Archivierte Komposition: Diese Comp stammt aus einem früheren TFT-Set und wird hier aufbewahrt für Set-Revivals.
Set:17
Stichprobengröße:364,187 ranked games
Tier:SILVER
Zuletzt aktualisiert:3. Mai 2026
4.44
Avg Placement
11.11%
First Place Rate
44.44%
Top 4 Rate
0.12%
Pick Rate

This comp averages a 4.44 placement with a 44.4% top 4 rate and a 11.1% first place rate across 364,187 ranked games. A 0.1% pick rate makes this a less contested composition.

Zaun / Gunslinger / Juggernaut / Soulbound Builds: Dr. Mundo mit Gargoyle Stoneplate, Sunfire Cape, Spirit Visage (100.00% GR, +55.56% Differenz); Jinx mit Guinsoo's Rageblade, Last Whisper, Red Buff (100.00% GR, +55.56% Differenz); Warwick mit Quicksilver, Titan's Resolve, Hand Of Justice (100.00% GR, +55.56% Differenz)
Jinx
Jinx
100.00%
Siegesrate
+55.56%
Difference
Warwick
Warwick
100.00%
Siegesrate
+55.56%
Difference
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Lucian & Senna, Warwick, Singed due to their popularity and high cost. You should have no trouble hitting these units.
Blitzcrank is a 1-cost unit with an optimal reroll level of 4. Vi and Ekko are 2-cost units with an optimal reroll level of 6. Jinx and Dr. Mundo are 3-cost units with an optimal reroll level of 7. Warwick and Singed are 4-cost units with an optimal reroll level of 10. Lucian & Senna is a 5-cost unit with an optimal reroll level of 10.
    • Blitzcrank
      Blitzcrank
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Vi
      Vi
    • Ekko
      Ekko
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Jinx
      Jinx
    • Dr. Mundo
      Dr. Mundo
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Warwick
      Warwick
    • Singed
      Singed
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Lucian & Senna
      Lucian & Senna
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

Strategy Guide

2-Cost Reroll
Low Contest
Loss Streak
Hold For BiS Items
Moderate Flexibility
Reroll Lvl 6
Win Condition
2-Cost Reroll - 3-star as your primary carry Vi.
Reroll Targets
3-star Vi and Jinx and Dr. Mundo. Roll down at level 6 where 2-cost units have the highest appearance rate.
Economy
Medium Cost comp (72g investment). Save gold early, loss streak for extra gold and first carousel priority.
Items
Best-in-slot items add +55.6% win rate - hold components.
Carousel Priority
Recurve Bow and Chain Vest.
Augment Synergies
Look for Reroll augments (Three's a Crowd, Pandora's Items), Zaun trait augments.

Dies ist die empfohlene Positionierung für die Champions dieser TFT-Komposition. Die Positionierung basiert auf den Rollen der Einheiten.

Upgrade priority guide showing win rates and pick rates for Blitzcrank, Ekko, Vi, Dr. Mundo, Jinx, Singed, Warwick, Lucian & Senna at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Vi, Dr. Mundo, Jinx (over 25% pick rate at 3-star). Warwick has the highest 2-star win rate at 60.0%.
Top 5 items by win rate for each champion. Blitzcrank's best item is Thief's Gloves with a 57.6% win rate. Ekko's best item is Thief's Gloves with a 59.5% win rate. Vi's best item is Thief's Gloves with a 56.5% win rate. Dr. Mundo's best item is Steadfast Heart with a 62.3% win rate. Jinx's best item is Kraken's Fury with a 59.2% win rate. Singed's best item is Void Staff with a 60.3% win rate. Warwick's best item is Edge of Night with a 66.3% win rate. Lucian & Senna's best item is Deathblade with a 77.3% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Bruiser / Gunslinger (5 shared units, 2.87 avg place), Gunslinger / Juggernaut (7 shared units, 4.39 avg place), and Juggernaut / Disruptor (7 shared units, 4.50 avg place).

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~76 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid Game

Zaun / Gunslinger / Juggernaut / Soulbound reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 32.

Detailed Analysis

Zaun / Gunslinger / Juggernaut / Soulbound is classified as a Fortress composition in TFT Patch 16.9. With a 44.4% win rate and 4.44 average placement, this comp requires precise execution to succeed.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Zaun / Gunslinger / Juggernaut / Soulbound. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Vi copies
Play strongest board

Focus on building economy while collecting Vi and Jinx and Dr. Mundo copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 6 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Vi by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Vi. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Jinx and Dr. Mundo. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Lucian & Senna, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
120gTotal Cost
HighInvestment
Lvl 6Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Vi and Jinx and Dr. Mundo copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Vi by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Vi. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Jinx and Dr. Mundo. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Lucian & Senna, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Lucian & Senna
Lucian & Senna Key Survivor
16.4%
#2
Warwick
Warwick Contributor
13.2%
#3
Singed
Singed Contributor
12.1%
#4
Dr. Mundo
Dr. Mundo Contributor
12.1%
#5
Vi
Vi Contributor
12.0%
#6
Jinx
Jinx Contributor
12.0%
#7
Ekko
Ekko Contributor
11.4%
#8
Blitzcrank
Blitzcrank Contributor
10.9%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Lucian & Senna contributes 16.4% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Warwick (13.2%), Singed (12.1%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Zaun / Gunslinger / Juggernaut / Soulbound

Zaun / Gunslinger / Juggernaut / Soulbound is a SILVER tier composition in TFT Set 17 with a 44.4% win rate and 4.44 average placement. The primary carries are Jinx. This comp focuses on the Zaun trait.

Strengths

  • Vi and Jinx and Dr. Mundo can be 3-starred for power spikes
  • Strong trait synergies across multiple activated traits
  • Balanced composition with clear win conditions

Weaknesses

  • Below average 44.4% win rate requires optimal execution
  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1

Wirtschaftsstrategie

Focus on 3-starring Vi for a 50.0% win rate power spike.

2

Itemisierung

Prioritize items for Jinx. Check the Top Items section for optimal builds.

3

Positionierung

Place Singed and Dr. Mundo in the frontline to protect Jinx in the backline. Use the positioning board above as a guide.

Get the MetaBot Desktop App

Level up your gameplay with real-time overlays, automatic game detection, and instant stats — all on your desktop.

In-game overlaysAuto game detectionMulti-game supportPersonal dashboard
Download NowFree download
🔍

Helfen Sie uns, die Genauigkeit zu verbessern! Wenn Sie falsche Statistiken, fehlende Daten oder Probleme bemerken, hilft Ihr Feedback direkt dabei, die Qualität unserer Daten für die gesamte Community zu verbessern.

Problem melden

C Zaun / Gunslinger / Juggernaut / Soulbound TFT Komp - Häufig gestellte Fragen

Welche Traits verwendet dieses Comp?

Diese Zusammenstellung verwendet folgende Traits: Zaun, Gunslinger, Juggernaut, Soulbound. Der Haupt-Trait ist Zaun, der auf 7 Einheiten aktiv ist.

Was sind die Carries dieses TFT Comps?

The primary carries for this composition are Vi (3-Star Win Rate: 50.0%, Pick Rate: 44.4%), Jinx (3-Star Win Rate: 50.0%, Pick Rate: 44.4%), Dr. Mundo (3-Star Win Rate: 50.0%, Pick Rate: 44.4%).

Was ist die beste Positionierung für diese Zusammenstellung?

Platziere deine Carries wie Jinx in der Backline und deine Tanks wie Singed and Dr. Mundo in der Frontline, um Schaden zu absorbieren. Überprüfe das Positionierungsbrett oben für die genaue Platzierung.

Ist diese Zusammenstellung in der aktuellen Meta gut?

Diese Zusammenstellung hat eine Siegrate von 44.44% und eine durchschnittliche Platzierung von 4.44, was sie zu einem starken Kandidaten in der aktuellen Meta macht.

Welche Item-Builds verwendet Zaun / Gunslinger / Juggernaut / Soulbound?

Zaun / Gunslinger / Juggernaut / Soulbound performt am besten mit diesen Item-Builds: Dr. Mundo mit Gargoyle Stoneplate, Sunfire Cape, Spirit Visage (100.00% Siegrate, +55.56% Unterschied zum Comp-Durchschnitt); Jinx mit Guinsoo's Rageblade, Last Whisper, Red Buff (100.00% Siegrate, +55.56% Unterschied zum Comp-Durchschnitt); Warwick mit Quicksilver, Titan's Resolve, Hand Of Justice (100.00% Siegrate, +55.56% Unterschied zum Comp-Durchschnitt).

Ist Zaun / Gunslinger / Juggernaut / Soulbound in TFT Set 17 umkämpft?

Zaun / Gunslinger / Juggernaut / Soulbound ist relativ unumkämpft mit nur einer 0.1% Pickrate, was es zu einer guten Wahl macht, wenn du vermeiden willst, um Einheiten zu kämpfen. Du kannst oft deine Schlüsselchampions wie Jinx ohne viel Konkurrenz treffen.

Was ist die Siegbedingung für Zaun / Gunslinger / Juggernaut / Soulbound?

The win condition for Zaun / Gunslinger / Juggernaut / Soulbound is "2-Kosten-Reroll". Dies ist eine Reroll-Zusammenstellung, die sich auf das 3-Sternen von Vi and Jinx and Dr. Mundo als primären Carrys konzentriert. Focus on 3-starring Vi which has a 50.0% win rate when upgraded.

Sollte ich mit Zaun / Gunslinger / Juggernaut / Soulbound rerolling oder leveln?

Yes, Zaun / Gunslinger / Juggernaut / Soulbound is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Vi (50.0% win rate at 3-star) and Jinx (50.0% win rate at 3-star) and Dr. Mundo (50.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

Wie viel Gold kostet es, Zaun / Gunslinger / Juggernaut / Soulbound zu bauen?

Zaun / Gunslinger / Juggernaut / Soulbound ist eine hohe kosten Zusammenstellung, die ungefähr 120 Gold Investition zum Vervollständigen benötigt. Priorisiere früh Wirtschaft, halte 50+ Gold Zinsen und vermeide das Rollen, bis du eine starke wirtschaftliche Grundlage hast.

Was sind die besten Pivot-Optionen für Zaun / Gunslinger / Juggernaut / Soulbound?

Zaun / Gunslinger / Juggernaut / Soulbound ist mäßig flexibel mit 3 Umschwenk-Optionen verfügbar. Die besten Pivot-Optionen teilen Schlüsseleinheiten wie Lucian & Senna and Warwick. Wenn du umkämpft bist, schaue dir ähnliche Zusammenstellungen an, die diese gleichen Champions mit anderen unterstützenden Einheiten verwenden.

Wann sollte ich von Zaun / Gunslinger / Juggernaut / Soulbound wechseln?

You should consider pivoting away from Zaun / Gunslinger / Juggernaut / Soulbound if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Bruiser / Gunslinger with a 83.6% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.