Path of Exile 2 Unique Gloves
Every unique Gloves in Path of Exile 2 0.5.5f — 37 items on 35 base types — with all their mods and roll ranges, so you can compare them side by side.
- Unique gloves
- 37In the 0.5.5f client
- Base types used
- 35Different bases they roll on
- Grant a skill
- 3With a built-in skill gem
Unique | Key mods | Mods | League |
|---|---|---|---|
| (50–70)% increased Armour and Evasion (5–10)% increased Attack Speed +(20–30) to Intelligence +1 more | 4 | — | |
| (150–200)% increased Armour +(100–150) to maximum Life Leech 10% of Physical Attack Damage as Life +2 more | 5 | — | |
| (40–60)% increased Armour and Evasion (40–50)% increased Rarity of Items found Lose 2% of maximum Life on Kill | 3 | — | |
| +(60–100) to Evasion Rating +(30–50) to maximum Energy Shield Gain (25–35) Mana per enemy killed +3 more | 6 | — | |
| +20 to maximum Energy Shield +(10–20) to Intelligence +(5–15)% to Fire Resistance +2 more | 5 | — | |
| (50–80)% increased Energy Shield (20–40)% increased Fire Damage (10–20)% reduced Cold Damage +3 more | 6 | — | |
| (100–150)% increased Armour and Evasion (5–10)% increased Attack Speed +(17–23)% to Chaos Resistance +3 more | 6 | Dawn of the Hunt | |
| (100–150)% increased Armour and Evasion (5–10)% increased Attack Speed Gain (20–30) Life per enemy killed +2 more | 5 | — | |
| +(40–60) to maximum Energy Shield +(80–120) to maximum Life (6–12)% increased Cast Speed +1 more | 4 | — | |
| +(20–30) to maximum Energy Shield 100% increased Spell Damage (15–25)% reduced Cast Speed +1 more | 4 | — | |
| (60–100)% increased Armour (20–30)% increased Critical Damage Bonus Critical Hits inflict Impale +2 more | 5 | Dawn of the Hunt | |
| (150–200)% increased Armour +(20–30) to Strength Gain (30–50) Life per enemy killed +2 more | 5 | Dawn of the Hunt | |
| (50–70)% increased Evasion and Energy Shield Adds 1 to (30–50) Lightning damage to Attacks +(15–25) to Intelligence +2 more | 5 | Dawn of the Hunt | |
| Has 8 to 12 Physical damage, +3 to +4 per Boss's Face Broken (30–50)% increased Stun Buildup 1% more Unarmed Damage per 5 Strength +4 more | 7 | Runes of Aldur | |
| (40–60)% increased Armour and Energy Shield 20% increased Rarity of Items found Your other Modifiers to Rarity of Items found do not apply +4 more | 7 | — | |
| (30–50)% increased Evasion Rating Adds (3–5) to (6–8) Cold damage to Attacks +(20–30)% to Cold Resistance +2 more | 5 | — | |
| +(15–25) to Dexterity +(15–25) to Intelligence 1% increased Attack Speed per 20 Dexterity +1 more | 4 | — | |
| (300–400)% increased Armour Gain (3–6) Rage on Hit Gain a random Charge on reaching Maximum Rage, no more than once every (3–6) seconds +1 more | 4 | — | |
| (200–300)% increased Evasion Rating (7–17)% increased Attack Speed +(13–23) to Dexterity +3 more | 6 | Runes of Aldur | |
| (40–60)% increased Evasion Rating +(60–100) to Accuracy Rating +(5–10) to Intelligence +2 more | 5 | — | |
| 50% increased Armour and Evasion Adds (2–3) to (5–6) Physical Damage to Attacks +(30–50) to maximum Life +2 more | 5 | — | |
| (30–60)% increased Evasion and Energy Shield +(30–50) to maximum Life (20–30)% increased Critical Damage Bonus +2 more | 5 | — | |
| (30–50)% increased Energy Shield +(10–20) to Dexterity (10–15)% reduced Attack and Cast Speed +1 more | 4 | — | |
| (60–100)% increased Energy Shield +(60–100) to maximum Mana (10–15)% increased Rarity of Items found +2 more | 5 | Dawn of the Hunt | |
| (10–15)% increased Skill Speed +(15–25) to Armour +(40–60) to maximum Life +2 more | 5 | — | |
| (60–80)% increased Evasion Rating (20–30)% increased Critical Hit Chance 5% increased Attack Speed +3 more | 6 | — | |
| (60–100)% increased Energy Shield (30–50)% increased Critical Hit Chance +(10–20) to Intelligence +3 more | 6 | Dawn of the Hunt | |
| +(15–25) to Evasion Rating Adds (3–5) to (8–10) Physical Damage to Attacks (10–15)% increased Critical Damage Bonus +1 more | 4 | — | |
| Gain (5–10)% of Elemental Damage as Extra Cold Damage Gain (5–10)% of Elemental Damage as Extra Fire Damage Gain (5–10)% of Elemental Damage as Extra Lightning Damage +3 more | 6 | — | |
| (30–50)% increased Evasion and Energy Shield (4–6)% increased Attack Speed Cannot inflict Elemental Ailments +2 more | 5 | — | |
| (30–50)% increased Armour and Energy Shield You cannot be Chilled for 6 seconds after being Chilled You cannot be Frozen for 6 seconds after being Frozen +3 more | 6 | — | |
| (10–15)% increased Skill Speed (150–200)% increased Armour, Evasion and Energy Shield Immobilise enemies at 50% buildup instead of 100% +1 more | 4 | — | |
| (40–60)% increased Evasion Rating +(7–17)% to Chaos Resistance (6–10) Life Regeneration per second +2 more | 5 | — | |
| (200–300)% increased Armour and Energy Shield +100 to maximum Life 100% increased Attribute Requirements +4 more | 7 | Dawn of the Hunt | |
| (1–111)% increased Evasion and Energy Shield (1–11)% increased Attack Speed +(1–33)% to Lightning Resistance +2 more | 5 | Rise of the Abyssal | |
| (30–60)% increased Armour Adds (6–10) to (12–16) Physical Damage to Attacks 5% reduced Attack Speed +3 more | 6 | — | |
| (50–100)% increased Armour and Evasion (5–10)% increased Attack Speed +(20–30) to Strength +3 more | 6 | Dawn of the Hunt |
Game data: Path of Exile 2 client · Unique mods: MetaBot item data · How we source this
There are 37 unique gloves in Path of Exile 2 0.5.5f, on 35 different base types — for example Aerisvane's Wings, Atziri's Acuity, Aurseize. 3 of them grant a skill. Open any item for its full tooltip, roll ranges, base stats and the other uniques that share its base.
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Unique gloves FAQ — PoE 2 0.5.5f
How many unique gloves are in PoE 2?
Path of Exile 2 0.5.5f has 37 unique gloves on 35 base types.
Which unique gloves grant a skill?
3: Atziri's Acuity, Horror's Flight, Thunderfist.
How do I get a specific unique Gloves?
Most drop at random once the area level is high enough for their base. A few come only from bosses or league content — check the item's page for a recorded source.
Do unique gloves keep their base's stats?
Yes. A unique uses its base type's defences or damage and attribute requirements, then adds its own fixed mods. Each page shows the base stats in the tooltip.
