Juggernaut / Luchador TFT Comp
Strategy Guide
- Win Condition: 2-Cost Reroll - 3-star Dr. Mundo as your primary carry.
- Reroll Targets: 3-star Dr. Mundo and Vi. Roll down at level 6 where 2-cost units have the highest appearance rate.
- Economy: High Cost comp (93g investment). Save gold early, loss streak for extra gold and first carousel priority.
- Items: No specific BiS items required - slam components for tempo.
- Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments.
Aatrox, Gnar and Naafiri are 1-cost units with an optimal reroll level of 4. Dr. Mundo and Vi are 2-cost units with an optimal reroll level of 6. Udyr is a 3-cost unit with an optimal reroll level of 7. Sett and Volibear are 4-cost units with an optimal reroll level of 10. Braum is a 5-cost unit with an optimal reroll level of 10.
- Aatrox

- Gnar

- Naafiri

1 CostReroll Lvl: Level 4
- Dr. Mundo

- Vi

2 CostReroll Lvl: Level 6
- Udyr

3 CostReroll Lvl: Level 7
- Sett

- Volibear

4 CostReroll Lvl: Level 10
- Braum

5 CostReroll Lvl: Level 10
This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.
Champion | |||
|---|---|---|---|
Win Rate: 50.0% Pick Rate: 16.7% | Win Rate: 33.3% Pick Rate: 75.0% | Win Rate: 0.0% Pick Rate: 8.3% | |
Win Rate: 0.0% Pick Rate: 16.7% | Win Rate: 37.5% Pick Rate: 66.7% | Win Rate: 50.0% Pick Rate: 16.7% | |
Win Rate: 0.0% Pick Rate: 8.3% | Win Rate: 30.0% Pick Rate: 83.3% | Win Rate: 100.0% Pick Rate: 8.3% | |
| - | Win Rate: 0.0% Pick Rate: 8.3% | Win Rate: 36.4% Pick Rate: 91.7% | |
Win Rate: 0.0% Pick Rate: 16.7% | Win Rate: 50.0% Pick Rate: 33.3% | Win Rate: 33.3% Pick Rate: 50.0% | |
Win Rate: 0.0% Pick Rate: 8.3% | Win Rate: 36.4% Pick Rate: 91.7% | - | |
Win Rate: 60.0% Pick Rate: 41.7% | Win Rate: 14.3% Pick Rate: 58.3% | - | |
Win Rate: 16.7% Pick Rate: 50.0% | Win Rate: 50.0% Pick Rate: 50.0% | - | |
Win Rate: 33.3% Pick Rate: 100.0% | - | - |
Top 5 items by win rate for each champion. Aatrox's best item is Sunfire Cape with a 58.4% win rate. Gnar's best item is Last Whisper with a 47.2% win rate. Naafiri's best item is Gargoyle Stoneplate with a 64.7% win rate. Dr. Mundo's best item is Striker's Flail with a 66.3% win rate. Vi's best item is Spirit Visage with a 64.9% win rate. Udyr's best item is Steadfast Heart with a 59.4% win rate. Sett's best item is Dragon's Claw with a 62.3% win rate. Volibear's best item is Sterak's Gage with a 62.6% win rate. Braum's best item is Protector's Vow with a 75.4% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Stance Master / The Champ (8 shared units, 3.01 avg place), Rogue Captain / Stance Master (6 shared units, 3.36 avg place), and Rogue Captain / Stance Master (6 shared units, 3.48 avg place).
Playstyle Analysis
This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.
This composition prioritizes survival and scaling over early aggression. Deals ~69 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Mentor / Juggernaut / Soul Fighter / Luchador / The Champ reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 31.
Detailed Analysis
Mentor / Juggernaut / Soul Fighter / Luchador / The Champ is classified as a Fortress composition in TFT Patch 16.2. With a 33.3% win rate and 5.25 average placement, this comp requires precise execution to succeed.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Mentor / Juggernaut / Soul Fighter / Luchador / The Champ. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting Dr. Mundo and Vi copies. Play your strongest board with any 2-star units you hit naturally. Look for Aatrox and Gnar as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Dr. Mundo by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Dr. Mundo. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Vi. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Braum, add them for extra power. Scout remaining players and position to counter their carries.
This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Full Written Guide
Stage 2: Early Game
Focus on building economy while collecting Dr. Mundo and Vi copies. Play your strongest board with any 2-star units you hit naturally. Look for Aatrox and Gnar as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3: Transition
Stage 3 is your key decision point. If you've collected 5+ copies of Dr. Mundo by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.
Stage 4: Power Spike
By Stage 4, you should be close to or have already hit your 3-star Dr. Mundo. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Vi. Transition to leveling at Stage 4-5 or 5-1.
Stage 5+: Late Game
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Braum, add them for extra power. Scout remaining players and position to counter their carries.
Player Damage Analysis
This shows which units survive fights long enough to deal damage to the enemy player in Mentor / Juggernaut / Soul Fighter / Luchador / The Champ. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor: Braum contributes 12.8% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors: Volibear (11.9%), Sett (11.6%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Mentor / Juggernaut / Soul Fighter / Luchador / The Champ
Strengths
- Dr. Mundo and Vi can be 3-starred for power spikes
- Strong trait synergies across multiple activated traits
- Balanced composition with clear win conditions
Weaknesses
- Below average 33.3% win rate requires optimal execution
- Higher 5.25 average placement indicates inconsistency
Strategic Tips
Focus on 3-starring Dr. Mundo for a 36.4% win rate power spike.
Prioritize items for Gnar. Check the Top Items section for optimal builds.
Place Sett and Udyr in the frontline to protect Gnar in the backline. Use the positioning board above as a guide.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Frequently Asked Questions
What traits does this comp use?
This composition uses the following traits: Mentor, Juggernaut, Soul Fighter, Luchador, The Champ. The primary trait is Juggernaut, which is active on 6 units.
What are the carries of this TFT Comp?
What is the best positioning for this composition?
Place your carries like Gnar in the backline and your tanks like Sett and Udyr in the frontline to absorb damage. Check the positioning board above for exact placement.
Is this composition good in the current meta?
This composition has a win rate of 33.33% and an average placement of 5.25, making it a strong contender in the current meta.
What item builds does Mentor / Juggernaut / Soul Fighter / Luchador / The Champ use?
There are currently no specific item builds recommended for Mentor / Juggernaut / Soul Fighter / Luchador / The Champ. Focus on building your key carries with high win rate items shown in the Top Items section.
Is Mentor / Juggernaut / Soul Fighter / Luchador / The Champ contested in TFT Set 16?
Mentor / Juggernaut / Soul Fighter / Luchador / The Champ is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Gnar without much competition.
What is the win condition for Mentor / Juggernaut / Soul Fighter / Luchador / The Champ?
The win condition for Mentor / Juggernaut / Soul Fighter / Luchador / The Champ is "2-Cost Reroll". This is a reroll composition that focuses on 3-starring Dr. Mundo and Vi as the primary carrys. Focus on 3-starring Dr. Mundo which has a 36.4% win rate when upgraded.
Should I reroll or level with Mentor / Juggernaut / Soul Fighter / Luchador / The Champ?
Yes, Mentor / Juggernaut / Soul Fighter / Luchador / The Champ is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Dr. Mundo (36.4% win rate at 3-star) and Vi (33.3% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
How much gold does Mentor / Juggernaut / Soul Fighter / Luchador / The Champ cost to build?
Mentor / Juggernaut / Soul Fighter / Luchador / The Champ is a high cost composition requiring approximately 93 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.
What are the best pivot options for Mentor / Juggernaut / Soul Fighter / Luchador / The Champ?
Mentor / Juggernaut / Soul Fighter / Luchador / The Champ is highly flexible with 5 similar compositions available for pivoting. The best pivot options share key units like Braum and Sett. If you're contested, look at similar compositions that use these same champions with different supporting units.
When should I pivot away from Mentor / Juggernaut / Soul Fighter / Luchador / The Champ?
You should consider pivoting away from Mentor / Juggernaut / Soul Fighter / Luchador / The Champ if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Stance Master / The Champ with a 80.7% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 5 alternative compositions.