Yone, League of Legends champion
Win Rate
50.9%
Pick Rate
9.1%
Ban Rate
16.2%

Yone vs Talon

Yone S TierFighterAssassin
Patch
26.20
Games
11,913
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 15, 2026 UTC
Methodology
Data Methodology

Yone vs Talon is a decisive matchup in LoL patch 26.20. Yone wins with a 58.7% win rate (+17.4%) over Talon based on 46 games. Yone wins the early laning phase while Talon scales better into the late game. Below you'll find the best Yone build, runes, laning stats, and strategies for the Yone vs Talon matchup.

Yone Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Yone performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Yone
Yone
61.0%
VS
Talon
39.0%
Talon

Who wins Yone vs Talon?

Slight Yone edgeLow confidence

Yone wins 61.0% of these games. With this many games the true rate is most likely between 45.7% and 74.3% (95% range).

Expected
51.5%
From both champions' overall Mid win rates
Matchup effect
+9.5 pts
Observed minus expected
Sample
41 games
Lane: Mid
vs patch 26.19
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 10 – Oct 11

They also met in another lane (Top): 3 games, Yone won 0.0%.

Key takeaways

  • Current data slightly favors Yone, but the sample is too limited for a strong conclusion: Yone wins 61.0% of 41 games (95% range 45.7–74.3%).
  • Both champions' overall Mid win rates predict 51.5% for Yone; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 23, within the margin of error (37 games).
  • Yone players pick Second Wind much less often against Talon: 76.4% of their other Mid games, 51.2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Yone and Talon played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Yone's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Yone vs Talon Laning Stats

YoneTalon

At 15 minutes

Gold difference
+23
Within the margin of error
95% range −463 to +509
XP difference
+341
Within the margin of error
95% range −68 to +750
CS difference
+8.2
Yone ahead
95% range +1.3 to +15.1
2.95
Kills before 15 min
3.78
3.00
Deaths before 15 min
3.03
1.46
Solo kills before 15 min
1.24
9.8%
First blood
22.0%

Whole-game averages

7.0
CS / min
6.2
1,021
DMG / min
921
13,192
Gold / game
12,262
300
Heal / min
199
1,142
DMG Mitigated / min
709
0.8
CC / min
0.2

Yone vs Talon Win Rate by Game Length

Yone's win rate against Talon by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
4 games
Too few games
20–25 min
3 games
Too few games
25–30 min
14 games
Too few games
30–35 min
13 games
Too few games
35+ min
7 games
Yone vs Talon95% rangeYone usual (Mid)

No game length stands out: Yone's results against Talon in short and long games are within the margin of error of each other.

Yone vs Talon Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenYone gold at 15: +23
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Yone Changes Against Talon

Choices Yone players make noticeably more or less often in this matchup than in their other Mid games.

  • Second Wind
    Usually
    76.4%
    vs Talon
    51.2%
    −25.2 pts61.9% WR here
  • Bone Plating
    Usually
    19.3%
    vs Talon
    41.5%
    +22.2 pts
  • ExhaustFlash
    Exhaust + FlashSummoner spells
    Usually
    25.1%
    vs Talon
    46.3%
    +21.2 pts
  • Shield Bash
    Usually
    12.8%
    vs Talon
    31.7%
    +18.9 pts
  • FlashIgnite
    Flash + IgniteSummoner spells
    Usually
    62.3%
    vs Talon
    43.9%
    −18.4 pts
  • Blade of The Ruined King
    Usually
    49.0%
    vs Talon
    31.7%
    −17.3 pts
  • Lethal Tempo
    Lethal TempoKeystone
    Usually
    76.3%
    vs Talon
    92.7%
    +16.4 pts60.5% WR here
  • Fleet Footwork
    Usually
    17.9%
    vs Talon
    4.9%
    −13.0 pts

Best Yone Build vs Talon

Usual Yone build (Mid)

74.5% win rate · 55 games

Against Talon

Not enough matchup-specific build data: only 7 of 27 Yone games against Talon carried a complete build, which is too few to recommend an item path from. Use Yone's standard build instead.

  • Yone usually completes Immortal Shieldbow first, at 12.4 min (median of 22 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Yone Runes vs Talon

Usual Yone runes (Mid)

Lethal TempoLethal Tempo
Precision
Absorb LifeLegend: AlacrityLast Stand
Resolve
Shield BashBone Plating
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

71.0% win rate · 31 games

Against Talon

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Yone draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Yone matchup data for League of Legends patch 26.20. The table below shows Yone's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Yone build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Yone Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Yone vs Talon FAQ - Patch 26.20

Who wins Yone vs Talon?

Current data slightly favors Yone, but the sample is too limited for a strong conclusion: Yone wins 61.0% of 41 games (95% range 45.7–74.3%).

What is Yone's win rate against Talon?

Yone wins 61.0% of 41 Mid games against Talon on patch 26.20 (95% range 45.7–74.3%). Based on both champions' overall Mid win rates, 51.5% would be expected.

Does Yone counter Talon?

Not clearly. Yone wins 61.0% of 41 games against Talon, and the 95% range (45.7–74.3%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Yone or Talon?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 23, within the margin of error (37 games).

Does Yone outscale Talon?

There are too few games of each length to tell yet.

When is Talon strongest against Yone?

On current data there is no stage of the game where Talon is ahead of Yone beyond the margin of error.

What should Yone build against Talon?

There are not enough games for a matchup-specific core, so use Yone's usual Mid core: Immortal Shieldbow, Blade of The Ruined King, Stormrazor. The biggest change against Talon: Blade of The Ruined King (49.0% usually, 31.7% here).

What runes should Yone use against Talon?

Use Yone's usual Lethal Tempo page (Precision + Resolve); there are too few games for a matchup-specific page. The biggest change against Talon: Second Wind (76.4% usually, 51.2% here).