
HellraiserPower
Whenever you draw a card containing “Strike”, it is played against a random enemy.
Is Hellraiser good in Slay the Spire 2?
In Slay the Spire 2, Hellraiser is a rare power from the Ironclad card pool. Its effect: Whenever you draw a card containing “Strike”, it is played against a random enemy. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.
Over 63 tracked runs its win rate sits at 27.1%, 8.2% ahead of the 19.0% all-deck baseline. It sees niche play, included in only 1.7% of eligible runs. Within Ironclad runs it’s drafted 8.8% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.0 copies on average.
Its standout pairing so far is Not Yet, which lifts its win rate by +21.1% when the two share a deck. On the relic side, Vajra is its standout companion, worth a +24.0% win-rate swing alongside it. It costs 2 energy, gets upgraded 54.7% of the time, and tends to be picked up near floor 16.
Upgrading the card adds -1 EnergyCost to its stat line. Of the runs that drafted it, 16 ended in victory against 43 deaths and 4 abandons. Its most common run-ender is Knowledge Demon Boss, finishing 7.9% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Hellraiser fits a Ironclad deck.
Hellraiser Win Rate & Pick Rate
At a 27.1% win rate, Hellraiser runs 8.2% ahead of the 19.0% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Hellraiser
Across the 63 tracked runs that drafted Hellraiser, 16 ended in a win and 47 in a loss — a 25.4% win share, counting abandons as losses.
- Wins 25.4%
- Losses 74.6%
Best Cards to Pair with Hellraiser
Hellraiser’s strongest card pairings so far are Not Yet (+21.1%), Infernal Blade (+14.4%), and Ashen Strike (+14.4%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Best Relics for Hellraiser
The relics that swing Hellraiser’s win rate the most are Vajra (+24.0%), Whetstone (+21.6%), and Lantern (+19.1%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Hellraiser Card Details
A 2-energy rare power, Hellraiser is upgraded 54.7% of the time and tends to enter the deck around floor 16.
Whenever you draw a card containing “Strike”, it is played against a random enemy.
Upgrade: -1 EnergyCost
What Ends Runs with Hellraiser
Runs holding Hellraiser end most often against Knowledge Demon Boss (7.9%), Queen Boss (6.3%), and Test Subject Boss (6.3%) — the share of its runs each accounts for is shown.
- Knowledge Demon Boss7.9% of runs
- Queen Boss6.3% of runs
- Test Subject Boss6.3% of runs
- Doormaker Boss4.8% of runs
- Decimillipede Elite4.8% of runs
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Hellraiser – Frequently Asked Questions
Is Hellraiser good in Slay the Spire 2?
Across 63 tracked runs, Hellraiser has a 27.1% win rate — +8.2% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Hellraiser do in Slay the Spire 2?
Hellraiser costs 2 energy. Whenever you draw a card containing “Strike”, it is played against a random enemy.
What class is Hellraiser in Slay the Spire 2?
Hellraiser is a Rare Ironclad Power.
Is Hellraiser worth upgrading in Slay the Spire 2?
Players upgrade Hellraiser in 54.7% of runs. Upgrading it grants -1 EnergyCost.
What is the best relic for Hellraiser?
In tracked runs, Hellraiser has performed best alongside Vajra, which lifts its win rate by +24.0% over 9 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.