
- Win Rate
- 54.7%
- Pick Rate
- 3.8%
- Δ vs Avg
- +41.2
Mad Science Attack
- Type
- Attack
- Rarity
- Event
- Cost
- 1
- Class
- Event
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
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Is Mad Science good in Slay the Spire 2?
In Slay the Spire 2, Mad Science is an event attack from the Event card pool. Its effect: Skill|Power):Deal 12 damage|Skill|Power): ???| ???|???} Right now it’s a premium pick that sits at B tier — one of the better cards you can add to a deck this run.
Over 632 tracked runs its win rate sits at 54.7%, 41.2% ahead of the 13.5% all-deck baseline. It sees niche play, included in only 3.8% of eligible runs. Within Regent runs it’s drafted 4.2% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.
Its standout pairing so far is Quasar, which lifts its win rate by +24.3% when the two share a deck. On the relic side, Astrolabe is its standout companion, worth a +21.1% win-rate swing alongside it. It costs 1 energy, gets upgraded 30.1% of the time, and tends to be picked up near floor 39.
Of the runs that drafted it, 345 ended in victory against 286 deaths and 1 abandons. Its most common run-ender is Test Subject Boss, finishing 13.1% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Mad Science fits a Event deck.
Mad Science Win Rate & Pick Rate
At a 54.7% win rate, Mad Science runs 41.2% ahead of the 13.5% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Mad Science
Across the 632 tracked runs that drafted Mad Science, 345 ended in a win and 287 in a loss — a 54.6% win share, counting abandons as losses.
- Wins 54.6%
- Losses 45.4%
When to Pick Up Mad Science
Of the 1 pickup windows recorded for Mad Science, Act 3 is the best: 54.7% across 632 runs.
Win rate of runs by the act Mad Science entered the deck. Acts that have not reached the sample floor show their run count only.
Mad Science Win Rate by Class
Of the 5 classes that draft Mad Science, it performs best with Regent (61.0%), Silent (59.4%), and Necrobinder (57.3%).
Mad Science Card Details
A 1-energy event attack, Mad Science is upgraded 30.1% of the time and tends to enter the deck around floor 39.
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What Ends Runs with Mad Science
Runs holding Mad Science end most often against Test Subject Boss (13.1%), Queen Boss (13.0%), and Aeonglass Boss (10.0%) — the share of its runs each accounts for is shown.
- Test Subject Boss13.1% of runs
- Queen Boss13.0% of runs
- Aeonglass Boss10.0% of runs
- Knights Elite1.4% of runs
- Fabricator Normal1.4% of runs
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Mad Science – Frequently Asked Questions
Is Mad Science good in Slay the Spire 2?
Across 632 tracked runs, Mad Science has a 54.7% win rate — +41.2% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Mad Science do in Slay the Spire 2?
Mad Science costs 1 energy. Skill|Power):Deal 12 damage|Skill|Power): ???| ???|???}
What class is Mad Science in Slay the Spire 2?
Mad Science is an Event Event Attack.
Is Mad Science worth upgrading in Slay the Spire 2?
Mad Science can be upgraded at a rest site to improve its effect.
What is the best relic for Mad Science?
In tracked runs, Mad Science has performed best alongside Astrolabe, which lifts its win rate by +21.1% over 17 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.