Zestaw:16
Wielkość próbki:528,361 ranked games
Tier:All
Ostatnia aktualizacja:5 kwi 2026
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Kindred, Swain, Draven due to their popularity and high cost. You should have no trouble hitting these units.
2.47
Avg Placement
36.00%
First Place Rate
80.00%
Top 4 Rate
0.08%
Pick Rate
Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker buildy: LeBlanc z Jeweled Gauntlet, Nashor's Tooth, Nashor's Tooth (100.00% WR, różnica +20.00%); Darius z Adaptive Helm, Sterak's Gage, Titan's Resolve (81.82% WR, różnica +1.82%); Draven z Guinsoo's Rageblade, Last Whisper, Kraken's Fury (80.00% WR, różnica +0.00%)
LeBlanc
LeBlanc
100.00%
Współczynnik wygranych
+20.00%
Difference
Darius
Darius
81.82%
Współczynnik wygranych
+1.82%
Difference
Draven
Draven
80.00%
Współczynnik wygranych
+0.00%
Difference

Strategy Guide

  • Win Condition: 3-Cost Reroll - 3-star as your primary carryDarius.
  • Reroll Targets: 3-star Darius and LeBlanc and Draven and Sion. Roll down at level 6 where 2-cost units have the highest appearance rate.
  • Economy: High Cost comp (129g investment). Save gold early, loss streak for extra gold and first carousel priority.
  • Items: Best-in-slot items add +20.0% win rate - hold components.
  • Carousel Priority: Recurve Bow and Giant's Belt.
  • Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments.
3-Cost Reroll
Low Contest
Loss Streak
Hold For BiS Items
Moderate Flexibility
Reroll Lvl 6
Sion and Neeko are 2-cost units with an optimal reroll level of 6. Draven, Darius, LeBlanc and Kobuko & Yuumi are 3-cost units with an optimal reroll level of 7. Swain is a 4-cost unit with an optimal reroll level of 10. Kindred is a 5-cost unit with an optimal reroll level of 10.
    • Sion
      Sion
    • Neeko
      Neeko
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Draven
      Draven
    • Darius
      Darius
    • LeBlanc
      LeBlanc
    • Kobuko & Yuumi
      Kobuko & Yuumi
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Swain
      Swain
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Kindred
      Kindred
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

To jest sugerowane pozycjonowanie bohaterów w tej kompozycji TFT. Pozycjonowanie opiera się na rolach jednostek.

Upgrade priority guide showing win rates and pick rates for Neeko, Sion, Darius, Draven, Kobuko & Yuumi, LeBlanc , Swain, Kindred at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Sion, Darius, Draven, LeBlanc (over 25% pick rate at 3-star). Kindred has the highest 2-star win rate at 90.9%.
Champion
Win Rate: 100.0%
Pick Rate: 5.3%
Win Rate: 78.3%
Pick Rate: 92.0%
Win Rate: 100.0%
Pick Rate: 2.7%
-
Win Rate: 81.5%
Pick Rate: 72.0%
Win Rate: 76.2%
Pick Rate: 28.0%
-
Win Rate: 62.5%
Pick Rate: 10.7%
Win Rate: 82.1%
Pick Rate: 89.3%
-
Win Rate: 72.7%
Pick Rate: 29.3%
Win Rate: 83.0%
Pick Rate: 70.7%
Win Rate: 62.5%
Pick Rate: 10.7%
Win Rate: 81.7%
Pick Rate: 80.0%
Win Rate: 85.7%
Pick Rate: 9.3%
-
Win Rate: 53.8%
Pick Rate: 17.3%
Win Rate: 85.5%
Pick Rate: 82.7%
Win Rate: 45.5%
Pick Rate: 14.7%
Win Rate: 85.9%
Pick Rate: 85.3%
-
Win Rate: 78.1%
Pick Rate: 85.3%
Win Rate: 90.9%
Pick Rate: 14.7%
-
Top 5 items by win rate for each champion. Neeko's best item is Thief's Gloves with a 44.9% win rate. Sion's best item is Bramble Vest with a 61.5% win rate. Darius's best item is Evenshroud with a 63.5% win rate. Draven's best item is Kraken's Fury with a 62.3% win rate. Kobuko & Yuumi's best item is Protector's Vow with a 74.4% win rate. LeBlanc 's best item is Hextech Gunblade with a 51.5% win rate. Swain's best item is Evenshroud with a 68.5% win rate. Kindred's best item is Kraken's Fury with a 75.5% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Juggernaut / Noxus (5 shared units, 4.47 avg place), Bruiser / Defender (7 shared units, 5.09 avg place), and Juggernaut / Noxus (5 shared units, 5.52 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~127 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 35.

First Place Potential: 36.0%

This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Darius or LeBlanc or Draven or Sion significantly increases your chances of taking first.

Detailed Analysis

Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker is classified as a Late Game Tank composition in TFT Patch 16.7. With a 80.0% win rate and 2.47 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Darius copies
Play strongest board

Focus on building economy while collecting Darius and LeBlanc and Draven and Sion copies. Play your strongest board with any 2-star units you hit naturally. Look for Sion and Neeko as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 6 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Darius by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Darius. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star LeBlanc and Draven and Sion. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Kindred, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
141gTotal Cost
HighInvestment
Lvl 6Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Darius and LeBlanc and Draven and Sion copies. Play your strongest board with any 2-star units you hit naturally. Look for Sion and Neeko as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Darius by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Darius. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star LeBlanc and Draven and Sion. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Kindred, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
KindredKey Survivor
15.1%
#2
Kobuko & YuumiContributor
13.5%
#3
SwainContributor
13.2%
#4
DravenContributor
12.5%
#5
DariusContributor
12.0%
#6
SionContributor
11.7%
#7
LeBlanc Contributor
11.2%
#8
NeekoContributor
10.7%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Kindred contributes 15.1% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Kobuko & Yuumi (13.5%), Swain (13.2%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker

Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker is a All tier composition in TFT Set 16 with a 80.0% win rate and 2.47 average placement. The primary carries are Kindred and Draven. This comp focuses on the Noxus trait.

Strengths

  • High 80.0% win rate makes this a top-tier composition
  • Excellent 2.47 average placement for reliable top 4
  • Strong 36.0% first place rate for high-rolling games
  • Darius and LeBlanc and Draven and Sion can be 3-starred for power spikes

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Strategia Ekonomiczna

Focus on 3-starring Darius for a 82.1% win rate power spike.

2
Itemizacja

Prioritize items for Kindred and Draven. Check the Top Items section for optimal builds.

3
Pozycjonowanie

Place Swain and Darius in the frontline to protect Kindred and Draven in the backline. Use the positioning board above as a guide.

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Kompozycja A Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker TFT - Często zadawane pytania

Jakie cechy wykorzystuje ta kompozycja?

Ta kompozycja wykorzystuje następujące cechy: Bruiser, Defender, Invoker, Arcanist, Eternal, Noxus, Quickstriker. Główną cechą jest Noxus, która jest aktywna na 5 jednostkach.

Jakie są carry tej kompozycji TFT?

The primary carries for this composition are Darius (3-Star Win Rate: 82.1%, Pick Rate: 89.3%), LeBlanc (3-Star Win Rate: 85.5%, Pick Rate: 82.7%), Draven (3-Star Win Rate: 83.0%, Pick Rate: 70.7%), Sion (3-Star Win Rate: 76.2%, Pick Rate: 28.0%).

Jakie jest najlepsze ustawienie dla tej kompozycji?

Umieść swoich carry takich jak Kindred and Draven z tyłu, a tanki takich jak Swain and Darius z przodu, aby absorbowały obrażenia. Sprawdź tablicę pozycjonowania powyżej dla dokładnego rozmieszczenia.

Czy ta kompozycja jest dobra w obecnej mecie?

Ta kompozycja ma współczynnik wygranych 80.00% i średnie miejsce 2.47, co czyni ją silnym konkurentem w obecnej mecie.

Jakie buildy przedmiotów wykorzystuje Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker?

Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker działa najlepiej z tymi buildami przedmiotów: LeBlanc z Jeweled Gauntlet, Nashor's Tooth, Nashor's Tooth (100.00% współczynnik wygranych, +20.00% różnica od średniej kompozycji); Darius z Adaptive Helm, Sterak's Gage, Titan's Resolve (81.82% współczynnik wygranych, +1.82% różnica od średniej kompozycji); Draven z Guinsoo's Rageblade, Last Whisper, Kraken's Fury (80.00% współczynnik wygranych, +0.00% różnica od średniej kompozycji).

Czy Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker jest rywalizowana w TFT Set 16?

Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker jest stosunkowo nierywalizowana z tylko 0.1% współczynnikiem wyboru, co czyni ją dobrym wyborem, gdy chcesz uniknąć walki o jednostki. Często możesz trafić swoich kluczowych bohaterów jak Kindred and Draven bez dużej konkurencji.

Jaki jest warunek zwycięstwa dla Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker?

The win condition for Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker is "Reroll 3-kosztowy". To jest kompozycja rerollowa skupiona na ulepszeniu Darius and LeBlanc and Draven and Sion do 3 gwiazdek jako głównys carry. Focus on 3-starring Darius which has a 82.1% win rate when upgraded.

Czy powinienem rerollować czy levelować z Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker?

Yes, Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Darius (82.1% win rate at 3-star) and LeBlanc (85.5% win rate at 3-star) and Draven (83.0% win rate at 3-star) and Sion (76.2% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

Ile złota kosztuje zbudowanie Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker?

Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker jest kompozycją o wysoki koszt wymagającą około 141 złota inwestycji do ukończenia. Priorytetyzuj ekonomię wcześnie, utrzymuj 50+ złota odsetek i unikaj rollowania, aż będziesz mieć solidną bazę ekonomiczną.

Jakie są najlepsze opcje pivotu dla Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker?

Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker jest umiarkowanie elastyczny z 3 opcjami pivotu. Najlepsze opcje pivotu dzielą kluczowe jednostki jak Kindred and Swain. Jeśli jesteś rywalizowany, sprawdź podobne kompozycje używające tych samych bohaterów z innymi jednostkami wsparcia.

Kiedy powinienem odejść od Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker?

You should consider pivoting away from Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Juggernaut / Noxus with a 53.7% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.