
- Win Rate
- 15.5%
- Avg Floor
- 24.1
- Avg Run Time
- 34 min
The Necrobinder Class
- Starting HP
- 66
- Starting Gold
- 99
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
A Spireborn lich who seeks revenge. Calls upon her trusty left hand, Osty, in combat.
Is The Necrobinder good in Slay the Spire 2?
In Slay the Spire 2, The Necrobinder is one of the five classes you can climb the spire with, beginning each run at 66 HP. Its identity: A Spireborn lich who seeks revenge. Calls upon her trusty left hand, Osty, in combat. It’s a middle-of-the-pack class right now at a 15.5% win rate.
Over 3624 tracked runs its win rate sits at 15.5%, 1.7% ahead of the 13.8% all-class average. On average its runs climb to floor 24.1. Expect about a 34-minute run, finishing with some 22.1 cards and 8.6 relics.
The standout card in its decks is Afterimage, which wins 72.7% of the runs it appears in. Another high performer is Adrenaline, winning 70.0% of its runs. On the relic side, History Course has been its strongest pickup, posting a 86.4% win rate. Winning runs tend to finish with around 7 HP to spare, near ascension 4.7.
Across those runs it banked 552 wins against 3006 deaths and 66 abandons. Its most common run-ender is Decimillipede Elite, which closes out 4.6% of its runs. See the best cards, relics, and biggest threats below for a full read on how to climb with The Necrobinder.
The Necrobinder Win Rate
At a 15.5% win rate, The Necrobinder runs 1.7% ahead of the 13.8% cross-class average — the bars below put the two side by side.
Run Outcomes for The Necrobinder
Across the 3624 tracked The Necrobinder runs, 552 ended in a win and 3072 in a loss — a 15.2% win share, counting abandons as losses.
- Wins 15.2%
- Losses 84.8%
Best Cards for The Necrobinder
Ranked by win rate, The Necrobinder performs best with the cards Afterimage (72.7%), Adrenaline (70.0%), and Apotheosis (64.0%).
Based on small samples — treat these as early signals, not final verdicts.
Best Relics for The Necrobinder
The relics with the best win rate for The Necrobinder are History Course (86.4%), Iron Club (84.6%), and Sword of Jade (76.7%), each shown with its win rate.
Based on small samples — treat these as early signals, not final verdicts.
Gold Curve: The Necrobinder
Winning The Necrobinder runs hold 319 gold at floor 45 while runs that died hold 190, a difference of 129.
- Winning runs 319 gold at floor 45
- Runs that died 190 gold at floor 45
Average gold in hand at each checkpoint floor, comparing {name} runs that went on to win with runs that died. Floors are sampled every fifth map point.
A floor only appears once at least 10 recorded runs reached it, so the chart stops where the data thins out — not where runs end.
Deck Size Curve: The Necrobinder
At floor 45, winning The Necrobinder runs are running 30.9 cards against 30.0 for runs that died.
- Winning runs 30.9 cards at floor 45
- Runs that died 30.0 cards at floor 45
Running deck size at each checkpoint floor — the starting deck plus cards gained, minus cards removed.
Rest Site Choices
Across every recorded rest site, Smith leads on 58240 uses at 21.6%, with Heal next on 57079 uses at 19.3%.
Rest-site decisions are recorded across every class, not only The Necrobinder, because the choice itself is class-independent.
The bars show how often each option is taken. A win rate is only shown for the options with enough runs behind them — Smith and Heal; everything below them is reported as counts.
Mend is left out entirely: every recorded use of it comes from a co-op run, and co-op runs win far more often for reasons that have nothing to do with the rest choice, so its win rate would be misleading next to the others.
Potion Picks
Ranked by pick lift, Foul Potion leads at +10.1% with 80.4% of its offers taken, followed by Potion of Doom at +9.7%.
Potion offers are recorded across every class. Ranked by pick lift rather than raw win rate.
Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.
Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.
The Necrobinder Details
Starting at 66 HP and 99 gold, The Necrobinder averages floor 24.1 per run with roughly 22.1 cards by the end.
A Spireborn lich who seeks revenge. Calls upon her trusty left hand, Osty, in combat.
What Ends The Necrobinder Runs
Runs as The Necrobinder end most often against Decimillipede Elite (4.6%), Knowledge Demon Boss (3.8%), and Phrog Parasite Elite (3.5%) — the share of its runs each accounts for is shown.
- Decimillipede Elite4.6% of runs
- Knowledge Demon Boss3.8% of runs
- Phrog Parasite Elite3.5% of runs
- Infested Prisms Elite3.2% of runs
- Bygone Effigy Elite3.0% of runs
Get the Winning Edge
Real-time overlays, automatic match tracking, and exclusive tools — everything you need to climb, free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
The Necrobinder – Frequently Asked Questions
Is The Necrobinder good in Slay the Spire 2?
Across 3624 tracked runs, The Necrobinder clears the spire 15.5% of the time — +1.7% above the average class. That reflects how often The Necrobinder runs end in victory.
What is The Necrobinder’s starting HP in Slay the Spire 2?
The Necrobinder starts each run with 66 HP and 99 gold.
What are the best cards for The Necrobinder in Slay the Spire 2?
Some of the strongest cards for The Necrobinder right now are Afterimage, Adrenaline, Apotheosis.
How does The Necrobinder play in Slay the Spire 2?
A Spireborn lich who seeks revenge. Calls upon her trusty left hand, Osty, in combat. The Necrobinder decks average 22.1 cards and 8.6 relics by the end of a run.
What is The Necrobinder’s win rate in Slay the Spire 2?
The Necrobinder has a 15.5% win rate across 3624 tracked runs, reaching floor 24.1 on average.
How much gold should I have as The Necrobinder?
By floor 45, winning The Necrobinder runs are holding about 319 gold and running 30.9 cards, while runs that died hold 190 gold with 30.0 cards. Use the checkpoint chart as a benchmark rather than a target — the difference is usually spending pattern, not raw income.
What is the best rest site choice in Slay the Spire 2?
Smith is the most-taken rest option with 58240 recorded uses and a 21.6% win rate, ahead of Heal on 57079 uses and 19.3%. The remaining options are taken too rarely to support a win rate and are reported as counts only; Mend is excluded because it only appears in co-op runs.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.