Rainbow
Win Rate
24.3%
Pick Rate
1.1%
Δ vs Avg
+5.4

RainbowSkill

Rare
TypeSkill
RarityRare
Cost2
ClassDefect
MethodologyData Methodology

Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark.

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Is Rainbow good in Slay the Spire 2?

Rainbow is a rare Defect skill in Slay the Spire 2. In combat it resolves as: Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.

Across 43 recorded runs, decks running it win 24.3% of the time, comfortably clear of the 18.9% average, by 5.4%. It’s a more selective pick, turning up in just 1.1% of decks that could run it. Defect players keep it in 7.4% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.

It performs best next to White Noise — together they post a +11.9% swing in win rate. It also has strong chemistry with the relic Oddly Smooth Stone, which moves its win rate by +18.6%. At 2 energy, it’s upgraded in 24.4% of runs and usually joins the deck around floor 17.

That’s 9 wins, 28 deaths, and 6 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Queen Boss, which closes out 14.0% of its appearances. Read on for Rainbow’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Defect run.

Rainbow Win Rate & Pick Rate

Rainbow’s 24.3% win rate clears the 18.9% all-deck average by 5.4%, the gap charted below.

Win rate24.3%
Average deck18.9%
+5.4% vs averagePick rate: 1.1%43 runs

Run Outcomes with Rainbow

Rainbow has 9 wins and 34 losses over 43 tracked runs (20.9% won); abandoned runs count as losses.

  • Wins 20.9%
  • Losses 79.1%

Best Cards to Pair with Rainbow

Ranked by win-rate lift, Rainbow performs best alongside White Noise (+11.9%), Echo Form (+11.4%), and Squash (+9.8%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Rainbow Win Rate by Class

Rainbow is drafted only by the Defect, where it holds a 24.3% win rate across 43 runs.

The DefectThe Defectappears in 7.4% of its runs (43 tracked)

Best Relics for Rainbow

Rainbow pairs best with the relics Oddly Smooth Stone (+18.6%), Regal Pillow (+17.0%), and Red Mask (+15.9%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Rainbow Card Details

Rainbow is a rare skill costing 2 energy; it’s upgraded in 24.4% of runs and usually picked up by floor 17.

Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark.

Cost2
TypeSkill
RarityRare
ClassDefect
Avg copies / deck1.1
Upgraded24.4%
Typical pickup floor17

What Ends Runs with Rainbow

Rainbow’s most common run-enders are Queen Boss (14.0%), Kaiser Crab Boss (9.3%), and Lagavulin Matriarch Boss (4.7%).

  • Queen Boss14.0% of runs
  • Kaiser Crab Boss9.3% of runs
  • Lagavulin Matriarch Boss4.7% of runs
  • Decimillipede Elite4.7% of runs
  • The Insatiable Boss4.7% of runs
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Rainbow – Frequently Asked Questions

Is Rainbow good in Slay the Spire 2?

Across 43 tracked runs, Rainbow has a 24.3% win rate — +5.4% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Rainbow do in Slay the Spire 2?

Rainbow costs 2 energy. Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark.

What class is Rainbow in Slay the Spire 2?

Rainbow is a Rare Defect Skill.

Is Rainbow worth upgrading in Slay the Spire 2?

Rainbow can be upgraded at a rest site to improve its effect.

What is the best relic for Rainbow?

In tracked runs, Rainbow has performed best alongside Oddly Smooth Stone, which lifts its win rate by +18.6% over 6 runs together.

See Also

Compare Rainbow with the rest of the best Slay the Spire 2 cards, relics, and classes below.