Shrug It Off
Win Rate
20.6%
Pick Rate
8.4%
Δ vs Avg
+6.5

Shrug It OffSkill

Common
TypeSkill
RarityCommon
Cost1
ClassIronclad
MethodologyData Methodology

Gain 8 Block. Draw card.

Is Shrug It Off good in Slay the Spire 2?

In Slay the Spire 2, Shrug It Off is a common skill from the Ironclad card pool. Its effect: Gain 8 Block. Draw card. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.

Over 876 tracked runs its win rate sits at 20.6%, 6.5% ahead of the 14.1% all-deck baseline. It sees niche play, included in only 8.4% of eligible runs. When it is actually offered players take it 31.0% of the time, and that looks correct: those runs win 21.1% against 16.1% for runs that passed, a +4.9% pick lift over 712 decided runs. Within Ironclad runs it’s drafted 34.5% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.3 copies on average.

Its standout pairing so far is Mad Science, which lifts its win rate by +24.7% when the two share a deck. On the relic side, Royal Stamp is its standout companion, worth a +40.9% win-rate swing alongside it. It costs 1 energy, gets upgraded 26.0% of the time, and tends to be picked up near floor 13.

Upgrading the card adds +3 Block to its stat line. Of the runs that drafted it, 178 ended in victory against 688 deaths and 10 abandons. Its most common run-ender is Test Subject Boss, finishing 6.3% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Shrug It Off fits a Ironclad deck.

Shrug It Off Win Rate & Pick Rate

At a 20.6% win rate, Shrug It Off runs 6.5% ahead of the 14.1% all-deck baseline — the bars below put the two side by side.

Win rate20.6%
Average deck14.1%
+6.5% vs averagePick rate: 8.4%876 runs

Run Outcomes with Shrug It Off

Across the 876 tracked runs that drafted Shrug It Off, 178 ended in a win and 698 in a loss — a 20.3% win share, counting abandons as losses.

  • Wins 20.3%
  • Losses 79.7%

Pick or Skip: Shrug It Off

Players take Shrug It Off in 31.0% of the 2901 offers it appears in; those runs win 21.1% against 16.1% for runs that passed, a pick lift of +4.9% over 712 decided runs.

Pick rate when offered31.0%2901 offers

Taken 899 times out of 2901 offers.

Win rate when picked21.1%712 runs
Win rate when skipped16.1%790 runs
+5.0% vs skippingPick lift: +4.9%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Shrug It Off

Of the 3 pickup windows recorded for Shrug It Off, Act 3 is the best: 34.5% across 55 runs.

Act 118.1%610 runs
Act 224.1%209 runs
Act 334.5%55 runs

Win rate of runs by the act Shrug It Off entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Shrug It Off

Shrug It Off’s strongest card pairings so far are Mad Science (+24.7%), Prolong (+23.7%), and Crimson Mantle (+21.3%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Shrug It Off Win Rate by Class

Exclusive to the Ironclad, Shrug It Off posts a 20.8% win rate over 857 tracked runs.

The IroncladThe Ironcladappears in 34.5% of its runs (857 tracked)

Best Relics for Shrug It Off

The relics that swing Shrug It Off’s win rate the most are Royal Stamp (+40.9%), Molten Egg (+28.0%), and Forgotten Soul (+27.9%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Shrug It Off Card Details

A 1-energy common skill, Shrug It Off is upgraded 26.0% of the time and tends to enter the deck around floor 13.

Gain 8 Block. Draw card.

Cost1
TypeSkill
RarityCommon
ClassIronclad
Avg copies / deck1.3
Upgraded26.0%
Typical pickup floor13

Upgrade: +3 Block

What Ends Runs with Shrug It Off

Runs holding Shrug It Off end most often against Test Subject Boss (6.3%), The Insatiable Boss (5.8%), and Kaiser Crab Boss (5.7%) — the share of its runs each accounts for is shown.

  • Test Subject Boss6.3% of runs
  • The Insatiable Boss5.8% of runs
  • Kaiser Crab Boss5.7% of runs
  • Decimillipede Elite4.6% of runs
  • Knowledge Demon Boss4.6% of runs
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Shrug It Off – Frequently Asked Questions

Is Shrug It Off good in Slay the Spire 2?

Across 876 tracked runs, Shrug It Off has a 20.6% win rate — +6.5% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Shrug It Off do in Slay the Spire 2?

Shrug It Off costs 1 energy. Gain 8 Block. Draw card.

What class is Shrug It Off in Slay the Spire 2?

Shrug It Off is a Common Ironclad Skill.

Is Shrug It Off worth upgrading in Slay the Spire 2?

Players upgrade Shrug It Off in 26.0% of runs. Upgrading it grants +3 Block.

What is the best relic for Shrug It Off?

In tracked runs, Shrug It Off has performed best alongside Royal Stamp, which lifts its win rate by +40.9% over 21 runs together.

Should I take Shrug It Off when it is offered?

Players take Shrug It Off in 31.0% of its 2901 recorded offers. Runs that picked it win 21.1% (712 decided runs) against 16.1% for runs that skipped it (790 decided runs) — a +5.0% difference, and a +4.9% pick lift once sample size is accounted for.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.