Vanguard / Dark Star / Voyager / Conduit Comp

TFT Comp

Best Vanguard / Dark Star / Voyager / Conduit comp featuring Vex in TFT Set 17.

F
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Set:17
Sample Size:308,480 ranked games
Tier:All Tiers
Last Updated:
7.36
Avg Place
0.00%
First Place
0.00%
Top 4 Rate
0.06%
Pick Rate

This comp averages a 7.36 placement with a 0.0% top 4 rate and a 0.0% first place rate across 308,480 ranked games. A 0.1% pick rate makes this a less contested composition.

Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer builds: Karma with Infinity Edge, Recurve Bow, Spear of Shojin (0.00% WR, +0.00% difference); Nunu & Willump with Dragon's Claw, Protector's Vow, Gargoyle Stoneplate (0.00% WR, +0.00% difference); Vex with Radiant Guinsoo's Rageblade, Giant Slayer, Rabadon's Deathcap (0.00% WR, +0.00% difference)
High Contested Risk
This comp has High contested risk and is often contested and may require backup plans. The most contested units are Blitzcrank, Bard, Vex due to their popularity and high cost. Consider having backup carries in mind.
Mordekaiser and Meepsie are 2-cost units with an optimal reroll level of 6. Illaoi is a 3-cost unit with an optimal reroll level of 7. Karma and Nunu & Willump are 4-cost units with an optimal reroll level of 10. Blitzcrank, Bard and Vex are 5-cost units with an optimal reroll level of 10.
    • Mordekaiser
      Mordekaiser
    • Meepsie
      Meepsie
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Illaoi
      Illaoi
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Karma
      Karma
    • Nunu & Willump
      Nunu & Willump
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Blitzcrank
      Blitzcrank
    • Bard
      Bard
    • Vex
      Vex
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

Strategy Guide

Fast 9 Legendary
Highly Contested
Flexible Start
Slam Items
Moderate Flexibility
Win Condition
Fast 9 Legendary - level to 9 quickly to find 5-cost units.
Economy
High Cost comp (90g investment). Play strongest board, pivot based on items and units hit.
Contest Warning
Highly Contested - 3 pivot options available.
Items
Item flexibility is high - slam for early tempo.
Augment Synergies
Look for Economy augments (Rich Get Richer, Golden Egg), Level augments (Level Up!, High Roller), AD damage augments.
Top 5 items by win rate for each champion. Meepsie's best item is Thief's Gloves with a 68.3% win rate. Mordekaiser's best item is Bramble Vest with a 63.4% win rate. Illaoi's best item is Sunfire Cape with a 62.9% win rate. Karma's best item is Void Staff with a 69.4% win rate. Nunu & Willump's best item is Bramble Vest with a 69.0% win rate. Bard's best item is Void Staff with a 75.3% win rate. Blitzcrank's best item is Rabadon's Deathcap with a 82.1% win rate. Vex's best item is Hextech Gunblade with a 70.7% win rate. Items with low pick rates are excluded.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Loss streak if weak
Save for 50g
Preserve HP carefully

Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.

Stage 3Transition
Stay at level 5-6
Maintain 50g
Find temp carries

Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Illaoi and Karma as temporary carries.

Stage 4Power Spike
Level to 7 at 4-1
Small rolldown to stabilize
Push to 8 at 4-5/5-1

Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Blitzcrank, Bard, Vex) come online at level 9.

Stage 5+Late Game
Push to level 9 if healthy
Roll for Blitzcrank
2-star legendaries to win

At level 9, roll for your 5-cost legendaries: Blitzcrank, Bard, Vex. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.

Economy Summary
90gTotal Cost
HighInvestment

This is a high-cost composition that requires excellent economy management to reach level 9 with enough gold to roll for your legendaries.

Full Written Guide

Stage 2: Early Game

Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.

Stage 3: Transition

Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Illaoi and Karma as temporary carries.

Stage 4: Power Spike

Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Blitzcrank, Bard, Vex) come online at level 9.

Stage 5+: Late Game

At level 9, roll for your 5-cost legendaries: Blitzcrank, Bard, Vex. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Blitzcrank
Blitzcrank Contributor
14.0%
#2
Bard
Bard Contributor
13.8%
#3
Vex
Vex Contributor
13.0%
#4
Karma
Karma Contributor
12.7%
#5
Nunu & Willump
Nunu & Willump Contributor
12.0%
#6
Meepsie
Meepsie Contributor
11.7%
#7
Mordekaiser
Mordekaiser Contributor
11.7%
#8
Illaoi
Illaoi Contributor
11.2%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Blitzcrank contributes 14.0% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Bard (13.8%), Vex (13.0%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer

Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer is a SILVER tier composition in TFT Set 17 with a 0.0% win rate and 7.36 average placement. The primary carries are Vex. This comp focuses on the Vanguard trait.

Strengths

  • Strong trait synergies across multiple activated traits
  • Balanced composition with clear win conditions

Weaknesses

  • Below average 0.0% win rate requires optimal execution
  • Higher 7.36 average placement indicates inconsistency
  • Relies on 2-star carries without strong 3-star options

Strategic Tips

1

Economy Strategy

Level efficiently to find your Vex at higher levels.

2

Itemization

Prioritize items for Vex. Check the Top Items section for optimal builds.

3

Positioning

Place Nunu & Willump and Illaoi in the frontline to protect Vex in the backline. Use the positioning board above as a guide.

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F Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Dark Star, Voyager, Conduit, Vanguard, Space Groove, Party Animal, Doomer. The primary trait is Vanguard, which is active on 4 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Vex.

What is the best positioning for this composition?

Place your carries like Vex in the backline and your tanks like Nunu & Willump and Illaoi in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 0.00% and an average placement of 7.36, making it a strong contender in the current meta.

What item builds does Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer use?

Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer performs best with these item builds: Karma with Infinity Edge, Recurve Bow, Spear of Shojin (0.00% win rate, +0.00% difference from comp average); Nunu & Willump with Dragon's Claw, Protector's Vow, Gargoyle Stoneplate (0.00% win rate, +0.00% difference from comp average); Vex with Radiant Guinsoo's Rageblade, Giant Slayer, Rabadon's Deathcap (0.00% win rate, +0.00% difference from comp average).

Is Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer contested in TFT Set 17?

Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Vex without much competition.

What is the win condition for Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer?

The win condition for Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer is "Fast 9 Legendary". This is a late-game composition that requires leveling to 9 quickly to find powerful 5-cost legendary units like Blitzcrank and Bard and Vex. Position your carries Vex safely and itemize them properly for maximum damage output.

Should I reroll or level with Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer?

No, Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Push to level 9 quickly to find your 5-cost legendaries.

How much gold does Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer cost to build?

Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer is a high cost composition requiring approximately 90 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer?

Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer is moderately flexible with 3 pivot options available. The best pivot options share key units like Blitzcrank and Bard. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer?

You should consider pivoting away from Dark Star / Voyager / Conduit / Vanguard / Space Groove / Party Animal / Doomer if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Arbiter / Dark Star with a 77.7% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.