Entropy
Win Rate
37.0%
Pick Rate
0.4%
Δ vs Avg
+23.0

EntropyPower

Rare
TypePower
RarityRare
Cost1
ClassColorless
MethodologyData Methodology

At the start of your turn, Transform cards in your Hand.

Is Entropy good in Slay the Spire 2?

In Slay the Spire 2, Entropy is a rare power from the Colorless card pool. Its effect: At the start of your turn, Transform cards in your Hand. Right now it’s a premium pick that sits at B tier — one of the better cards you can add to a deck this run.

Over 47 tracked runs its win rate sits at 37.0%, 23.0% ahead of the 13.9% all-deck baseline. It sees niche play, included in only 0.4% of eligible runs. It is taken in 0.9% of the 919 offers recorded so far, split 8 runs that took it against 855 that passed — not yet enough decided runs on either side for a pick-versus-skip win rate. Within Silent runs it’s drafted 0.5% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.2 copies on average.

Its standout pairing so far is Ascender's Bane, which lifts its win rate by -5.5% when the two share a deck. It costs 1 energy, gets upgraded 36.8% of the time, and tends to be picked up near floor 22.

Of the runs that drafted it, 17 ended in victory against 29 deaths and 1 abandons. Its most common run-ender is Entomancer Elite, finishing 8.5% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Entropy fits a Colorless deck.

Entropy Win Rate & Pick Rate

At a 37.0% win rate, Entropy runs 23.0% ahead of the 13.9% all-deck baseline — the bars below put the two side by side.

Win rate37.0%
Average deck13.9%
+23.0% vs averagePick rate: 0.4%47 runs

Run Outcomes with Entropy

Across the 47 tracked runs that drafted Entropy, 17 ended in a win and 30 in a loss — a 36.2% win share, counting abandons as losses.

  • Wins 36.2%
  • Losses 63.8%

Pick or Skip: Entropy

Across 919 offers Entropy has a 0.9% pick rate; the 8 runs that took it and 855 that left it are still below the sample floor, so no win rate is shown.

Pick rate when offered0.9%919 offers

Taken 8 times out of 919 offers.

Win rate when pickedNot enough data—8 runs
Win rate when skipped26.6%846 runs
Pick lift: +10.4%Limited sample

A win rate is only shown once that side clears the sample floor. Below it you get the run counts and nothing else — a 0% here would be a reporting artefact, not a result.

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Entropy

Of the 3 pickup windows recorded for Entropy, Act 3 is the best: 62.5% across 17 runs.

Act 123.8%21 runs
Act 2Not enough data—9 runs
Act 362.5%17 runs

Win rate of runs by the act Entropy entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Entropy

Entropy’s strongest card pairings so far are Ascender's Bane (-5.5%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Entropy Win Rate by Class

Of the 2 classes that draft Entropy, it performs best with Silent (42.9%) and Necrobinder (41.7%).

Entropy Card Details

A 1-energy rare power, Entropy is upgraded 36.8% of the time and tends to enter the deck around floor 22.

At the start of your turn, Transform cards in your Hand.

Cost1
TypePower
RarityRare
ClassColorless
Avg copies / deck1.2
Upgraded36.8%
Typical pickup floor22

What Ends Runs with Entropy

Runs holding Entropy end most often against Entomancer Elite (8.5%), Queen Boss (6.4%), and Decimillipede Elite (6.4%) — the share of its runs each accounts for is shown.

  • Entomancer Elite8.5% of runs
  • Queen Boss6.4% of runs
  • Decimillipede Elite6.4% of runs
  • Aeonglass Boss6.4% of runs
  • The Kin Boss4.3% of runs
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Entropy – Frequently Asked Questions

Is Entropy good in Slay the Spire 2?

Across 47 tracked runs, Entropy has a 37.0% win rate — +23.0% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Entropy do in Slay the Spire 2?

Entropy costs 1 energy. At the start of your turn, Transform cards in your Hand.

What class is Entropy in Slay the Spire 2?

Entropy is a Rare Colorless Power.

Is Entropy worth upgrading in Slay the Spire 2?

Entropy can be upgraded at a rest site to improve its effect.

Should I take Entropy when it is offered?

Entropy is taken in 0.9% of its 919 recorded offers, with 8 runs picking it and 855 passing. That is not yet enough decided runs on either side to publish a win rate, so treat the pick rate as the only reliable number here.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.