Set:16
Sample Size:732,372 ranked games
Tier:PLATINUM
Last Updated:

This comp has a Very Low contested risk and is rarely contested. The most contested units are likely Braum, Sett, Volibear due to their popularity across multiple comps. You should be able to hit your key units without much competition.

5.25
Avg Placement
0.00%
First Place Rate
33.33%
Top 4 Rate
0.07%
Pick Rate
No Recommended Builds

Strategy Guide

  • Win Condition: 2-Cost Reroll - 3-star Dr. Mundo as your primary carry.
  • Reroll Targets: 3-star Dr. Mundo and Vi. Roll down at level 6 where 2-cost units have the highest appearance rate.
  • Economy: High Cost comp (93g investment). Save gold early, loss streak for extra gold and first carousel priority.
  • Items: No specific BiS items required - slam components for tempo.
  • Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments.
2-Cost Reroll
Low Contest
Loss Streak
Slam Items
Highly Flexible
Reroll Lvl 6

Aatrox, Gnar and Naafiri are 1-cost units with an optimal reroll level of 4. Dr. Mundo and Vi are 2-cost units with an optimal reroll level of 6. Udyr is a 3-cost unit with an optimal reroll level of 7. Sett and Volibear are 4-cost units with an optimal reroll level of 10. Braum is a 5-cost unit with an optimal reroll level of 10.

    • Aatrox
      Aatrox
    • Gnar
      Gnar
    • Naafiri
      Naafiri
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Dr. Mundo
      Dr. Mundo
    • Vi
      Vi
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Udyr
      Udyr
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Sett
      Sett
    • Volibear
      Volibear
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Braum
      Braum
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Win rates and pick rates for Aatrox, Gnar, Naafiri, Dr. Mundo, Vi, Udyr, Sett, Volibear, Braum at different star levels (1-star, 2-star, 3-star).

Champion
Win Rate: 50.0%
Pick Rate: 16.7%
Win Rate: 33.3%
Pick Rate: 75.0%
Win Rate: 0.0%
Pick Rate: 8.3%
Win Rate: 0.0%
Pick Rate: 16.7%
Win Rate: 37.5%
Pick Rate: 66.7%
Win Rate: 50.0%
Pick Rate: 16.7%
Win Rate: 0.0%
Pick Rate: 8.3%
Win Rate: 30.0%
Pick Rate: 83.3%
Win Rate: 100.0%
Pick Rate: 8.3%
-
Win Rate: 0.0%
Pick Rate: 8.3%
Win Rate: 36.4%
Pick Rate: 91.7%
Win Rate: 0.0%
Pick Rate: 16.7%
Win Rate: 50.0%
Pick Rate: 33.3%
Win Rate: 33.3%
Pick Rate: 50.0%
Win Rate: 0.0%
Pick Rate: 8.3%
Win Rate: 36.4%
Pick Rate: 91.7%
-
Win Rate: 60.0%
Pick Rate: 41.7%
Win Rate: 14.3%
Pick Rate: 58.3%
-
Win Rate: 16.7%
Pick Rate: 50.0%
Win Rate: 50.0%
Pick Rate: 50.0%
-
Win Rate: 33.3%
Pick Rate: 100.0%
--

Top 5 items by win rate for each champion. Aatrox's best item is Sunfire Cape with a 58.4% win rate. Gnar's best item is Last Whisper with a 47.2% win rate. Naafiri's best item is Gargoyle Stoneplate with a 64.7% win rate. Dr. Mundo's best item is Striker's Flail with a 66.3% win rate. Vi's best item is Spirit Visage with a 64.9% win rate. Udyr's best item is Steadfast Heart with a 59.4% win rate. Sett's best item is Dragon's Claw with a 62.3% win rate. Volibear's best item is Sterak's Gage with a 62.6% win rate. Braum's best item is Protector's Vow with a 75.4% win rate. Items with low pick rates are excluded.

Champion
#1
#2
#3
#4
#5
Sunfire Cape58.4%
Evenshroud57.9%
Dragon's Claw57.1%
Warmog's Armor55.8%
Spirit Visage54.7%
Last Whisper47.2%
Red Buff42.5%
Guinsoo's Rageblade37.2%
Infinity Edge36.8%
Deathblade35.6%
Gargoyle Stoneplate64.7%
Thief's Gloves62.3%
Bloodthirster57.5%
Warmog's Armor57.1%
Titan's Resolve53.7%
Striker's Flail66.3%
Steadfast Heart63.2%
Infinity Edge61.2%
Guinsoo's Rageblade59.9%
Evenshroud59.6%
Spirit Visage64.9%
Bloodthirster60.9%
Warmog's Armor60.2%
Dragon's Claw59.6%
Steadfast Heart59.2%
Steadfast Heart59.4%
Dragon's Claw56.1%
Thief's Gloves55.9%
Sterak's Gage55.1%
Bramble Vest54.4%
Dragon's Claw62.3%
Steadfast Heart61.4%
Warmog's Armor60.4%
Bramble Vest59.9%
Sunfire Cape59.8%
Sterak's Gage62.6%
Bloodthirster60.9%
Edge of Night60.0%
Hand Of Justice56.7%
Guinsoo's Rageblade56.2%
Protector's Vow75.4%
Thief's Gloves72.0%
Sterak's Gage70.4%
Warmog's Armor69.0%
Titan's Resolve68.6%

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~69 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid Game

Mentor / Juggernaut / Soul Fighter / Luchador / The Champ reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 31.

Detailed Analysis

Mentor / Juggernaut / Soul Fighter / Luchador / The Champ is classified as a Fortress composition in TFT Patch 16.2. With a 33.3% win rate and 5.25 average placement, this comp requires precise execution to succeed.

Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Mentor / Juggernaut / Soul Fighter / Luchador / The Champ. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Dr. Mundo copies
Play strongest board

Focus on building economy while collecting Dr. Mundo and Vi copies. Play your strongest board with any 2-star units you hit naturally. Look for Aatrox and Gnar as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 6 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Dr. Mundo by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Dr. Mundo. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Vi. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Braum, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
93gTotal Cost
HighInvestment
Lvl 6Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Dr. Mundo and Vi copies. Play your strongest board with any 2-star units you hit naturally. Look for Aatrox and Gnar as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Dr. Mundo by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Dr. Mundo. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Vi. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Braum, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Mentor / Juggernaut / Soul Fighter / Luchador / The Champ. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
BraumContributor
12.8%
#2
VolibearContributor
11.9%
#3
SettContributor
11.6%
#4
NaafiriContributor
11.6%
#5
AatroxContributor
10.8%
#6
UdyrContributor
10.6%
#7
Dr. MundoContributor
10.4%
#8
GnarContributor
10.1%
#9
ViContributor
10.1%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor: Braum contributes 12.8% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors: Volibear (11.9%), Sett (11.6%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Mentor / Juggernaut / Soul Fighter / Luchador / The Champ

Mentor / Juggernaut / Soul Fighter / Luchador / The Champ is a PLATINUM tier composition in TFT Set 16 with a 33.3% win rate and 5.25 average placement. The primary carries are Gnar. This comp focuses on the Juggernaut trait.

Strengths

  • Dr. Mundo and Vi can be 3-starred for power spikes
  • Strong trait synergies across multiple activated traits
  • Balanced composition with clear win conditions

Weaknesses

  • Below average 33.3% win rate requires optimal execution
  • Higher 5.25 average placement indicates inconsistency

Strategic Tips

1
Economy Strategy

Focus on 3-starring Dr. Mundo for a 36.4% win rate power spike.

2
Itemization

Prioritize items for Gnar. Check the Top Items section for optimal builds.

3
Positioning

Place Sett and Udyr in the frontline to protect Gnar in the backline. Use the positioning board above as a guide.

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Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Mentor, Juggernaut, Soul Fighter, Luchador, The Champ. The primary trait is Juggernaut, which is active on 6 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Dr. Mundo (3-Star Win Rate: 36.4%, Pick Rate: 91.7%), Vi (3-Star Win Rate: 33.3%, Pick Rate: 50.0%).

What is the best positioning for this composition?

Place your carries like Gnar in the backline and your tanks like Sett and Udyr in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 33.33% and an average placement of 5.25, making it a strong contender in the current meta.

What item builds does Mentor / Juggernaut / Soul Fighter / Luchador / The Champ use?

There are currently no specific item builds recommended for Mentor / Juggernaut / Soul Fighter / Luchador / The Champ. Focus on building your key carries with high win rate items shown in the Top Items section.

Is Mentor / Juggernaut / Soul Fighter / Luchador / The Champ contested in TFT Set 16?

Mentor / Juggernaut / Soul Fighter / Luchador / The Champ is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Gnar without much competition.

What is the win condition for Mentor / Juggernaut / Soul Fighter / Luchador / The Champ?

The win condition for Mentor / Juggernaut / Soul Fighter / Luchador / The Champ is "2-Cost Reroll". This is a reroll composition that focuses on 3-starring Dr. Mundo and Vi as the primary carrys. Focus on 3-starring Dr. Mundo which has a 36.4% win rate when upgraded.

Should I reroll or level with Mentor / Juggernaut / Soul Fighter / Luchador / The Champ?

Yes, Mentor / Juggernaut / Soul Fighter / Luchador / The Champ is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Dr. Mundo (36.4% win rate at 3-star) and Vi (33.3% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Mentor / Juggernaut / Soul Fighter / Luchador / The Champ cost to build?

Mentor / Juggernaut / Soul Fighter / Luchador / The Champ is a high cost composition requiring approximately 93 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Mentor / Juggernaut / Soul Fighter / Luchador / The Champ?

Mentor / Juggernaut / Soul Fighter / Luchador / The Champ is highly flexible with 5 similar compositions available for pivoting. The best pivot options share key units like Braum and Sett. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Mentor / Juggernaut / Soul Fighter / Luchador / The Champ?

You should consider pivoting away from Mentor / Juggernaut / Soul Fighter / Luchador / The Champ if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Stance Master / The Champ with a 80.7% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 5 alternative compositions.