Zarchiwizowana kompozycja: Ten comp pochodzi z poprzedniego sezonu TFT, zachowany tutaj na wypadek powrotu starych setów.
Zestaw:17
Wielkość próbki:364,187 ranked games
Tier:SILVER
Ostatnia aktualizacja:3 maj 2026
3.73
Avg Placement
0.00%
First Place Rate
81.82%
Top 4 Rate
0.11%
Pick Rate

This comp averages a 3.73 placement with a 81.8% top 4 rate and a 0.0% first place rate across 364,187 ranked games. A 0.1% pick rate makes this a less contested composition.

Zaun / Bruiser / Juggernaut buildy: Dr. Mundo z Protector's Vow, Sunfire Cape, Spirit Visage (100.00% WR, różnica +18.18%); Ekko z Zhonya's Paradox, Jeweled Gauntlet, Hand Of Justice (100.00% WR, różnica +18.18%); Jinx z Deathblade, Guinsoo's Rageblade, Infinity Edge (100.00% WR, różnica +18.18%)
Dr. Mundo
Dr. Mundo
100.00%
Współczynnik wygranych
+18.18%
Difference
Ekko
Ekko
100.00%
Współczynnik wygranych
+18.18%
Difference
Jinx
Jinx
100.00%
Współczynnik wygranych
+18.18%
Difference
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Volibear , Warwick, Singed due to their popularity and high cost. You should have no trouble hitting these units.
Blitzcrank is a 1-cost unit with an optimal reroll level of 4. Vi and Ekko are 2-cost units with an optimal reroll level of 6. Jinx and Dr. Mundo are 3-cost units with an optimal reroll level of 7. Warwick and Singed are 4-cost units with an optimal reroll level of 10. Volibear is a 5-cost unit with an optimal reroll level of 10.
    • Blitzcrank
      Blitzcrank
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Vi
      Vi
    • Ekko
      Ekko
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Jinx
      Jinx
    • Dr. Mundo
      Dr. Mundo
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Warwick
      Warwick
    • Singed
      Singed
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Volibear
      Volibear
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

Strategy Guide

2-Cost Reroll
Low Contest
Loss Streak
Hold For BiS Items
Moderate Flexibility
Reroll Lvl 6
Win Condition
2-Cost Reroll - 3-star as your primary carry Ekko.
Reroll Targets
3-star Ekko and Dr. Mundo and Jinx. Roll down at level 6 where 2-cost units have the highest appearance rate.
Economy
High Cost comp (120g investment). Save gold early, loss streak for extra gold and first carousel priority.
Items
Best-in-slot items add +18.2% win rate - hold components.
Carousel Priority
Tear Of The Goddess and Sparring Gloves.
Augment Synergies
Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), Zaun trait augments.

To jest sugerowane pozycjonowanie bohaterów w tej kompozycji TFT. Pozycjonowanie opiera się na rolach jednostek.

Upgrade priority guide showing win rates and pick rates for Blitzcrank, Ekko, Vi, Dr. Mundo, Jinx, Singed, Warwick, Volibear at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Ekko, Dr. Mundo, Jinx (over 25% pick rate at 3-star). Dr. Mundo has the highest 2-star win rate at 100.0%.
Top 5 items by win rate for each champion. Blitzcrank's best item is Thief's Gloves with a 58.2% win rate. Ekko's best item is Thief's Gloves with a 63.5% win rate. Vi's best item is Thief's Gloves with a 62.1% win rate. Dr. Mundo's best item is Bramble Vest with a 63.4% win rate. Jinx's best item is Kraken's Fury with a 52.6% win rate. Singed's best item is Thief's Gloves with a 61.8% win rate. Warwick's best item is Edge of Night with a 68.6% win rate. Volibear 's best item is Thief's Gloves with a 88.9% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Gunslinger / Juggernaut (7 shared units, 4.19 avg place), Gunslinger / Juggernaut (7 shared units, 4.39 avg place), and Juggernaut / Disruptor (7 shared units, 4.50 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~101 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Zaun / Bruiser / Juggernaut usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 33.

Detailed Analysis

Zaun / Bruiser / Juggernaut is classified as a Late Game Tank composition in TFT Patch 16.9. With a 81.8% win rate and 3.73 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Zaun / Bruiser / Juggernaut. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Ekko copies
Play strongest board

Focus on building economy while collecting Ekko and Dr. Mundo and Jinx copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 6 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Ekko by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Ekko. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Dr. Mundo and Jinx. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Volibear , add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
120gTotal Cost
HighInvestment
Lvl 6Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Ekko and Dr. Mundo and Jinx copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Ekko by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Ekko. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Dr. Mundo and Jinx. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Volibear , add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Volibear
Volibear Key Survivor
17.2%
#2
Warwick
Warwick Contributor
13.0%
#3
Singed
Singed Contributor
12.1%
#4
Vi
Vi Contributor
12.1%
#5
Dr. Mundo
Dr. Mundo Contributor
11.8%
#6
Jinx
Jinx Contributor
11.7%
#7
Ekko
Ekko Contributor
11.4%
#8
Blitzcrank
Blitzcrank Contributor
10.6%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Volibear contributes 17.2% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Warwick (13.0%), Singed (12.1%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Zaun / Bruiser / Juggernaut

Zaun / Bruiser / Juggernaut is a SILVER tier composition in TFT Set 17 with a 81.8% win rate and 3.73 average placement. The primary carries are Jinx. This comp focuses on the Zaun trait.

Strengths

  • High 81.8% win rate makes this a top-tier composition
  • Excellent 3.73 average placement for reliable top 4
  • Ekko and Dr. Mundo and Jinx can be 3-starred for power spikes
  • Strong trait synergies across multiple activated traits

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1

Strategia Ekonomiczna

Focus on 3-starring Ekko for a 100.0% win rate power spike.

2

Itemizacja

Prioritize items for Jinx. Check the Top Items section for optimal builds.

3

Pozycjonowanie

Place Singed and Dr. Mundo in the frontline to protect Jinx in the backline. Use the positioning board above as a guide.

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Kompozycja A Zaun / Bruiser / Juggernaut TFT - Często zadawane pytania

Jakie cechy wykorzystuje ta kompozycja?

Ta kompozycja wykorzystuje następujące cechy: Zaun, Bruiser, Juggernaut. Główną cechą jest Zaun, która jest aktywna na 7 jednostkach.

Jakie są carry tej kompozycji TFT?

The primary carries for this composition are Ekko (3-Star Win Rate: 100.0%, Pick Rate: 81.8%), Dr. Mundo (3-Star Win Rate: 77.8%, Pick Rate: 81.8%), Jinx (3-Star Win Rate: 71.4%, Pick Rate: 63.6%).

Jakie jest najlepsze ustawienie dla tej kompozycji?

Umieść swoich carry takich jak Jinx z tyłu, a tanki takich jak Singed and Dr. Mundo z przodu, aby absorbowały obrażenia. Sprawdź tablicę pozycjonowania powyżej dla dokładnego rozmieszczenia.

Czy ta kompozycja jest dobra w obecnej mecie?

Ta kompozycja ma współczynnik wygranych 81.82% i średnie miejsce 3.73, co czyni ją silnym konkurentem w obecnej mecie.

Jakie buildy przedmiotów wykorzystuje Zaun / Bruiser / Juggernaut?

Zaun / Bruiser / Juggernaut działa najlepiej z tymi buildami przedmiotów: Dr. Mundo z Protector's Vow, Sunfire Cape, Spirit Visage (100.00% współczynnik wygranych, +18.18% różnica od średniej kompozycji); Ekko z Zhonya's Paradox, Jeweled Gauntlet, Hand Of Justice (100.00% współczynnik wygranych, +18.18% różnica od średniej kompozycji); Jinx z Deathblade, Guinsoo's Rageblade, Infinity Edge (100.00% współczynnik wygranych, +18.18% różnica od średniej kompozycji).

Czy Zaun / Bruiser / Juggernaut jest rywalizowana w TFT Set 17?

Zaun / Bruiser / Juggernaut jest stosunkowo nierywalizowana z tylko 0.1% współczynnikiem wyboru, co czyni ją dobrym wyborem, gdy chcesz uniknąć walki o jednostki. Często możesz trafić swoich kluczowych bohaterów jak Jinx bez dużej konkurencji.

Jaki jest warunek zwycięstwa dla Zaun / Bruiser / Juggernaut?

The win condition for Zaun / Bruiser / Juggernaut is "Reroll 2-kosztowy". To jest kompozycja rerollowa skupiona na ulepszeniu Ekko and Dr. Mundo and Jinx do 3 gwiazdek jako głównys carry. Focus on 3-starring Ekko which has a 100.0% win rate when upgraded.

Czy powinienem rerollować czy levelować z Zaun / Bruiser / Juggernaut?

Yes, Zaun / Bruiser / Juggernaut is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Ekko (100.0% win rate at 3-star) and Dr. Mundo (77.8% win rate at 3-star) and Jinx (71.4% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

Ile złota kosztuje zbudowanie Zaun / Bruiser / Juggernaut?

Zaun / Bruiser / Juggernaut jest kompozycją o wysoki koszt wymagającą około 120 złota inwestycji do ukończenia. Priorytetyzuj ekonomię wcześnie, utrzymuj 50+ złota odsetek i unikaj rollowania, aż będziesz mieć solidną bazę ekonomiczną.

Jakie są najlepsze opcje pivotu dla Zaun / Bruiser / Juggernaut?

Zaun / Bruiser / Juggernaut jest umiarkowanie elastyczny z 3 opcjami pivotu. Najlepsze opcje pivotu dzielą kluczowe jednostki jak Volibear and Warwick. Jeśli jesteś rywalizowany, sprawdź podobne kompozycje używające tych samych bohaterów z innymi jednostkami wsparcia.

Kiedy powinienem odejść od Zaun / Bruiser / Juggernaut?

You should consider pivoting away from Zaun / Bruiser / Juggernaut if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Gunslinger / Juggernaut with a 58.2% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.