The Ironclad
Win Rate
16.3%
Avg Floor
25.3
Avg Run Time
34 min

The IroncladClass

Starting HP80
Starting Gold99
MethodologyData Methodology

The last soldier of the Ironclads. Crushes foes with sword and flame against his will.

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Is The Ironclad good in Slay the Spire 2?

The Ironclad is one of the five playable classes in Slay the Spire 2, starting each run with 80 HP and 99 gold. In the lore and on the table: The last soldier of the Ironclads. Crushes foes with sword and flame against his will. It’s currently one of the stronger classes to climb with, posting a 16.3% win rate that leads the pack.

Across 49 recorded runs it clears the spire 16.3% of the time, comfortably clear of the 12.6% cross-class baseline, by 3.7%. A typical run reaches floor 25.3 before it ends. Runs last around 34 minutes and end with roughly 21.0 cards and 8.2 relics in the deck.

Its best-performing card so far is Ascender's Bane, at a 33.3% win rate. Close behind is Tremble, at a 29.4% win rate. Its best relic so far is War Paint, at 71.4%. Its runs average roughly 7 ending HP and reach about ascension 1.5.

That breaks down to 7 victories, 36 deaths, and 6 abandoned runs. The encounter that ends the most of its runs is The Insatiable Boss, responsible for 8.2% of them. Read on for The Ironclad’s best cards, relics, and matchups to build a winning run.

The Ironclad Win Rate

The Ironclad’s 16.3% win rate clears the 12.6% cross-class average by 3.7%, the gap charted below.

Win rate16.3%
All classes12.6%
+3.7% vs averageAvg floor: 25.349 runs

Run Outcomes for The Ironclad

The Ironclad has 7 wins and 42 losses over 49 tracked runs (14.3% won); abandoned runs count as losses.

  • Wins 14.3%
  • Losses 85.7%

Best Cards for The Ironclad

The Ironclad’s highest win-rate cards so far are Ascender's Bane (33.3%), Tremble (29.4%), and Bludgeon (25.0%), each shown with its win rate.

Based on small samples — treat these as early signals, not final verdicts.

Best Relics for The Ironclad

The Ironclad’s strongest relics by win rate are War Paint (71.4%), Eternal Feather (60.0%), and Happy Flower (60.0%).

Based on small samples — treat these as early signals, not final verdicts.

The Ironclad Details

The Ironclad starts each run with 80 HP and 99 gold; its runs reach floor 25.3 on average and last about 34 minutes.

The last soldier of the Ironclads. Crushes foes with sword and flame against his will.

Starting HP80
Starting Gold99
Avg Floor25.3
Avg Run Time34 min
Avg deck size21.0
Avg relics8.2
Avg ascension1.5

What Ends The Ironclad Runs

The Ironclad’s most common run-enders are The Insatiable Boss (8.2%), Knowledge Demon Boss (6.1%), and Lagavulin Matriarch Boss (6.1%).

  • The Insatiable Boss8.2% of runs
  • Knowledge Demon Boss6.1% of runs
  • Lagavulin Matriarch Boss6.1% of runs
  • Soul Fysh Boss4.1% of runs
  • Entomancer Elite4.1% of runs

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The Ironclad – Frequently Asked Questions

Is The Ironclad good in Slay the Spire 2?

Across 49 tracked runs, The Ironclad clears the spire 16.3% of the time — +3.7% above the average class. That reflects how often The Ironclad runs end in victory.

What is The Ironclad’s starting HP in Slay the Spire 2?

The Ironclad starts each run with 80 HP and 99 gold.

What are the best cards for The Ironclad in Slay the Spire 2?

Some of the strongest cards for The Ironclad right now are Ascender's Bane, Tremble, Bludgeon.

How does The Ironclad play in Slay the Spire 2?

The last soldier of the Ironclads. Crushes foes with sword and flame against his will. The Ironclad decks average 21.0 cards and 8.2 relics by the end of a run.

What is The Ironclad’s win rate in Slay the Spire 2?

The Ironclad has a 16.3% win rate across 49 tracked runs, reaching floor 25.3 on average.

See Also

Compare The Ironclad with the rest of the Slay the Spire 2 classes, cards, and relics below.