
- Win Rate
- 49.9%
- Pick Rate
- 18.2%
Scorch vs Gathering Storm vs Waterwalking
- Patch
- 26.19
- Games with rune
- 82,618
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 6, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Cooldown: 10s
- Rune tree
- Sorcery · Row 3
- Cooldown
- 10s
- Win Rate
- 49.9%−0.3 vs row avg
- Pick Rate
- 18.2%
- Best champion
- Hwei · 55.4%
- Most played by
- Lux
Scorch vs alternatives
Patch 26.19 · All ranksYou can take only one rune per row. Here is Scorch against its 2 row alternatives, on the same champions and overall.
On the same champions, Gathering Storm wins 1.1 points more often than Scorch across 180 champion-lane pairs. Scorch and Gathering Storm share a row, so it is a straight either-or choice.
Scorch vs Gathering Storm on the same champions
| Champion | Scorch | Gathering Storm | Δ WR |
|---|---|---|---|
| 51.4% 5,470 | 52.1% 5,186 | −0.7 | |
| 49.6% 5,286 | 54.6% 2,052 | −4.9 | |
| 50.4% 2,225 | 53.1% 3,835 | −2.7 | |
| 48.8% 2,121 | 49.7% 2,499 | −0.8 | |
| 52.5% 6,789 | 51.9% 966 | +0.7 | |
| 49.7% 7,996 | 53.9% 863 | −4.2 | |
| 48.5% 1,459 | 50.1% 1,384 | −1.6 | |
| 52.1% 775 | 52.2% 3,427 | ±0.0 | |
| 53.5% 3,838 | 54.7% 751 | −1.2 | |
| 52.1% 4,251 | 51.5% 697 | +0.6 | |
| 50.9% 799 | 50.1% 2,267 | +0.8 | |
| 52.1% 3,206 | 55.4% 690 | −3.3 |
By lane
| Lane | Scorch | Gathering Storm |
|---|---|---|
| Top | 48.9% 11,798 | 50.8% 10,081 |
| Jungle | 44.1% 1,181 | 49.4% 6,409 |
| Mid | 49.6% 30,169 | 51.1% 12,787 |
| ADC | 50.7% 5,832 | 50.3% 28,077 |
| Support | 50.6% 33,590 | 50.6% 13,634 |
By game length
Per-minute stats
| Stat | Scorch | Gathering Storm |
|---|---|---|
| Damage to champions | 734 | 793 |
| Healing | 191 | 247 |
| Damage mitigated | 519 | 510 |
| Objective damage | 244 | 398 |
| Kills | 0.172 | 0.221 |
| Deaths | 0.209 | 0.216 |
On the same champions, Scorch and Waterwalking are within 0.4 points of each other (25 shared champion-lanes), so pick by playstyle. Scorch and Waterwalking share a row, so it is a straight either-or choice.
Scorch vs Waterwalking on the same champions
| Champion | Scorch | Waterwalking | Δ WR |
|---|---|---|---|
| 50.9% 804 | 51.3% 1,075 | −0.4 | |
| 50.4% 2,225 | 54.9% 182 | −4.6 | |
| 49.5% 525 | 43.3% 240 | +6.2 | |
| 52.1% 4,251 | 45.3% 86 | +6.7 | |
| 50.2% 6,118 | 50.0% 84 | +0.2 | |
| 52.1% 3,206 | 52.9% 70 | −0.8 | |
| 52.3% 537 | 40.8% 76 | +11.5 | |
| 46.3% 854 | 47.8% 69 | −1.6 | |
| 52.5% 6,789 | 50.0% 60 | +2.5 | |
| 42.9% 63 | 48.3% 604 | −5.5 | |
| 45.0% 189 | 51.5% 66 | −6.5 | |
| 48.8% 2,121 | 47.6% 42 | +1.2 |
By lane
| Lane | Scorch | Waterwalking |
|---|---|---|
| Top | 48.9% 11,798 | 47.5% 499 |
| Jungle | 44.1% 1,181 | 50.3% 8,954 |
| Mid | 49.6% 30,169 | 49.0% 365 |
| ADC | 50.7% 5,832 | — 95 |
| Support | 50.6% 33,590 | 50.2% 1,611 |
By game length
Per-minute stats
| Stat | Scorch | Waterwalking |
|---|---|---|
| Damage to champions | 734 | 624 |
| Healing | 191 | 491 |
| Damage mitigated | 519 | 1,051 |
| Objective damage | 244 | 775 |
| Kills | 0.172 | 0.208 |
| Deaths | 0.209 | 0.212 |
Same-champion difference: for every champion and lane with 30+ games on both runes, the win-rate gap, weighted by the smaller sample. This removes the bias of each rune's champion mix.
Scorch and its alternatives
All candidates at a glance. The same-champion column shows how each alternative does against Scorch on the champions that take both.
| Rune | Win Rate | Pick Rate | vs this rune (same champions) | Shared champions |
|---|---|---|---|---|
| 49.9% | 18.2% | — | — | |
| 50.5% | 15.6% | +1.1 | 180 | |
| 50.0% | 2.5% | +0.4 | 25 |
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Scorch vs other runes – Patch 26.19
Scorch vs Gathering Storm: which is better?
On the same champions, Gathering Storm wins 1.1 points more often than Scorch across 180 champion-lane pairs. Across all games: Scorch 49.9%, Gathering Storm 50.5%. Scorch and Gathering Storm share a row, so it is a straight either-or choice.
Scorch vs Waterwalking: which is better?
On the same champions, Scorch and Waterwalking are within 0.4 points of each other (25 shared champion-lanes), so pick by playstyle. Across all games: Scorch 49.9%, Waterwalking 50.0%. Scorch and Waterwalking share a row, so it is a straight either-or choice.