Archived Comp: This comp is from a prior TFT set, kept here for when older sets get brought back in set revivals.
Set:17
Sample Size:364,187 ranked games
Tier:SILVER
Last Updated:
3.23
Avg Placement
18.18%
First Place Rate
77.27%
Top 4 Rate
0.09%
Pick Rate

This comp averages a 3.23 placement with a 77.3% top 4 rate and a 18.2% first place rate across 364,187 ranked games. A 0.1% pick rate makes this a less contested composition.

No Recommended Builds
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Braum, Sett, Volibear due to their popularity and high cost. You should have no trouble hitting these units.
Naafiri and Gnar are 1-cost units with an optimal reroll level of 4. Dr. Mundo and Vi are 2-cost units with an optimal reroll level of 6. Udyr is a 3-cost unit with an optimal reroll level of 7. Sett and Volibear are 4-cost units with an optimal reroll level of 10. Braum is a 5-cost unit with an optimal reroll level of 10.
    • Naafiri
      Naafiri
    • Gnar
      Gnar
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Dr. Mundo
      Dr. Mundo
    • Vi
      Vi
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Udyr
      Udyr
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Sett
      Sett
    • Volibear
      Volibear
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Braum
      Braum
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

Strategy Guide

2-Cost Reroll
Low Contest
Loss Streak
Slam Items
Moderate Flexibility
Reroll Lvl 6
Win Condition
2-Cost Reroll - 3-star as your primary carry Dr. Mundo.
Reroll Targets
3-star Dr. Mundo and Vi. Roll down at level 6 where 2-cost units have the highest appearance rate.
Economy
Medium Cost comp (78g investment). Save gold early, loss streak for extra gold and first carousel priority.
Items
No specific BiS items required - slam components for tempo.
Augment Synergies
Look for Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments, Juggernaut trait augments.

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for tft15_leesin, Gnar, Naafiri, Dr. Mundo, Vi, Udyr, Sett, Volibear, Braum at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Dr. Mundo, Vi (over 25% pick rate at 3-star). tft15_leesin has the highest 2-star win rate at 83.3%.
Top 5 items by win rate for each champion. Gnar's best item is Red Buff with a 65.1% win rate. Naafiri's best item is Thief's Gloves with a 65.5% win rate. Dr. Mundo's best item is Steadfast Heart with a 62.6% win rate. Vi's best item is Spirit Visage with a 56.0% win rate. Udyr's best item is Steadfast Heart with a 61.9% win rate. Sett's best item is Steadfast Heart with a 67.9% win rate. Volibear's best item is Edge of Night with a 70.2% win rate. Braum's best item is Protector's Vow with a 76.2% win rate. Items with low pick rates are excluded.

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~113 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 36.

First Place Potential: 18.2%

This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Dr. Mundo or Vi significantly increases your chances of taking first.

Detailed Analysis

Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut is classified as a Late Game Tank composition in TFT Patch 16.9. With a 77.3% win rate and 3.23 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Dr. Mundo copies
Play strongest board

Focus on building economy while collecting Dr. Mundo and Vi copies. Play your strongest board with any 2-star units you hit naturally. Look for Naafiri and Gnar as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 6 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Dr. Mundo by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Dr. Mundo. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Vi. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Braum, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
90gTotal Cost
HighInvestment
Lvl 6Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Dr. Mundo and Vi copies. Play your strongest board with any 2-star units you hit naturally. Look for Naafiri and Gnar as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Dr. Mundo by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Dr. Mundo. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Vi. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Braum, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Braum
Braum Contributor
14.9%
#2
Sett
Sett Contributor
13.5%
#3
Volibear
Volibear Contributor
13.2%
#4
Naafiri
Naafiri Contributor
13.1%
#5
Udyr
Udyr Contributor
11.8%
#6
Gnar
Gnar Contributor
11.4%
#7
Dr. Mundo
Dr. Mundo Contributor
11.2%
#8
Vi
Vi Contributor
10.9%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Braum contributes 14.9% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Sett (13.5%), Volibear (13.2%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut

Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut is a SILVER tier composition in TFT Set 17 with a 77.3% win rate and 3.23 average placement. The primary carries are Gnar. This comp focuses on the Juggernaut trait.

Strengths

  • High 77.3% win rate makes this a top-tier composition
  • Excellent 3.23 average placement for reliable top 4
  • Strong 18.2% first place rate for high-rolling games
  • Dr. Mundo and Vi can be 3-starred for power spikes

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1

Economy Strategy

Focus on 3-starring Dr. Mundo for a 94.1% win rate power spike.

2

Itemization

Prioritize items for Gnar. Check the Top Items section for optimal builds.

3

Positioning

Place Sett and Udyr in the frontline to protect Gnar in the backline. Use the positioning board above as a guide.

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S Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Mentor, Soul Fighter, Luchador, The Champ, Stance Master, Juggernaut. The primary trait is Juggernaut, which is active on 5 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Dr. Mundo (3-Star Win Rate: 94.1%, Pick Rate: 77.3%), Vi (3-Star Win Rate: 100.0%, Pick Rate: 45.5%).

What is the best positioning for this composition?

Place your carries like Gnar in the backline and your tanks like Sett and Udyr in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 77.27% and an average placement of 3.23, making it a strong contender in the current meta.

What item builds does Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut use?

There are currently no specific item builds recommended for Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut. Focus on building your key carries with high win rate items shown in the Top Items section.

Is Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut contested in TFT Set 17?

Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Gnar without much competition.

What is the win condition for Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut?

The win condition for Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut is "2-Cost Reroll". This is a reroll composition that focuses on 3-starring Dr. Mundo and Vi as the primary carrys. Focus on 3-starring Dr. Mundo which has a 94.1% win rate when upgraded.

Should I reroll or level with Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut?

Yes, Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Dr. Mundo (94.1% win rate at 3-star) and Vi (100.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut cost to build?

Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut is a high cost composition requiring approximately 90 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut?

Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut is moderately flexible with 3 pivot options available. The best pivot options share key units like Braum and Sett. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut?

You should consider pivoting away from Mentor / Soul Fighter / Luchador / The Champ / Stance Master / Juggernaut if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Rogue Captain / Stance Master with a 67.7% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.