Archived Comp: This comp is from a prior TFT set, kept here for when older sets get brought back in set revivals.
Set:17
Sample Size:641,662 ranked games
Tier:PLATINUM
Last Updated:
4.85
Avg Placement
12.12%
First Place Rate
36.36%
Top 4 Rate
0.06%
Pick Rate

This comp averages a 4.85 placement with a 36.4% top 4 rate and a 12.1% first place rate across 641,662 ranked games. A 0.1% pick rate makes this a less contested composition.

Piltover / Disruptor / Vanquisher / Shadow Isles / Warden builds: Braum with Bramble Vest, Gargoyle Stoneplate, Warmog's Armor (100.00% WR, +63.64% difference); Kalista with Ionic Spark, Striker's Flail, Spear of Shojin (100.00% WR, +63.64% difference); Seraphine with Archangel's Staff, Jeweled Gauntlet, Rabadon's Deathcap (100.00% WR, +63.64% difference)
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Thresh , Ambessa, Braum due to their popularity and high cost. You should have no trouble hitting these units.
Yorick is a 2-cost unit with an optimal reroll level of 6. Gwen and Loris are 3-cost units with an optimal reroll level of 7. Ambessa, Braum, Seraphine and Kalista are 4-cost units with an optimal reroll level of 10. Thresh is a 5-cost unit with an optimal reroll level of 10.
    • Yorick
      Yorick
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Gwen
      Gwen
    • Loris
      Loris
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Ambessa
      Ambessa
    • Braum
      Braum
    • Seraphine
      Seraphine
    • Kalista
      Kalista
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Thresh
      Thresh
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

Strategy Guide

Vertical Shadow Isles
Low Contest
Flexible Start
Hold For BiS Items
Moderate Flexibility
Win Condition
Vertical Shadow Isles - maximize Shadow Isles trait for synergy bonuses.
Economy
High Cost comp (87g investment). Play strongest board, pivot based on items and units hit.
Items
Best-in-slot items add +63.6% win rate - hold components.
Carousel Priority
Needlessly Large Rod and Chain Vest.
Augment Synergies
Look for Economy augments (Rich Get Richer, Golden Egg), Shadow Isles trait augments.

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Yorick , Gwen , Loris, Ambessa, Braum, Kalista , Seraphine, Thresh at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Thresh has the highest 2-star win rate at 100.0%.
Top 5 items by win rate for each champion. Yorick 's best item is Evenshroud with a 62.3% win rate. Gwen 's best item is Nashor's Tooth with a 61.6% win rate. Loris's best item is Steadfast Heart with a 62.6% win rate. Ambessa's best item is Quicksilver with a 66.9% win rate. Braum's best item is Bramble Vest with a 68.5% win rate. Kalista 's best item is Last Whisper with a 64.2% win rate. Seraphine's best item is Morellonomicon with a 65.5% win rate. Thresh 's best item is Void Staff with a 80.5% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Blacksmith / Harvester (7 shared units, 2.61 avg place), Blacksmith / Harvester (7 shared units, 3.10 avg place), and Disruptor / Piltover (7 shared units, 5.25 avg place).

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~71 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid Game

Piltover / Disruptor / Vanquisher / Shadow Isles / Warden reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 30.

First Place Potential: 12.1%

This composition has strong "win lobby" potential when it hits its key units and items. Finding the right items for your primary carry is key to converting top 4 finishes into first places.

Detailed Analysis

Piltover / Disruptor / Vanquisher / Shadow Isles / Warden is classified as a Fortress composition in TFT Patch 16.10. With a 36.4% win rate and 4.85 average placement, this comp requires precise execution to succeed.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Piltover / Disruptor / Vanquisher / Shadow Isles / Warden. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Level to 4
Win streak if strong
Build early board

Build the strongest board possible with your available units. Yorick are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3Transition
Level to 6 at 3-2
Roll to stabilize if low HP
Start collecting core units

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Yorick , Gwen , Loris.

Stage 4Power Spike
Level to 7 at 4-1
Roll for 2-star core units
Push to 8 at 4-5/5-1

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Gwen , Loris, Ambessa. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Ambessa and Braum. This is when the comp reaches full power.

Stage 5+Late Game
Push to level 9 if healthy
Find final upgrades
Position against remaining players

Look to push to level 9 if you have gold and HP remaining. At level 9, search for Thresh to complete your board.Scout the remaining players and adjust positioning to counter their carries.

Economy Summary
87gTotal Cost
HighInvestment

Maintain interest thresholds when possible, and avoid panic rolling unless your HP is critically low.

Full Written Guide

Stage 2: Early Game

Build the strongest board possible with your available units. Yorick are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3: Transition

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Yorick , Gwen , Loris.

Stage 4: Power Spike

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Gwen , Loris, Ambessa. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Ambessa and Braum. This is when the comp reaches full power.

Stage 5+: Late Game

Look to push to level 9 if you have gold and HP remaining. At level 9, search for Thresh to complete your board.Scout the remaining players and adjust positioning to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Thresh
Thresh Contributor
13.8%
#2
Braum
Braum Contributor
12.9%
#3
Ambessa
Ambessa Contributor
12.8%
#4
Seraphine
Seraphine Contributor
12.4%
#5
Kalista
Kalista Contributor
12.2%
#6
Loris
Loris Contributor
12.1%
#7
Gwen
Gwen Contributor
12.0%
#8
Yorick
Yorick Contributor
11.9%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Thresh contributes 13.8% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Braum (12.9%), Ambessa (12.8%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Piltover / Disruptor / Vanquisher / Shadow Isles / Warden

Piltover / Disruptor / Vanquisher / Shadow Isles / Warden is a PLATINUM tier composition in TFT Set 17 with a 36.4% win rate and 4.85 average placement.

Strengths

  • Solid 12.1% first place rate shows carry potential
  • Strong trait synergies across multiple activated traits
  • Balanced composition with clear win conditions

Weaknesses

  • Below average 36.4% win rate requires optimal execution
  • Higher 4.85 average placement indicates inconsistency

Strategic Tips

1

Economy Strategy

Level efficiently to find your key carries at higher levels.

2

Itemization

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3

Positioning

Place Braum and Loris in the frontline to protect carries in the backline. Use the positioning board above as a guide.

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B Piltover / Disruptor / Vanquisher / Shadow Isles / Warden TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Piltover, Disruptor, Vanquisher, Shadow Isles, Warden.

What are the carries of this TFT Comp?

The primary carries for this composition are .

What is the best positioning for this composition?

Place your carries in the backline and your tanks like Braum and Loris in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 36.36% and an average placement of 4.85, making it a strong contender in the current meta.

What item builds does Piltover / Disruptor / Vanquisher / Shadow Isles / Warden use?

Piltover / Disruptor / Vanquisher / Shadow Isles / Warden performs best with these item builds: Braum with Bramble Vest, Gargoyle Stoneplate, Warmog's Armor (100.00% win rate, +63.64% difference from comp average); Kalista with Ionic Spark, Striker's Flail, Spear of Shojin (100.00% win rate, +63.64% difference from comp average); Seraphine with Archangel's Staff, Jeweled Gauntlet, Rabadon's Deathcap (100.00% win rate, +63.64% difference from comp average).

Is Piltover / Disruptor / Vanquisher / Shadow Isles / Warden contested in TFT Set 17?

Piltover / Disruptor / Vanquisher / Shadow Isles / Warden is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like your carries without much competition.

What is the win condition for Piltover / Disruptor / Vanquisher / Shadow Isles / Warden?

The win condition for Piltover / Disruptor / Vanquisher / Shadow Isles / Warden is "Vertical Shadow Isles". This composition focuses on maximizing the Shadow Isles trait with 4 units, providing strong synergy bonuses. Position your carries safely and itemize them properly for maximum damage output.

Should I reroll or level with Piltover / Disruptor / Vanquisher / Shadow Isles / Warden?

No, Piltover / Disruptor / Vanquisher / Shadow Isles / Warden is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Stabilize at level 8 with 2-star units before pushing to level 9.

How much gold does Piltover / Disruptor / Vanquisher / Shadow Isles / Warden cost to build?

Piltover / Disruptor / Vanquisher / Shadow Isles / Warden is a high cost composition requiring approximately 87 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Piltover / Disruptor / Vanquisher / Shadow Isles / Warden?

Piltover / Disruptor / Vanquisher / Shadow Isles / Warden is moderately flexible with 3 pivot options available. The best pivot options share key units like Thresh and Ambessa. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Piltover / Disruptor / Vanquisher / Shadow Isles / Warden?

You should consider pivoting away from Piltover / Disruptor / Vanquisher / Shadow Isles / Warden if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Blacksmith / Harvester with a 89.0% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.