This table ranks TFT Set 4 team compositions by their average placement finish, showing which comps consistently achieve top placements. Top 8-champion Set 4 compositions: Blacksmith (83.1% WR, 2.8 avg), Adept (73.5% WR, 3.4 avg), Adept (70.7% WR, 3.5 avg). Blacksmith/Brawler leads with 83.09% win rate and 2.83 average placement. Adept follows at 73.50% win rate. Analyzing 6 8-comp compositions with real-time performance statistics.

TFT Set 4 Meta Analysis

This page displays 6 team compositions sorted by average placement to find the most consistent compositions for reliable top 4 finishes, based on 3.3K games analyzed from ranked matches. The current meta shows an average win rate of 66.2% and average placement of 3.70 across all tracked compositions.

Top Performing Compositions

The highest win rate composition is Blacksmith/Brawler with Annie as the primary carry, achieving a 83.1% win rate. Following closely is Adept/Divine at 73.5% win rate, and Adept/Divine at 70.7%. These compositions represent the strongest options in the current meta for players looking to maximize their LP gains.

Playstyle Breakdown

Understanding how each composition plays helps you choose the right one for your game state:

  • Blacksmith/Brawler (Late Game): scales into late game with consistent top 4 finishes — build around Annie
  • Adept/Divine (Late Game): scales into late game with consistent top 4 finishes — build around Yasuo
  • Adept/Divine (Late Game): scales into late game with consistent top 4 finishes — build around Tryndamere

Hidden Gems - Uncontested Picks

These compositions have above-average win rates but low pick rates, making them excellent choices when your primary composition is contested:

  • Blacksmith/Brawler: 83.1% win rate with only 0.1% pick rate
  • Adept/Divine: 73.5% win rate with only 0.1% pick rate
  • Adept/Divine: 70.7% win rate with only 0.1% pick rate

Meta Contestation

The most popular composition is Cultist with a 0.2% pick rate, though its 45.6% win rate suggests it may be over-contested. Blacksmith/Brawler follows at 0.1% pick rate. When multiple players contest the same composition, consider pivoting to less popular alternatives to improve your odds.

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TFT Set 4 Comps FAQ

What is the best TFT comp in TFT Set 4?

The best TFT comp in TFT Set 4 is Blacksmith/Brawler with Annie as the primary carry, achieving a 83.1% win rate and 2.83 average placement. This composition is effective for climbing ranked and consistently places in top 4.

How do I play the Blacksmith/Brawler comp?

To play Blacksmith/Brawler, focus on building around Annie as your main carry. Look for Annie and supporting units early, prioritize items that synergize with your carry, and aim to hit your power spike by level 7-8. This comp has a 0.1% pick rate, making it a relatively uncontested option.

What comps are good for climbing in TFT Set 4?

For consistent LP gains in TFT Set 4, Blacksmith/Brawler offers the best average placement at 2.83. Other reliable options include Adept/Divine (3.40 avg) and Adept/Divine (3.49 avg). Consistent comps minimize bottom 4 finishes and provide steady climbing.

What is the easiest TFT comp to play?

Blacksmith/Brawler is a great option for players looking for an easier climb. With a 83.1% win rate but only 0.1% pick rate, you're unlikely to be contested, making the game easier to navigate. Low contestation means you can naturally find your units without having to force pivots.

When should I force a comp vs flex in TFT Set 4?

In TFT Set 4, Cultist has a 0.2% pick rate, meaning it's heavily contested. If you see others going for it, consider flexing into alternatives like Blacksmith/Brawler. Force a comp when you hit early units and items, or when it's uncontested. Flex when you see 2+ players competing for the same units.

What is the most consistent TFT comp in TFT Set 4?

Blacksmith/Brawler has the best average placement at 2.83, making it the most consistent comp for climbing. Adept/Divine follows at 3.40, and Adept/Divine at 3.49. Lower average placement means fewer bottom 4 finishes.

Is average placement better than win rate for climbing?

For consistent LP gains, average placement is often more reliable than pure win rate. A comp like Blacksmith/Brawler with 2.83 average placement minimizes big LP losses from bottom 4 finishes. High variance comps might win more lobbies but also 8th more often. For climbing, consistency usually beats coinflip strategies.