a 52.9% win rate (+5.9%) over Ryze based on 17 games. Yone wins the early laning phase while Ryze scales better into the late game. Below you'll find the best Yone build, runes, laning stats, and strategies for the Yone vs Ryze matchup.
Yone Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Yone performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.
Who Wins the Yone vs Ryze Matchup?

Yone vs Ryze Matchup Summary
The Yone vs Ryze matchup is a moderate matchup in League of Legends ranked play. Based on 17 recent matches analyzed, Yone wins with a 52.9% win rate compared to Ryze's 47.1%, giving Yone a 5.9 percentage point advantage. Game phase dynamics play a critical role here: Yone controls the early laning stage, but Ryze outscales as the game goes longer. The matchup shifts dramatically depending on game length — Yone needs to press advantages before Ryze reaches their power spikes, while Ryze should focus on safe farming and hitting key item breakpoints. The most significant statistical gap is in sustain, where Yone leads by 523 HP/min — a difference that heavily influences the outcome of trades and skirmishes. Yone has a statistical edge, but the margin is close enough that respecting Ryze's strengths is important. Trade when cooldowns are favorable, track the enemy jungler, and build toward your strongest item spikes to convert the slight advantage into a decisive lead. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Yone vs Ryze Laning Phase Breakdown
Ryze is favored during the laning phase against Yone, winning 4 out of 5 key stat categories. Ryze holds advantages in farming, damage, gold income and crowd control, making them the stronger laner in this matchup.
Best Yone Build Against Ryze
Gunmetal Greaves is the optimal boots choice against Ryze, providing the mobility and stats Yone needs most in this matchup. The top-performing core items for Yone against Ryze are Immortal Shieldbow, Blade of The Ruined King and Infinity Edge. This combination gives Yone an effective balance of damage, survivability, and utility for the matchup. This build has a 33.3% win rate across 3 games. While the overall matchup may be difficult, this item path gives Yone the best chance to compete against Ryze. Adjustments may be needed based on team compositions and game state, but this build provides the strongest foundation for the Yone vs Ryze matchup.
Early Game vs Late Game
Yone dominates the early game (first 15 minutes) with a commanding 62.5% win rate — a 25.0 percentage point lead over Ryze. This lopsided early game means Yone can dictate the pace of the lane from level 1, controlling trades, wave state, and river priority.
Ryze is far superior in the late game (25+ minutes), boasting a 55.6% win rate — 11.1 points above Yone. Extended games heavily favor Ryze, whose kit and scaling make them a dominant force in team fights and objective control.
This matchup features a dramatic power shift: Yone must aggressively press their early advantage and close out the game before Ryze reaches their scaling breakpoints. If Ryze survives the laning phase without falling too far behind, the matchup flips in their favor. Dragon and Rift Herald control are pivotal — the team that secures early objectives can snowball or buy time to scale.
Best Yone Runes Against Ryze
Running Precision primary with Resolve secondary allows Yone to press their advantage against Ryze, amplifying the strengths that make this a favorable matchup.
Yone matchup data for League of Legends patch 26.13. The table below shows Yone's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Yone build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 49.42% | 257 | 6.3 | 981 | 11,628 | 43.3% | 54.7% | |
| 52.52% | 139 | 6.6 | 915 | 11,426 | 52.0% | 53.1% | |
| 52.63% | 76 | 6.3 | 1,099 | 12,059 | 54.0% | 51.3% | |
| 52.63% | 76 | 6.6 | 879 | 11,435 | 56.8% | 46.9% | |
| 42.11% | 76 | 6.9 | 809 | 11,763 | 35.1% | 48.7% | |
| 57.33% | 75 | 6.7 | 892 | 12,304 | 56.3% | 58.1% | |
| 52.00% | 75 | 6.2 | 887 | 11,354 | 46.9% | 55.8% | |
| 49.32% | 73 | 7.0 | 939 | 11,509 | 44.1% | 53.9% | |
| 60.00% | 60 | 6.7 | 892 | 11,836 | 60.0% | 60.0% | |
| 62.71% | 59 | 6.7 | 894 | 12,276 | 57.1% | 67.7% | |
| 44.07% | 59 | 6.7 | 1,011 | 11,875 | 46.9% | 40.7% | |
| 50.00% | 58 | 6.6 | 873 | 12,211 | 52.6% | 48.7% | |
| 47.37% | 57 | 6.8 | 880 | 11,433 | 30.3% | 70.8% | |
| 52.73% | 55 | 7.0 | 874 | 10,968 | 53.1% | 52.2% | |
| 60.38% | 53 | 6.9 | 1,031 | 11,470 | 76.9% | 44.4% | |
| 55.77% | 52 | 7.3 | 1,323 | 12,752 | 47.8% | 62.1% | |
| 56.52% | 46 | 7.0 | 985 | 12,334 | 47.4% | 63.0% | |
| 60.87% | 46 | 6.3 | 921 | 11,617 | 65.2% | 56.5% | |
| 50.00% | 46 | 6.5 | 850 | 11,937 | 45.8% | 54.5% | |
| 57.78% | 45 | 6.9 | 874 | 12,178 | 63.6% | 52.2% | |
| 34.09% | 44 | 7.2 | 822 | 11,058 | 44.0% | 21.1% | |
| 45.24% | 42 | 6.7 | 740 | 11,832 | 36.8% | 52.2% | |
| 61.90% | 42 | 6.6 | 971 | 11,197 | 47.8% | 79.0% | |
| 58.97% | 39 | 7.0 | 878 | 12,189 | 61.1% | 57.1% | |
| 60.53% | 38 | 6.7 | 883 | 12,112 | 66.7% | 56.5% | |
| 42.11% | 38 | 6.5 | 784 | 11,248 | 31.3% | 50.0% | |
| 47.37% | 38 | 6.5 | 784 | 11,069 | 37.5% | 54.5% | |
| 72.22% | 36 | 6.8 | 906 | 11,958 | 79.0% | 64.7% | |
| 45.71% | 35 | 6.2 | 881 | 11,917 | 25.0% | 63.2% | |
| 45.71% | 35 | 7.1 | 1,552 | 13,300 | 26.7% | 60.0% | |
| 60.00% | 35 | 7.2 | 1,217 | 12,636 | 50.0% | 66.7% | |
| 57.14% | 35 | 6.9 | 871 | 11,797 | 63.2% | 50.0% | |
| 50.00% | 34 | 7.0 | 1,152 | 12,227 | 41.2% | 58.8% | |
| 54.55% | 33 | 7.3 | 1,085 | 14,616 | 83.3% | 38.1% | |
| 53.13% | 32 | 6.6 | 848 | 12,869 | 53.9% | 52.6% | |
| 53.13% | 32 | 6.7 | 910 | 10,341 | 58.8% | 46.7% | |
| 40.00% | 30 | 6.2 | 724 | 10,372 | 37.5% | 42.9% | |
| 48.28% | 29 | 6.6 | 1,068 | 13,648 | 50.0% | 47.6% | |
| 34.48% | 29 | 7.1 | 937 | 11,746 | 43.8% | 23.1% | |
| 44.83% | 29 | 6.8 | 780 | 11,745 | 35.7% | 53.3% | |
| 62.07% | 29 | 7.2 | 1,106 | 12,199 | 78.6% | 46.7% | |
| 39.29% | 28 | 6.7 | 770 | 10,632 | 43.8% | 33.3% | |
| 62.96% | 27 | 6.9 | 927 | 13,304 | 75.0% | 57.9% | |
| 44.44% | 27 | 6.6 | 974 | 11,449 | 42.9% | 46.1% | |
| 44.44% | 27 | 6.0 | 709 | 9,924 | 43.8% | 45.5% | |
| 66.67% | 27 | 6.7 | 1,018 | 11,884 | 62.5% | 72.7% | |
| 44.44% | 27 | 6.9 | 772 | 10,718 | 46.1% | 42.9% | |
| 40.00% | 25 | 6.7 | 831 | 10,552 | 40.0% | 40.0% | |
| 52.00% | 25 | 6.6 | 911 | 12,271 | 50.0% | 53.9% | |
| 54.17% | 24 | 6.3 | 871 | 11,941 | 75.0% | 33.3% | |
| 33.33% | 24 | 6.9 | 802 | 11,213 | 36.4% | 30.8% | |
| 52.17% | 23 | 6.7 | 1,030 | 12,500 | 30.0% | 69.2% | |
| 56.52% | 23 | 6.7 | 820 | 11,356 | 72.7% | 41.7% | |
| 18.18% | 22 | 7.0 | 728 | 10,303 | 8.3% | 30.0% | |
| 61.90% | 21 | 6.7 | 953 | 11,666 | 45.5% | 80.0% | |
| 47.62% | 21 | 6.2 | 1,070 | 10,419 | 53.9% | 37.5% | |
| 42.86% | 21 | 7.2 | 757 | 11,155 | 45.5% | 40.0% | |
| 52.38% | 21 | 6.1 | 694 | 12,244 | 20.0% | 81.8% | |
| 40.00% | 20 | 6.5 | 994 | 11,682 | 27.3% | 55.6% | |
| 55.56% | 18 | 6.3 | 758 | 11,181 | 44.4% | 66.7% | |
| 70.59% | 17 | 6.1 | 920 | 12,236 | 66.7% | 72.7% | |
| 52.94% | 17 | 6.6 | 1,011 | 13,176 | 62.5% | 44.4% | |
| 41.18% | 17 | 6.8 | 989 | 12,652 | 50.0% | 33.3% | |
| 52.94% | 17 | 6.7 | 842 | 13,061 | 66.7% | 45.5% | |
| 76.47% | 17 | 6.8 | 1,241 | 15,535 | 80.0% | 75.0% | |
| 76.47% | 17 | 7.1 | 994 | 10,032 | 75.0% | 80.0% | |
| 43.75% | 16 | 6.4 | 806 | 10,193 | 44.4% | 42.9% | |
| 56.25% | 16 | 6.5 | 917 | 13,063 | 57.1% | 55.6% | |
| 33.33% | 15 | 6.4 | 985 | 12,413 | 57.1% | 12.5% | |
| 42.86% | 14 | 6.7 | 829 | 10,077 | 42.9% | 42.9% | |
| 64.29% | 14 | 6.6 | 1,015 | 10,134 | 60.0% | 66.7% | |
| 38.46% | 13 | 7.0 | 973 | 11,283 | 22.2% | 75.0% | |
| 38.46% | 13 | 6.6 | 1,149 | 11,541 | 50.0% | 33.3% | |
| 46.15% | 13 | 6.9 | 961 | 10,606 | 75.0% | 0.0% | |
| 76.92% | 13 | 7.9 | 1,032 | 11,615 | 87.5% | 60.0% | |
| 38.46% | 13 | 5.9 | 1,111 | 14,928 | 25.0% | 44.4% | |
| 61.54% | 13 | 6.6 | 881 | 12,366 | 57.1% | 66.7% | |
| 53.85% | 13 | 6.6 | 857 | 11,048 | 50.0% | 55.6% | |
| 69.23% | 13 | 6.5 | 972 | 15,166 | 100.0% | 63.6% | |
| 75.00% | 12 | 6.6 | 1,157 | 14,105 | 100.0% | 57.1% | |
| 41.67% | 12 | 5.6 | 672 | 9,611 | 33.3% | 50.0% | |
| 45.45% | 11 | 6.7 | 808 | 8,663 | 44.4% | 50.0% | |
| 63.64% | 11 | 7.0 | 857 | 11,103 | 40.0% | 83.3% | |
| 72.73% | 11 | 7.0 | 1,149 | 12,437 | 80.0% | 66.7% | |
| 45.45% | 11 | 7.7 | 1,043 | 12,756 | 25.0% | 57.1% | |
| 70.00% | 10 | 6.5 | 1,110 | 14,036 | 50.0% | 100.0% | |
| 50.00% | 10 | 6.8 | 826 | 13,146 | 66.7% | 42.9% | |
| 33.33% | 9 | 6.2 | 1,002 | 12,003 | 50.0% | 0.0% | |
| 44.44% | 9 | 7.6 | 980 | 13,543 | 50.0% | 40.0% | |
| 55.56% | 9 | 6.9 | 834 | 8,179 | 62.5% | 0.0% | |
| 44.44% | 9 | 6.8 | 1,298 | 13,950 | 50.0% | 40.0% | |
| 66.67% | 9 | 6.5 | 718 | 9,907 | 71.4% | 50.0% | |
| 33.33% | 9 | 6.7 | 1,001 | 14,455 | 0.0% | 37.5% | |
| 25.00% | 8 | 6.6 | 982 | 15,373 | 0.0% | 28.6% | |
| 37.50% | 8 | 6.4 | 687 | 11,982 | 0.0% | 42.9% | |
| 57.14% | 7 | 6.6 | 1,300 | 11,706 | 33.3% | 75.0% | |
| 57.14% | 7 | 6.2 | 720 | 12,705 | 0.0% | 57.1% | |
| 14.29% | 7 | 6.3 | 898 | 14,571 | 0.0% | 20.0% | |
| 57.14% | 7 | 7.4 | 837 | 10,593 | 66.7% | 0.0% | |
| 66.67% | 6 | 5.9 | 771 | 12,801 | 0.0% | 100.0% | |
| 50.00% | 6 | 5.3 | 463 | 10,824 | 50.0% | 50.0% | |
| 100.00% | 6 | 7.1 | 788 | 15,011 | 100.0% | 100.0% | |
| 83.33% | 6 | 6.9 | 1,198 | 12,072 | 100.0% | 75.0% | |
| 33.33% | 6 | 4.2 | 931 | 13,729 | 50.0% | 25.0% | |
| 100.00% | 5 | 6.5 | 1,169 | 13,406 | 100.0% | 100.0% | |
| 40.00% | 5 | 5.4 | 724 | 9,325 | 50.0% | 0.0% | |
| 80.00% | 5 | 6.5 | 753 | 15,027 | 100.0% | 75.0% | |
| 60.00% | 5 | 6.8 | 736 | 12,963 | 100.0% | 50.0% | |
| 80.00% | 5 | 5.7 | 1,133 | 13,556 | 66.7% | 100.0% | |
| 100.00% | 5 | 5.5 | 782 | 14,577 | 100.0% | 100.0% | |
| 40.00% | 5 | 6.3 | 833 | 12,867 | 50.0% | 33.3% | |
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Yone vs Ryze - Frequently Asked Questions
How does Yone do against Ryze in League of Legends?
Yone wins the Yone vs Ryze matchup with a 52.9% win rate compared to Ryze's 47.1%, a 5.9 percentage point difference. This data is based on 17 recent ranked games in patch 26.13.
How does Yone do against Ryze in the early game?
In the early game, Yone has the advantage against Ryze with a 62.5% win rate versus 37.5%. Yone players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
How does Yone do against Ryze in the late game?
In the late game, Ryze takes over the Yone vs Ryze matchup with a 55.6% win rate compared to 44.4%. Ryze scales better into team fights and objective contests after 25 minutes.
Who wins the Yone vs Ryze matchup?
Yone wins the matchup against Ryze with a 52.9% win rate in League of Legends patch 26.13. The 5.9 percentage point advantage means Yone is significantly favored in this lane matchup based on 17 games analyzed.
What is the best Yone build against Ryze?
The best Yone build against Ryze includes Immortal Shieldbow, Blade of The Ruined King, Infinity Edge with Gunmetal Greaves. This build achieves a 33.3% win rate in the matchup. Check the matchup breakdown above for the full item path and build order.
What are the best Yone runes against Ryze?
The best Yone runes against Ryze use the Precision primary tree with Resolve secondary. This rune setup achieves a 100.0% win rate in the Yone vs Ryze matchup. See the full rune breakdown in the matchup comparison above.
Does Yone counter Ryze?
Yes, Yone has a favorable matchup against Ryze with a 52.9% win rate. Yone strongly counters Ryze in lane based on current patch 26.13 data.
How do I play Yone against Ryze?
When playing Yone against Ryze, leverage your statistical advantages by trading aggressively during favorable windows. You have early game priority — look for kills and zone control before first recall. Build the recommended items and runes for this specific matchup for the best results.
