Juggernaut / Piltover / Defender / Disruptor / Arcanist Kompozycja TFT
Strategy Guide
- Win Condition: 2-Cost Reroll - 3-star as your primary carryEkko.
- Reroll Targets: 3-star Ekko and Cho'Gath and Vi and Neeko. Roll down at level 6 where 2-cost units have the highest appearance rate.
- Economy: High Cost comp (111g investment). Save gold early, loss streak for extra gold and first carousel priority.
- Items: Best-in-slot items add +33.3% win rate - hold components.
- Carousel Priority: Giant's Belt and Sparring Gloves.
- Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), Zaun trait augments.
- Blitzcrank

1 CostReroll Lvl: Level 4
- Vi

- Neeko

- Cho'Gath

- Ekko

2 CostReroll Lvl: Level 6
- Seraphine

- Singed

- Swain

4 CostReroll Lvl: Level 10
To jest sugerowane pozycjonowanie bohaterów w tej kompozycji TFT. Pozycjonowanie opiera się na rolach jednostek.
Champion | |||
|---|---|---|---|
Win Rate: 0.0% Pick Rate: 4.2% | Win Rate: 69.6% Pick Rate: 95.8% | - | |
Win Rate: 0.0% Pick Rate: 6.3% | Win Rate: 54.5% Pick Rate: 22.9% | Win Rate: 76.5% Pick Rate: 70.8% | |
| - | - | Win Rate: 66.7% Pick Rate: 100.0% | |
Win Rate: 100.0% Pick Rate: 2.1% | Win Rate: 77.3% Pick Rate: 45.8% | Win Rate: 56.0% Pick Rate: 52.1% | |
| - | Win Rate: 55.0% Pick Rate: 41.7% | Win Rate: 75.0% Pick Rate: 58.3% | |
Win Rate: 42.1% Pick Rate: 39.6% | Win Rate: 82.8% Pick Rate: 60.4% | - | |
Win Rate: 38.9% Pick Rate: 37.5% | Win Rate: 82.8% Pick Rate: 60.4% | Win Rate: 100.0% Pick Rate: 2.1% | |
Win Rate: 54.8% Pick Rate: 64.6% | Win Rate: 88.2% Pick Rate: 35.4% | - |
Playstyle Analysis
This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.
This composition prioritizes survival and scaling over early aggression. Deals ~101 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Piltover / Defender / Juggernaut / Disruptor / Arcanist usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 33.
This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Ekko or Cho'Gath or Vi or Neeko significantly increases your chances of taking first.
Detailed Analysis
Piltover / Defender / Juggernaut / Disruptor / Arcanist is classified as a Late Game Tank composition in TFT Patch 16.5. With a 66.7% win rate and 4.06 average placement, this comp is among the strongest options in the current meta.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Piltover / Defender / Juggernaut / Disruptor / Arcanist. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting Ekko and Cho'Gath and Vi and Neeko copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Ekko by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Ekko. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Cho'Gath and Vi and Neeko. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.
This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Full Written Guide
Stage 2: Early Game
Focus on building economy while collecting Ekko and Cho'Gath and Vi and Neeko copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3: Transition
Stage 3 is your key decision point. If you've collected 5+ copies of Ekko by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.
Stage 4: Power Spike
By Stage 4, you should be close to or have already hit your 3-star Ekko. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Cho'Gath and Vi and Neeko. Transition to leveling at Stage 4-5 or 5-1.
Stage 5+: Late Game
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.
Player Damage Analysis
This shows which units survive fights long enough to deal damage to the enemy player in Piltover / Defender / Juggernaut / Disruptor / Arcanist. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Swain contributes 14.3% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Seraphine (14.1%), Vi (13.1%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Piltover / Defender / Juggernaut / Disruptor / Arcanist
Strengths
- High 66.7% win rate makes this a top-tier composition
- Good 4.06 average placement indicates viability
- Solid 12.5% first place rate shows carry potential
- Ekko and Cho'Gath and Vi and Neeko can be 3-starred for power spikes
Weaknesses
- Requires specific items on carries to maximize potential
- Can struggle if key units are contested
Strategic Tips
Focus on 3-starring Ekko for a 66.7% win rate power spike.
Prioritize items for your main carry. Check the Top Items section for optimal builds.
Place Singed and Swain in the frontline to protect carries in the backline. Use the positioning board above as a guide.
Pomóż nam utrzymać dokładność! Jeśli zauważysz nieprawidłowe statystyki, brakujące dane lub jakiekolwiek problemy, Twoja opinia bezpośrednio poprawia jakość naszych danych dla całej społeczności.
Kompozycja S Piltover / Defender / Juggernaut / Disruptor / Arcanist TFT - Często zadawane pytania
Jakie cechy wykorzystuje ta kompozycja?
Ta kompozycja wykorzystuje następujące cechy: Piltover, Defender, Juggernaut, Disruptor, Arcanist.
Jakie są carry tej kompozycji TFT?
Jakie jest najlepsze ustawienie dla tej kompozycji?
Umieść swoich carry z tyłu, a tanki takich jak Singed and Swain z przodu, aby absorbowały obrażenia. Sprawdź tablicę pozycjonowania powyżej dla dokładnego rozmieszczenia.
Czy ta kompozycja jest dobra w obecnej mecie?
Ta kompozycja ma współczynnik wygranych 66.67% i średnie miejsce 4.06, co czyni ją silnym konkurentem w obecnej mecie.
Jakie buildy przedmiotów wykorzystuje Piltover / Defender / Juggernaut / Disruptor / Arcanist?
Piltover / Defender / Juggernaut / Disruptor / Arcanist działa najlepiej z tymi buildami przedmiotów: Singed z Nashor's Tooth, Thief's Gloves, Warmog's Armor (100.00% współczynnik wygranych, +33.33% różnica od średniej kompozycji); Swain z Archangel's Staff, Morellonomicon, Thief's Gloves (100.00% współczynnik wygranych, +33.33% różnica od średniej kompozycji); Cho'Gath z Ionic Spark, Sunfire Cape, Spirit Visage (100.00% współczynnik wygranych, +33.33% różnica od średniej kompozycji).
Czy Piltover / Defender / Juggernaut / Disruptor / Arcanist jest rywalizowana w TFT Set 16?
Piltover / Defender / Juggernaut / Disruptor / Arcanist jest stosunkowo nierywalizowana z tylko 0.1% współczynnikiem wyboru, co czyni ją dobrym wyborem, gdy chcesz uniknąć walki o jednostki. Często możesz trafić swoich kluczowych bohaterów jak twoi carry bez dużej konkurencji.
Jaki jest warunek zwycięstwa dla Piltover / Defender / Juggernaut / Disruptor / Arcanist?
The win condition for Piltover / Defender / Juggernaut / Disruptor / Arcanist is "Reroll 2-kosztowy". To jest kompozycja rerollowa skupiona na ulepszeniu Ekko and Cho'Gath and Vi and Neeko do 3 gwiazdek jako głównys carry. Focus on 3-starring Ekko which has a 66.7% win rate when upgraded.
Czy powinienem rerollować czy levelować z Piltover / Defender / Juggernaut / Disruptor / Arcanist?
Yes, Piltover / Defender / Juggernaut / Disruptor / Arcanist is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Ekko (66.7% win rate at 3-star) and Cho'Gath (76.5% win rate at 3-star) and Vi (75.0% win rate at 3-star) and Neeko (56.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
Ile złota kosztuje zbudowanie Piltover / Defender / Juggernaut / Disruptor / Arcanist?
Piltover / Defender / Juggernaut / Disruptor / Arcanist jest kompozycją o wysoki koszt wymagającą około 111 złota inwestycji do ukończenia. Priorytetyzuj ekonomię wcześnie, utrzymuj 50+ złota odsetek i unikaj rollowania, aż będziesz mieć solidną bazę ekonomiczną.
Jakie są najlepsze opcje pivotu dla Piltover / Defender / Juggernaut / Disruptor / Arcanist?
Piltover / Defender / Juggernaut / Disruptor / Arcanist jest zdecydowana kompozycja z niewieloma opcjami pivotu - zdecyduj wcześnie jeśli rywalizowana. Najlepsze opcje pivotu dzielą kluczowe jednostki jak Seraphine and Singed. Jeśli jesteś rywalizowany, sprawdź podobne kompozycje używające tych samych bohaterów z innymi jednostkami wsparcia.
Kiedy powinienem odejść od Piltover / Defender / Juggernaut / Disruptor / Arcanist?
You should consider pivoting away from Piltover / Defender / Juggernaut / Disruptor / Arcanist if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Juggernaut / Disruptor with a 48.7% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 1 alternative compositions.









