
- Win Rate
- 33.7%
- Pick Rate
- 3.2%
- Δ vs Avg
- +19.4
Calculated Gamble Skill
- Type
- Skill
- Rarity
- Uncommon
- Cost
- 0
- Class
- Silent
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Discard your Hand, then draw that many cards.
Is Calculated Gamble good in Slay the Spire 2?
In Slay the Spire 2, Calculated Gamble is an uncommon skill from the Silent card pool. Its effect: Discard your Hand, then draw that many cards. Performance-wise it’s a solid if unspectacular include, rated C tier overall.
Over 866 tracked runs its win rate sits at 33.7%, 19.4% ahead of the 14.3% all-deck baseline. It sees niche play, included in only 3.2% of eligible runs. When it is actually offered players take it 34.3% of the time, and that looks correct: those runs win 33.9% against 27.0% for runs that passed, a +6.8% pick lift over 729 decided runs. Within Necrobinder runs it’s drafted 0.3% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.2 copies on average.
Its standout pairing so far is Mad Science, which lifts its win rate by +30.4% when the two share a deck. On the relic side, Sword of Jade is its standout companion, worth a +36.8% win-rate swing alongside it. It costs 0 energy, gets upgraded 29.0% of the time, and tends to be picked up near floor 17.
Of the runs that drafted it, 290 ended in victory against 571 deaths and 5 abandons. Its most common run-ender is Knowledge Demon Boss, finishing 5.5% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Calculated Gamble fits a Silent deck.
Calculated Gamble Win Rate & Pick Rate
At a 33.7% win rate, Calculated Gamble runs 19.4% ahead of the 14.3% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Calculated Gamble
Across the 866 tracked runs that drafted Calculated Gamble, 290 ended in a win and 576 in a loss — a 33.5% win share, counting abandons as losses.
- Wins 33.5%
- Losses 66.5%
Pick or Skip: Calculated Gamble
Players take Calculated Gamble in 34.3% of the 2337 offers it appears in; those runs win 33.9% against 27.0% for runs that passed, a pick lift of +6.8% over 729 decided runs.
Taken 801 times out of 2337 offers.
Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.
Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.
When to Pick Up Calculated Gamble
Of the 4 pickup windows recorded for Calculated Gamble, Act 3 is the best: 60.0% across 130 runs.
Win rate of runs by the act Calculated Gamble entered the deck. Acts that have not reached the sample floor show their run count only.
Best Cards to Pair with Calculated Gamble
Calculated Gamble’s strongest card pairings so far are Mad Science (+30.4%), Flanking (+28.1%), and Apotheosis (+24.2%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Calculated Gamble Win Rate by Class
Of the 2 classes that draft Calculated Gamble, it performs best with Necrobinder (66.7%) and Silent (33.0%).
Best Relics for Calculated Gamble
The relics that swing Calculated Gamble’s win rate the most are Sword of Jade (+36.8%), Sai (+33.1%), and History Course (+31.8%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Calculated Gamble Card Details
A 0-energy uncommon skill, Calculated Gamble is upgraded 29.0% of the time and tends to enter the deck around floor 17.
Discard your Hand, then draw that many cards.
What Ends Runs with Calculated Gamble
Runs holding Calculated Gamble end most often against Knowledge Demon Boss (5.5%), Aeonglass Boss (4.5%), and Queen Boss (4.5%) — the share of its runs each accounts for is shown.
- Knowledge Demon Boss5.5% of runs
- Aeonglass Boss4.5% of runs
- Queen Boss4.5% of runs
- Test Subject Boss4.5% of runs
- Kaiser Crab Boss3.5% of runs
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Calculated Gamble – Frequently Asked Questions
Is Calculated Gamble good in Slay the Spire 2?
Across 866 tracked runs, Calculated Gamble has a 33.7% win rate — +19.4% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Calculated Gamble do in Slay the Spire 2?
Calculated Gamble costs 0 energy. Discard your Hand, then draw that many cards.
What class is Calculated Gamble in Slay the Spire 2?
Calculated Gamble is an Uncommon Silent Skill.
Is Calculated Gamble worth upgrading in Slay the Spire 2?
Calculated Gamble can be upgraded at a rest site to improve its effect.
What is the best relic for Calculated Gamble?
In tracked runs, Calculated Gamble has performed best alongside Sword of Jade, which lifts its win rate by +36.8% over 26 runs together.
Should I take Calculated Gamble when it is offered?
Players take Calculated Gamble in 34.3% of its 2337 recorded offers. Runs that picked it win 33.9% (729 decided runs) against 27.0% for runs that skipped it (1046 decided runs) — a +6.9% difference, and a +6.8% pick lift once sample size is accounted for.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.