All 271 augments in TFT Set 17 on patch 16.15, searchable by name, effect or trait: 60 Silver, 119 Gold and 55 Prismatic. Effect text is fully resolved - no placeholder tokens - and every trait an augment supports links straight to that trait.
Set 17 offers 271 augments, 32 of them new to this set. Search by effect rather than by name when you are picking - typing a trait or a keyword like "gold" or "item" finds the augments that do the thing you need, which is how the choice actually presents itself in game.
Augment | Rarity | Effect | Traits |
|---|---|---|---|
A Magic Roll | Gold | Roll 3 dice. Gain rewards based on their total. | — |
Advanced Loan | Gold | Gain 20 Gold. Your next augment is one tier lower. | — |
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Advanced Loan+ |
| Gold |
| Gain 33 Gold. Your next augment is one tier lower. |
| — |
AFK | Silver | You cannot perform actions for the next 3 rounds. Afterwards, gain 17 gold. | — |
Ahri's BoonNew in Set 17 | Gold | Your team gains 2% Attack Damage and Ability Power per level. Gain 2 XP each round for the rest of the game. | — |
An Exalted Adventure | Prismatic | Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator at the start of next 2 stages. Champions: , , | — |
Anima CommanderNew in Set 17 | Gold | Gain a Briar, a Jinx, and an Illaoi. Increase your current and max player Health by 5. | Anima |
Apotheotic ForgeNew in Set 17 | Gold | Choose 1 of 4 Divine Artifacts. Artifacts are more powerful items with a unique effect. | — |
Arcane Viktor-y | Gold | After 8 seconds of combat, stun the enemy team for 1.5 seconds. Repeat this after 18 seconds of combat. TFT Macao Open, 2024 | — |
Ascension | Other | After 12 seconds of combat, your team gains 35% Damage Amp. | — |
At What Cost | Prismatic | Immediately go to level 6 and gain 8 XP. You don't get to choose your future augments. | — |
Augmented Power | Silver | Your next augment is one tier higher. | — |
Aura Farming | Gold | Gain a 2-star 5-cost champion holding a recommended item. You cannot field it until Stage 4-3. | — |
Aurelion Sol's BoonNew in Set 17 | Gold | Choose 1 of quests to prove yourself to Aurelion Sol. | — |
Backline Blueprint | Gold | Gain a 3-cost non-Tank champion and an Emblem that matches their last-listed trait. | — |
Backup Bows | Silver | Gain a Recurve Bow. After your team attacks 1000 times, gain 2 more. | — |
Band of Thieves | Other | Gain 1 Thief's Gloves. | — |
Band of Thieves II | Other | Gain 2 Thief's Gloves. After 6 player combats, gain another. | — |
Band of Thieves II+ | Other | Gain 2 Thief's Gloves. After 5 player combats, gain another. | — |
Band of Thieves II++ | Other | Gain 2 Thief's Gloves. After 3 player combats, gain another. | — |
Baron's Lair | Prismatic | Gain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat. TFT Paris Open, 2025 | — |
Belt Overflow | Prismatic | Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health. | — |
Best Friends I | Silver | Allies isolated in pairs gain 0.1% Attack Speed and 9 Armor and Magic Resist at the start of combat. | — |
Best Friends II | Gold | Allies isolated in pairs gain 0.15% Attack Speed and 14 Armor and Magic Resist at the start of combat. | — |
Big Grab Bag | Gold | Gain 3 random components, 2 gold, and 1 Reforger. Reforgers allow you to remake any item. | — |
Birthday Present | Prismatic | Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost). | — |
Birthday Reunion | Gold | Gain 1 gold. At Level 5, gain a random 2-star 2-cost champion. At Level 7, gain a Thief's Gloves. At Level 9, gain a random 2-star 5-cost champion. Inkborn Fables Tactician's Crown, 2024 | — |
Blood Offering | Gold | Gain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 0.15% Health but gain a 0.2% Health shield and 0.12% Attack Damage and Ability Power. | — |
Blood PriceNew in Set 17 | Other | Gain 25 Tactician Health. Your rightmost shop slot costs Tactician Health instead of gold. | — |
Bodyguard Training | Gold | Allies gain 15 Armor and Magic Resist, increased by 2 per player level. Gizmos & Gadgets Championship, 2022 | — |
Bonk!New in Set 17 | Silver | Gain a Nasus. Your strongest Nasus becomes an Attack Fighter with a single target Ability that gets stronger with each kill. | — |
Boon of ResurrectionNew in Set 17 | Other | The first time you would be eliminated, instead remain at 1 Health | — |
Boon of the ScrapperNew in Set 17 | Other | Combat start: Up to 3 components temporarily turn into completed items. Gain 3 removers and a salvager. Salvagers allow you to break completed items into components | — |
Booster Pack | Gold | Gain 12 gold of random champions. (At least one 3-cost guaranteed!) (Each champion has a small chance of being holographic!) | — |
Booster Pack+ | Gold | Gain 18 gold of random champions. (At least one 4-cost guaranteed!) (Each champion has a small chance of being holographic!) | — |
Booster Pack++ | Gold | Gain 26 gold of random champions. (At least one 5-cost guaranteed!) (Each champion has a small chance of being holographic!) | — |
Boxing Lessons | Silver | Your team gains 30 Health for each ally that starts combat in the front row. | — |
Branching Out | Silver | Gain a random Emblem. | — |
Branching Out+ | Silver | Gain a random Emblem and a Reforger. Reforgers allow you to remake any item. | — |
Bronze For Life I | Gold | Your team gains 0.02% Damage Amp for each Bronze-tier trait. Damage Amp Bonus: % | — |
Bronze For Life II | Prismatic | Your team gains 0.02% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait. Damage Amp: | — |
Build a Bud | Prismatic | Gain a random 3-star 1-cost champion. Gain 10 gold. | — |
Buried Treasures | Prismatic | Gain a random item component now and at the start of the next 5 rounds. | — |
Calculated Loss | Other | After losing your combat, gain 2 gold and a free Shop reroll. | — |
Call to Chaos | Prismatic | Gain a powerful and random reward. | — |
Care Package | Gold | Now and at the start of the next 2 Stages, receive a care package with loot and 1 gold. | — |
Caretaker's Ally | Silver | Gain a random 2-cost champion now. Gain the same one again every time you level up. | — |
Carve a Path | Silver | Gain a B.F. Sword. After your team deals 65000 physical damage, gain 2 more. | — |
Charge Transfer I | Silver | Your team gains 7% Damage Amp. 0.5% of overkill damage is dealt to the nearest enemy as magic damage. | — |
Charge Transfer II | Gold | Your team gains 10% Damage Amp. 0.8% of overkill damage is dealt to the nearest enemy as magic damage. | — |
Clear Mind | Other | If there are no champions on your bench at the end of player combat, gain 3 XP. | — |
Climb The Ladder I | Silver | Each time an ally dies, allies that share at least one trait with them gain 3.5% Ability Power, 0.04% Attack Damage, 3.5 Armor, and 3.5 Magic Resist. | — |
Climb The Ladder II | Gold | Each time an ally dies, allies that share at least one trait with them gain 7% Ability Power, 0.07% Attack Damage, 6 Armor, and 6 Magic Resist. | — |
Clockwork Accelerator | Gold | Your team gains 0.1% Attack Speed every 3 seconds in combat. | — |
Cluttered Mind | Gold | Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP. | — |
Cognitive Overload | Gold | Gain 7 gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll. | — |
Cognitive Tax | Silver | Gain 8 gold and 1 XP. | — |
Cognitive Tax+ | Silver | Gain 12 gold and 3 XP. | — |
Comeback Story | Prismatic | Your team gains 4 Health and 0.4% Attack Speed per missing player Health. | — |
Commerce Core | Other | Gain 16 free Shop rerolls now and 3 every round for the rest of the game. | — |
Component Heist | Prismatic | After 6 player combats, gain 1 of every item component. Gain a random component now. | — |
ConcentrationNew in Set 17 | Gold | Conduit Abilities last 25% to 50% longer, depending on the Ability. Gain a Zoe and a Mordekaiser. | Conduit |
Construct a Companion | Prismatic | The next 1-cost champion you buy is 3-star. Gain 2 gold. | — |
Continuous Conjuration | Silver | Gain a Needlessly Large Rod. After your team deals 42000 magic damage, gain 2 more. | — |
Contract KillerNew in Set 17 | Gold | Gain a Pyke. Your strongest Pyke becomes an Attack Fighter, generates gold on team takedown, and gains a reset on-kill Ability. | — |
Corrosion | Silver | Enemies in the first two rows lose 4 Armor and Magic Resist every 2 seconds. | — |
Cosmic Restart | Gold | Call upon the Gods to sell all units on your board and bench. Gain 2 random Emblems and 15 free Shop rerolls. | — |
Crafted Crafting | Silver | Whenever you craft a completed item, gain 2 rerolls. | — |
Crash Test Dummies | Gold | Gain 2 Training Dummies. Combat start: Your Training Dummies launch themselves towards a group of enemies and Stun them for 1 seconds. | — |
Cry Me A River | Gold | Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 4. | — |
Cursed Crown | Prismatic | Gain +2 max team size and your team gains 0.04% Durability, but you take double player damage when you lose a player combat. | — |
Cybernetic Implants | Other | Allies holding an item gain 100 Health and 0.15% Attack Damage. Gain a B.F. Sword. | — |
Cybernetic Uplink | Gold | Allies holding an item gain 100 Health and 2 Mana Regen. Gain a Tear of the Goddess. | — |
Deadlier Blades | Gold | Gain a Deathblade. Deathblades permanently gain % Attack Damage whenever their holders score a takedown. | — |
Deadlier Caps | Gold | Gain a Rabadon's Deathcap. Rabadon's Deathcaps grant 1 Mana Regen and permanently gain % Ability Power whenever their holders score a takedown. | — |
Divine AmendmentNew in Set 17 | Gold | Arbiters add a second effect to their law. Gain a Leona and a Zoe. | Arbiter |
Dummify | Silver | Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined Health. The Training Dummy gains 1000 Health per stage. Gain a non-Tank 2-star 2-cost champion. | — |
Duo Queue | Gold | Gain 2 random 5-cost champions and 2 copies of a random component. | — |
Early Learnings | Gold | Your team gains 5% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double. TFT Vegas Open, 2023 | — |
Ekko's BoonNew in Set 17 | Gold | Gain the Anomaly, an item which grants units a powerful evolution depending on their role. Gain Magnetic Removers. | — |
Electrocharge I | Silver | Every 4 attacks an ally takes, they deal 30-90 (based on current Stage) magic damage to nearby enemies (1 second cooldown). | — |
Electrocharge II | Gold | Every 4 attacks an ally takes, they deal 50-140 (based on current Stage) magic damage to nearby enemies (1 second cooldown). | — |
Epic Rolldown | Gold | When you reach Level 8, gain 20 Shop rerolls. Runeterra Reforged Championship, 2023 | — |
Epoch | Gold | Now, and at the start of every stage, gain 4 XP and 2 free rerolls. | — |
Epoch+ | Gold | Now, and at the start of every stage, gain 8 XP and 2 free rerolls. | — |
Evelynn's BoonNew in Set 17 | Gold | Your team gains 0.1% Durability. Lose an additional 1 Tactician Health when you lose combat. | — |
Exclusive Customization | Gold | Gain a Lucky Item Chest, a Magnetic Remover, and 7 gold. Use a Lucky Item Chest on a champion to choose from an armory of recommended items! | — |
Exclusive Customization II | Gold | Gain 2 Lucky Item Chests, a Magnetic Remover, and 7 gold. Use a Lucky Item Chest on a champion to choose from an armory of recommended items! | — |
Exiles I | Other | Your champions that start combat with no adjacent champions gain a 20% max Health shield for 10 seconds. | — |
Exiles II | Other | Your champions that start combat with no adjacent champions gain a 30% max Health shield for 10 seconds. | — |
Expected Unexpectedness | Prismatic | Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total. | — |
Expedition | Silver | At the start of every round, lose the champion in the rightmost bench slot. After losing 33 gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now. | — |
Explosive Growth | Gold | Now and at the start of the next 3 rounds, gain 7 XP. | — |
Explosive Growth+ | Gold | Now and at the start of the next 3 rounds, gain 10 XP. | — |
Feed the Flames | Gold | Gain a Sunfire Cape. Your team gains 0.12% Omnivamp when attacking Burning enemies. | — |
Feeling Lucky | Silver | Gain 12 gold, then flip a coin. If heads, gain 4 more gold. | — |
Find Your Center | Silver | Your champion that starts combat in the center of the front row gains 0.15% Damage Amp and 0.25% max Health. | — |
Firesale | Silver | Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold. | — |
Flexible | Gold | Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 30 Health for each Emblem they are holding. | — |
Flowing Tears | Silver | Gain a Tear of the Goddess. After your team spends 6500 Mana, gain 2 more. | — |
Focused Fire | Silver | Your team gains 0.1% Attack Damage. Every 5 seconds, they gain 0.05% more. | — |
Forge a Friend | Prismatic | The next 1-cost champion you buy is 3-star. Gain 5 gold. | — |
Forged in Strength | Prismatic | Gain 1 random Artifact. When you drop below 30 Health, gain 3 more random Artifacts. Remix Rumble Championship, 2023 | — |
Forward Thinking | Gold | Lose all your gold. After 5 player combats, gain back the original amount and another 62 gold. | — |
Frontline Foundation | Gold | Gain a 2-star 1-cost Tank champion and an Emblem that matches their last-listed trait. | — |
Giant and Mighty | Prismatic | Your team becomes large, gaining 200 Health and 0.1% max Health. | — |
Gilded Steel | Gold | Gain 2 non-Tank 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 0.08% Durability. K.O. Coliseum Tactician's Crown, 2025 | — |
Glass Cannon I | Silver | Allies that start combat in the back row begin combat at 0.8% Health but gain 0.16% Damage Amp. | — |
Glass Cannon II | Gold | Allies that start combat in the back row begin combat at 0.8% Health but gain 0.25% Damage Amp. | — |
Going Long | Prismatic | You no longer gain interest. Gain 16 gold now. Round start: gain 4 XP. Interest is extra gold you gain per 10g saved. | — |
Golden Gamble | Prismatic | Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils. | — |
Golden Gamble+ | Prismatic | Gain 3 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils. | — |
Golden Gamble++ | Prismatic | Gain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils. | — |
Good For Something I | Silver | Champions that aren't holding items have a 0.4% chance to drop 1 gold on death. | — |
Group Hug I | Silver | Combat start: Allies grant other adjacent allies 6 Armor and Magic Resist. This effect stacks. | — |
Group Hug II | Gold | Combat start: Allies grant other adjacent allies 9 Armor and Magic Resist. This effect stacks. | — |
Hard Commit | Prismatic | Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold. | — |
Healing Orbs I | Silver | When an enemy dies, the nearest ally is healed for 250. | — |
Healing Orbs II | Gold | When an enemy dies, the nearest ally is healed for 575. | — |
Heart of Steel | Gold | Gain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional permanent max Health. | — |
Heart of the SwarmNew in Set 17 | Prismatic | All 3-star champions now count towards Swarmling power. At level 9, while fielding 6 unique 3-star champions, Primordians summon the Apex Primordian. Gain 3 Primordian Champions and 2 Tiny Duplicators. Unique 3-Star Champions Fielded: / 6 Levels: / 9 | — |
Heat DeathNew in Set 17 | Gold | Gain a Mordekaiser. Your strongest Mordkaiser becomes a Magic Fighter with a slowly growing aura that deals damage over time. | — |
Heavy Is the Crown | Gold | Gain a Crown of Demacia, which provides significant bonuses to the wearer. If the holder dies, lose the round. | — |
Hedge Fund | Other | Gain 22 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved. | — |
Hedge Fund+ | Other | Gain 30 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved. | — |
Heroic Grab Bag | Gold | Gain 2 Lesser Champion Duplicators and 5 gold. This item allows you to copy a 3-cost or less champion. | — |
Heroic Grab Bag+ | Gold | Gain 2 Lesser Champion Duplicators and 8 gold. This item allows you to copy a 3-cost or less champion. | — |
Heroic Grab Bag++ | Gold | Gain 2 Lesser Champion Duplicators and 14 gold. This item allows you to copy a 3-cost or less champion. | — |
High Voltage | Gold | Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 0.25% more damage. | — |
Hold the Line | Prismatic | Allies in your back 2 rows gain 9% Ability Power and 0.08% Attack Damage for each ally that starts combat in your front row. | — |
Hustler | Other | You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now. Interest is extra gold you gain per 10g saved. | — |
Indiscriminate Killer | Gold | Gain a Giant Slayer. Giant Slayers gain their Damage Amp against all enemies instead of just Tanks. | — |
Infinity Protection | Gold | Gain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield. Monsters Attack Championship, 2023 | — |
Invader ZedNew in Set 17 | Gold | Gain a Spear of Shojin. On Stage 4-2, gain a Zed. After receiving Zed, he can then appear in your shops. Zed is a 5-cost Attack Fighter that creates clones of himself. | — |
Invested+ | Prismatic | Gain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). | — |
Invested++ | Prismatic | Gain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). | — |
Iron Assets | Silver | Gain a component anvil and 3 gold. | — |
Item Grab Bag | Other | Gain 1 random completed item. | — |
Jeweled Lotus I | Gold | Your team gains 10% Critical Strike Chance and Precision. {{TFT_Keyword_Precision}} | — |
Jeweled Lotus II | Prismatic | Your team gains 25% Critical Strike Chance, 0.1% Critical Strike Damage, and Precision. {{TFT_Keyword_Precision}} | — |
Kahunahuna | Gold | Every 5th attack deals bonus true damage equal to 1% Basic Attack Damage. | — |
Kayle's BoonNew in Set 17 | Gold | For each unique completed item on your team, your team gains 10 Health, 0.01% Attack Damage, and 1% Ability Power. | — |
Kick Start | Silver | Gain a random 2-star 2-cost champion and 1 gold. | — |
Late Game Scaling | Gold | Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 0.12% Health and 0.12% Attack Speed. Cyber City Tactician's Crown, 2025 | — |
Late Game Specialist | Silver | When you reach Level 9, gain 27 gold. | — |
Latent Forge | Silver | After 8 player combats, gain an Artifact anvil. The anvil offers 4 choices. Artifacts are more powerful items with a unique effect. | — |
Legion of Threes | Gold | Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 150 Health and 0.12% Attack Speed. Reckoning Championship, 2021 | — |
Level Up! | Other | When you buy XP, gain an additional 2. Gain 6 immediately. | — |
Lineup | Silver | Your team gains 2 Armor and Magic Resist for each ally that starts combat in the front two rows. | — |
Little Buddies | Gold | Your 4-cost and 5-cost champions gain 65 Health and 0.07% Attack Speed for every 1-cost and 2-cost champion on your board. | — |
Living Forge | Prismatic | Gain an Artifact anvil now and after every 9 player combats. Artifacts are more powerful items with a unique effect. | — |
Loot SingularityNew in Set 17 | Gold | When the Black Hole consumes enemies, it turns them into space matter. After acquiring enough, the Black Hole turns it into loot! Gain a Cho'gath and a Lissandra. Space matter and loot quality increase each time. Gain 2/3/4 space matter depending on Dark Star breakpoint. Space Matter: / | Dark Star |
Lucky Gloves | Prismatic | Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves and 4 gold. | — |
Lucky Gloves+ | Prismatic | Thief's Gloves will always give your champions recommended items. Gain 2 Sparring Gloves now, then another after 4 player combats. | — |
Lunch Money | Silver | Every 8 damage you deal to enemy tacticians gives you 2 gold. Total Payouts: Gold | — |
Luxury Subscription | Prismatic | Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold. At the start of the next 2 stages, gain the package again. | — |
Mace's Will | Gold | Gain a Sparring Gloves. Your team gains 0.25% Critical Strike Chance. | — |
Makeshift Armor I | Other | Allies without items equipped gain 30 Armor and Magic Resist. | — |
Makeshift Armor II | Other | Allies without items equipped gain 50 Armor and Magic Resist. | — |
Malicious Monetization | Gold | Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed. | — |
May the Fours Be With You | Gold | Your 4-cost champions and Jhin gain 144 Health and 0.14% Attack Speed. Gain a Jhin. | — |
Min-Max | Prismatic | Gain a Golden Item Remover and 4 random components. Golden Item Remover is a Magnetic Remover with infinite uses. | — |
Misfits | Gold | Your team gains 55 Health for each active Unique trait. Gain a Rhaast and a Miss Fortune. Unique traits belong to 1 champion and are shown in orange. | — |
Missed Connections | Silver | Gain a copy of each 1-cost champion. | — |
Money Hungry | Gold | Gain 7 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger. | — |
Money Monsoon | Prismatic | Gain 7 gold now and every round for the rest of the game. | — |
New Recruit | Other | Gain +1 max team size and 1 four-cost champion. | — |
New Recruit+ | Other | Gain +1 max team size and 2 four-cost champions. | — |
NO SCOUT NO PIVOT | Gold | Champions that fight in player combat cannot be benched or sold. Your team gains 0.01% Health, and 1% Attack Damage and Ability Power after player combat. | — |
On a Roll | Silver | Whenever you star up a champion that you fielded last combat, gain 1 free Shop rerolls. Gain 6 gold. | — |
One Buff, Two Buff | Prismatic | Gain a Red Buff, a Blue Buff, and a Champion Duplicator. | — |
One Two Three | Silver | Gain 2 1-cost champion, 1 2-cost champion, and 1 3-cost champion. | — |
One, Two, Five! | Silver | Gain 1 random component, 2 gold, and 1 random 5-cost champion. | — |
Pandora's Items | Other | Round start: items on your bench are randomized. Gain 1 random component. | — |
Pandora's Items II | Other | Round start: items on your bench are randomized. Gain 2 random components. | — |
Pandora's Items III | Other | Round start: items on your bench are randomized. Gain 1 random Radiant item. | — |
Partial Ascension | Other | After 12 seconds of combat, your team gains 20% Damage Amp. | — |
Patience is a Virtue | Silver | Gain 4 rerolls now. Each round, gain 1 free rerolls if you did not buy a champion last round. | — |
Patient Study | Gold | After player combat, gain 2 XP if you won or 3 XP if you lost. | — |
Pilfer | Gold | Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 19 gold worth of champions in this way, gain a Thief's Gloves. | — |
Plot Armor | Gold | Your team gains 8 Armor and Magic Resist. After falling below 0.5% Health, increase this to 40 for the rest of combat. | — |
Portable Forge | Other | Choose 1 of 4 Artifacts. Artifacts are more powerful items with a unique effect. | — |
Prismatic Ticket | Other | Each time your Shop is rerolled, you have a 45% chance to gain a free reroll. | — |
Prizefighter | Gold | Gain 2 item components. Every 5 wins gives you an item component. | — |
Radiant Rascal | Prismatic | Gain a Rascal's Gloves item. This equips 2 random Radiant items every round. Radiant items are very powerful versions of completed items. | — |
Reach for the StarsNew in Set 17 | Gold | Gain a Jax. Your strongest Jax becomes a Magic Fighter that deal bonus magic damage on attack and gains stacking Attack Speed on cast. | — |
Recombobulator | Silver | Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers and 3 rerolls. | — |
ReinFOURcement | Gold | The next 4-cost champion you buy with gold is instantly upgraded to 2-star. Gain 7 gold. | — |
Replication | Gold | Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component. | — |
Restart Mission | Silver | Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 2 2-star 2-costs, and 1 2-star 1-cost champion. | — |
Retribution | Prismatic | Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and 0.25% Critical Strike Chance. {{TFT_Keyword_Precision}} | — |
Risky Moves | Silver | Your Tactician loses 20 Health, but after 7 player combats, gain 26 gold. | — |
Rolling For Days I | Silver | Gain 10 free Shop rerolls. | — |
Salvage Bin | Other | Gain 1 random completed item now, and 1 component after 8 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems). | — |
Salvage Bin+ | Other | Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems). | — |
Savings Account | Gold | After you earn 50 gold in interest, gain 25 gold. Your max interest is increased to 7. Gain 2 gold now. | — |
Second Wind | Silver | After 10 seconds of combat, your team heals 40% of their missing Health. | — |
Second Wind II | Gold | After 10 seconds of combat, your team heals 60% of their missing Health. | — |
Self DestructNew in Set 17 | Gold | Gain a Gragas. Your strongest Gragas becomes a Magic Fighter with a massive explosion, but also damages himself. | — |
Seraphim's Staff | Gold | Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power. | — |
ShieldmaidenNew in Set 17 | Silver | Gain a Leona. Your strongest Leona becomes an Attack Fighter that dashes through enemies to deal physical damage, stunning the first target hit. | — |
Shimmerscale Essence | Prismatic | Gain a Mogul's Mail. In 7 rounds, gain a Gamblers Blade. These items give gold as well as combat power. | — |
Shopping Spree | Prismatic | When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold. | — |
Side Effects | Gold | When an ally is healed, they deal 0.5% of the healing to their target as magic damage. Every 5 seconds, allies heal for 0.04% of their max Health. | — |
Silver Spoon | Silver | Gain 10 XP. | — |
Size Matters | Silver | Gain a Giant's Belt. After a champion starts combat with more than max Health, gain a Warmog's Armor. | — |
Slammin' | Gold | Gain 3 gold. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP. | — |
Slammin'+ | Gold | Gain 4 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP. | — |
Slice of Life | Silver | Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion. | — |
Slightly Magic Roll | Silver | Roll a die. Gain rewards based on the number rolled. | — |
Small Grab Bag | Silver | Gain 2 random item components. | — |
Solo Leveling | Gold | For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components. | — |
Solo Plate | Gold | Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 0.17% max Health if they're the only one in their row. | — |
Soraka's BoonNew in Set 17 | Gold | Your team gains 2.5 Health for each missing player health. At the start of each player combat, gain an additional 1 player health. | — |
Soul Awakening | Prismatic | Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 0.12% bonus true damage. | — |
Speedy Double Kill | Gold | Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold. Fates Championship, 2021 | — |
Spirit of Redemption | Gold | Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 7.5% of their missing Health. | — |
Spreading Roots | Gold | Gain 2 random Emblems and 1 gold. | — |
Spreading Roots+ | Gold | Gain 2 random Emblems, a Reforger, and 2 gold. | — |
Staffsmith | Gold | Gain 2 random completed items that build from Needlessly Large Rod. | — |
Stand United | Other | Gain 0.01% Attack Damage and 1.5% Ability Power for each non-unique Trait active across your team. Current Bonus: % %i:scaleAD% % %i:scaleAP% | — |
Stellar ComboNew in Set 17 | Silver | Gain an Aatrox. Your strongest Aatrox becomes an Attack Fighter with an ability that swaps between three different strikes. | — |
Subscription Service | Prismatic | Now and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 6 gold. | — |
Sunfire Board | Other | Combat Start: Burn all enemies for 18% of their max Health over 18 seconds and reduce healing received by 33%. | — |
Survivor | Silver | Gain 4 gold. After 3 players are eliminated, gain 100 more gold. | — |
Sweet Treats | Prismatic | Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions. Health Gained: Magic N' Mayhem Tactician's Crown, 2024 | — |
Sword Overflow | Prismatic | Gain 4 B.F. Swords. Your B.F. Swords grant +0.04% Attack Speed. | — |
Swordsmith | Gold | Gain 2 random completed items that build from B.F. Sword. | — |
Tactician's Kitchen | Prismatic | Gain a random Emblem. After 3 rounds, gain a Tactician's Cape. | — |
Team Building | Silver | Gain a Lesser Champion Duplicator. Gain another after 5 player combats. This item allows you to copy a 3-cost or less champion. | — |
Teaming Up | Silver | Gain 1 random component and 2 random 3-cost champions. | — |
Termeepnal VelocityNew in Set 17 | Silver | Gain a Poppy. Your strongest Poppy becomes a ranged Attack Caster that flings a high-velocity Meep at her target. | — |
The Big BangNew in Set 17 | Gold | Gain a Meepsie. Your strongest Meepsie becomes a Magic Fighter that leaps to a nearby hex to deal damage in a large radius. | — |
The Golden Dragon | Gold | Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 700 Health and 0.2% Durability. Mogul's Mail gives gold as well as combat power. Dragonlands Championship, 2022 | — |
The Golden Egg | Prismatic | Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn. | — |
The Tower | Silver | Gain a giant Training Dummy with increased Health (increases with Stage). Every 4 seconds, it zaps the 3 nearest enemies dealing 0.05% max Health true damage. | — |
The Trait Tree | Prismatic | Gain 3 random Emblems, a Reforger, and 2 gold. | — |
The Trait Tree+ | Prismatic | Gain 3 random Emblems, a Reforger, and 4 gold. | — |
Thresh's BoonNew in Set 17 | Gold | Each round, roll a die. Get a bonus based on that roll. Health: Attack Speed: % | — |
TimestreamNew in Set 17 | Gold | Your team gains 100 Health. Timebreakers gain 7 Health and 0.3% Attack Speed every time you reroll (including free rerolls). Gain an Ezreal and a Pantheon. (Health: , Attack Speed: %) | Timebreaker |
Tiniest Titan | Other | Gain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 10 gold now. | — |
Tiny Titans | Silver | Increase your current and max player health by 20. | — |
Tiny, but Deadly | Prismatic | Your team becomes small, gaining 0.33% Attack Speed and Movement Speed. | — |
Tons of Stats! | Gold | Your team gains 44 Health, 4% Attack Damage, 4% Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana. | — |
Tour of the GalaxyNew in Set 17 | Gold | Voyagers gain 130 Health, 0.13% Attack Damage, and 13% Ability Power, increased by 0.1% each time you fight a new player. You prefer to fight players you haven't fought recently. Gain a Pyke and a Meepsie. | Voyager |
Trade Sector | Other | Gain a free Shop reroll every round. Gain 2 gold. | — |
Treasure Hunt | Gold | Gain a locked chest each Stage between now and Stage . Unlock each chest when you spend gold on Shop rerolls. These chests persist until opened. | — |
Trifecta I | Gold | Gain 2 3-cost champions. Combat Start: 3 random 3-cost champions gain 220 Health and 0.2% Attack Speed. | — |
Trifecta II | Prismatic | Gain 3 3-cost champions. Allies gain 0.05% Attack Speed. Combat Start: 3 random 3-cost champions gain 300 Health and 0.25% Attack Speed. | — |
Twin Guardians | Silver | If you have exactly 2 allies in your first row, grant them 100 bonus Health, 35 Armor, and 35 Magic Resist. | — |
Two Much Value | Gold | Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 1 2-cost champions. | — |
Two Tanky | Gold | When you field exactly 2 copies of a champion, they both gain 375 Health. When one copy dies, the other gains a 0.35% max Health Shield for 12 seconds. When you 3-star, gain a 2-star copy. | — |
U.R.F | Gold | Gain a Spatula. Champions holding Spatula or Frying Pan items gain 0.2% Attack Speed and 3 Mana Regen. | — |
Upward Mobility | Prismatic | Buying XP costs 1 less. Gain 2 Health and 1 free rerolls whenever you level up. | — |
Urf's Gambit | Gold | If you win your next player combat, gain a Spatula. If you lose, gain a Frying Pan. Gain a component anvil and 3 gold now. | — |
Urf's Grab Bag | Prismatic | Gain 1 Spatula, 3 random components, and 5 gold. | — |
Vampiric Vitality I | Gold | You heal for 0.12% of the damage you deal to enemy Tacticians. Your team gains 0.1% Omnivamp. | — |
Varus's BoonNew in Set 17 | Gold | Your team gains 15 health for each total star level in your army, and your 5 cost odds increase by 2%. | — |
Wand Overflow | Prismatic | Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +0.05% Attack Speed. | — |
Warlord's Honor | Gold | Every round, your team gain 5% Attack Damage and Ability Power. Champions start with 1 stack of this effect, and can stack up to 4 times. | — |
Warpath | Gold | Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items. (Current: ) | — |
We Stick Together | Prismatic | Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. Into The Arcane Tactician's Crown, 2025 | — |
Win Out | Prismatic | When you reach level 9, immediately level to 10 and gain 8 free Shop rerolls. Gain 10 XP now. | — |
Wise Spending | Other | You can no longer buy XP. Every time you spend gold to reroll your Shop, gain 2 XP. Gain 1 gold now. | — |
Worth the Wait | Gold | Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game. | — |
Worth the Wait II | Prismatic | Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game. | — |
Woven Magic | Prismatic | Gain a random item component. Every 2200 Mana your team spends grants an additional component (max /3). Mana spent: /2200 | — |
Yasuo's BoonNew in Set 17 | Gold | Increase the power of Yasuo's hexes by 0.5%. If you only have 2 hexes, gain 8 gold. | — |
Yasuo's Golden HexNew in Set 17 | Silver | Paint a Golden Hex. The unit in the hex gains 250 health, 0.25% attack speed, and drops 1 gold on kill. | — |
Yasuo's Share The SpotlightNew in Set 17 | Other | Yasuo's hexes also affect adjacent units at 1% effectiveness. | — |
You Have My Bow | Gold | Gain a Recurve Bow. Your team gains 12% Attack Speed. | — |
Set 17 has 271 augments in the ranked pool: 60 Silver, 119 Gold and 55 Prismatic. All of them are listed above with their full effect text.
You are offered three augments at three points in the game, and pick one each time. Silver augments appear first and are the weakest, Gold sit in the middle, and Prismatic are the strongest and most game-defining. You can reroll an offer once per augment stage, and an augment you skip is gone for that game.
32 augments are specific to Set 17, including Ahri's Boon, Anima Commander, Apotheotic Forge. The rest carry over from earlier sets - TFT keeps a large evergreen pool and rotates a set-specific layer on top of it.
Riot's policy does not allow third parties to publish augment win rates, so MetaBot does not show them. Where the sample is large enough we publish a letter tier, which is permitted, and everything else on the page - effects, rarity, traits - is game data rather than statistics.