The Defect
Win Rate
11.1%
Avg Floor
28.3
Avg Run Time
39 min

The DefectClass

Starting HP75
Starting Gold99
MethodologyData Methodology

An automaton eternally modifying itself to survive. Deploys Orb technology when it must fight.

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Is The Defect good in Slay the Spire 2?

In Slay the Spire 2, The Defect is one of the five classes you can climb the spire with, beginning each run at 75 HP. Its identity: An automaton eternally modifying itself to survive. Deploys Orb technology when it must fight. It’s a middle-of-the-pack class right now at a 11.1% win rate.

Over 28 tracked runs its win rate sits at 11.1%, 1.5% short of the 12.6% all-class average. On average its runs climb to floor 28.3. Expect about a 39-minute run, finishing with some 26.3 cards and 9.1 relics.

The standout card in its decks is Dualcast, which wins 8.3% of the runs it appears in. Another high performer is Hotfix, winning 8.3% of its runs. On the relic side, Centennial Puzzle has been its strongest pickup, posting a 40.0% win rate. Winning runs tend to finish with around 2 HP to spare, near ascension 2.3.

Across those runs it banked 3 wins against 24 deaths and 1 abandons. Its most common run-ender is Kaiser Crab Boss, which closes out 17.9% of its runs. See the best cards, relics, and biggest threats below for a full read on how to climb with The Defect.

The Defect Win Rate

At a 11.1% win rate, The Defect runs 1.5% behind the 12.6% cross-class average — the bars below put the two side by side.

Win rate11.1%
All classes12.6%
-1.5% vs averageAvg floor: 28.328 runs

Run Outcomes for The Defect

Across the 28 tracked The Defect runs, 3 ended in a win and 25 in a loss — a 10.7% win share, counting abandons as losses.

  • Wins 10.7%
  • Losses 89.3%

Best Cards for The Defect

Ranked by win rate, The Defect performs best with the cards Dualcast (8.3%), Hotfix (8.3%), and Strike (8.3%).

Based on small samples — treat these as early signals, not final verdicts.

Best Relics for The Defect

The relics with the best win rate for The Defect are Centennial Puzzle (40.0%), Ornamental Fan (40.0%), and Meal Ticket (28.6%), each shown with its win rate.

Based on small samples — treat these as early signals, not final verdicts.

The Defect Details

Starting at 75 HP and 99 gold, The Defect averages floor 28.3 per run with roughly 26.3 cards by the end.

An automaton eternally modifying itself to survive. Deploys Orb technology when it must fight.

Starting HP75
Starting Gold99
Avg Floor28.3
Avg Run Time39 min
Avg deck size26.3
Avg relics9.1
Avg ascension2.3

What Ends The Defect Runs

Runs as The Defect end most often against Kaiser Crab Boss (17.9%), The Kin Boss (10.7%), and The Insatiable Boss (7.1%) — the share of its runs each accounts for is shown.

  • Kaiser Crab Boss17.9% of runs
  • The Kin Boss10.7% of runs
  • The Insatiable Boss7.1% of runs
  • Queen Boss7.1% of runs
  • Knowledge Demon Boss7.1% of runs

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The Defect – Frequently Asked Questions

Is The Defect good in Slay the Spire 2?

Across 28 tracked runs, The Defect clears the spire 11.1% of the time — +1.5% below the average class. That reflects how often The Defect runs end in victory.

What is The Defect’s starting HP in Slay the Spire 2?

The Defect starts each run with 75 HP and 99 gold.

What are the best cards for The Defect in Slay the Spire 2?

Some of the strongest cards for The Defect right now are Dualcast, Hotfix, Strike.

How does The Defect play in Slay the Spire 2?

An automaton eternally modifying itself to survive. Deploys Orb technology when it must fight. The Defect decks average 26.3 cards and 9.1 relics by the end of a run.

What is The Defect’s win rate in Slay the Spire 2?

The Defect has a 11.1% win rate across 28 tracked runs, reaching floor 28.3 on average.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.