Set:17
Sample Size:641,662 ranked games
Tier:PLATINUM
Last Updated:
2.67
Avg Placement
25.00%
First Place Rate
91.67%
Top 4 Rate
0.09%
Pick Rate

This comp averages a 2.67 placement with a 91.7% top 4 rate and a 25.0% first place rate across 641,662 ranked games. A 0.1% pick rate makes this a less contested composition.

Oracle / Brawler / Marauder / Psionic / Commander builds: Gragas with Drone Uplink, Hand Of Justice, Hand Of Justice (100.00% WR, +8.33% difference); Pantheon with Bramble Vest, Ionic Spark, Sunfire Cape (100.00% WR, +8.33% difference); Pyke with Infinity Edge, Striker's Flail, Hand Of Justice (100.00% WR, +8.33% difference)
Pantheon
Pantheon
100.00%
Win Rate
+8.33%
Difference
This comp has High contested risk and is often contested and may require backup plans. The most contested units are Sona, Master Yi, Tahm Kench due to their popularity and high cost. Consider having backup carries in mind.
Cho'Gath is a 1-cost unit with an optimal reroll level of 4. Pyke, Gragas and Pantheon are 2-cost units with an optimal reroll level of 6. Maokai and Urgot are 3-cost units with an optimal reroll level of 7. Master Yi and Tahm Kench are 4-cost units with an optimal reroll level of 10. Sona is a 5-cost unit with an optimal reroll level of 10.
    • Cho'Gath
      Cho'Gath
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Pyke
      Pyke
    • Gragas
      Gragas
    • Pantheon
      Pantheon
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Maokai
      Maokai
    • Urgot
      Urgot
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Master Yi
      Master Yi
    • Tahm Kench
      Tahm Kench
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Sona
      Sona
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

Strategy Guide

2-Cost Reroll
Highly Contested
Loss Streak
Hold For BiS Items
Moderate Flexibility
Reroll Lvl 6
Win Condition
2-Cost Reroll - 3-star as your primary carry Gragas.
Reroll Targets
3-star Gragas and Pyke and Pantheon. Roll down at level 6 where 2-cost units have the highest appearance rate.
Economy
High Cost comp (102g investment). Save gold early, loss streak for extra gold and first carousel priority.
Contest Warning
Highly Contested - 3 pivot options available.
Items
Best-in-slot items add +8.3% win rate - hold components.
Carousel Priority
Sparring Gloves and Tear Of The Goddess.
Augment Synergies
Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), Brawler trait augments.

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Cho'Gath, Gragas, Pantheon, Pyke, Maokai, Urgot, Master Yi, Tahm Kench, Sona at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Gragas, Pantheon, Pyke (over 25% pick rate at 3-star). Master Yi has the highest 2-star win rate at 100.0%.
Top 5 items by win rate for each champion. Cho'Gath's best item is Evenshroud with a 55.8% win rate. Gragas's best item is Hand Of Justice with a 60.2% win rate. Pantheon's best item is Ionic Spark with a 59.2% win rate. Pyke's best item is Infinity Edge with a 59.4% win rate. Maokai's best item is Steadfast Heart with a 66.8% win rate. Urgot's best item is Last Whisper with a 63.7% win rate. Master Yi's best item is Quicksilver with a 57.8% win rate. Tahm Kench's best item is Steadfast Heart with a 64.3% win rate. Sona's best item is Adaptive Helm with a 72.3% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Challenger / N.O.V.A. (5 shared units, 3.03 avg place), Challenger / N.O.V.A. (5 shared units, 4.57 avg place), and Challenger / N.O.V.A. (5 shared units, 5.59 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~143 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Oracle / Brawler / Marauder / Psionic / Commander usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 35.

First Place Potential: 25.0%

This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Gragas or Pyke or Pantheon significantly increases your chances of taking first.

Detailed Analysis

Oracle / Brawler / Marauder / Psionic / Commander is classified as a Late Game Tank composition in TFT Patch 16.10. With a 91.7% win rate and 2.67 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Oracle / Brawler / Marauder / Psionic / Commander. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Gragas copies
Play strongest board

Focus on building economy while collecting Gragas and Pyke and Pantheon copies. Play your strongest board with any 2-star units you hit naturally. Look for Cho'Gath and Pyke as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 6 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Gragas by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Gragas. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Pyke and Pantheon. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Sona, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
114gTotal Cost
HighInvestment
Lvl 6Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Gragas and Pyke and Pantheon copies. Play your strongest board with any 2-star units you hit naturally. Look for Cho'Gath and Pyke as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Gragas by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Gragas. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Pyke and Pantheon. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Sona, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Sona
Sona Contributor
12.6%
#2
Master Yi
Master Yi Contributor
11.3%
#3
Tahm Kench
Tahm Kench Contributor
11.1%
#4
Maokai
Maokai Contributor
11.0%
#5
Urgot
Urgot Contributor
10.9%
#6
Gragas
Gragas Contributor
10.9%
#7
Pyke
Pyke Contributor
10.9%
#8
Cho'Gath
Cho'Gath Contributor
10.8%
#9
Pantheon
Pantheon Contributor
10.5%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Sona contributes 12.6% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Master Yi (11.3%), Tahm Kench (11.1%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Oracle / Brawler / Marauder / Psionic / Commander

Oracle / Brawler / Marauder / Psionic / Commander is a PLATINUM tier composition in TFT Set 17 with a 91.7% win rate and 2.67 average placement. This comp focuses on the Brawler trait.

Strengths

  • High 91.7% win rate makes this a top-tier composition
  • Excellent 2.67 average placement for reliable top 4
  • Strong 25.0% first place rate for high-rolling games
  • Gragas and Pyke and Pantheon can be 3-starred for power spikes

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1

Economy Strategy

Focus on 3-starring Gragas for a 91.7% win rate power spike.

2

Itemization

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3

Positioning

Place Tahm Kench and Maokai in the frontline to protect carries in the backline. Use the positioning board above as a guide.

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A Oracle / Brawler / Marauder / Psionic / Commander TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Oracle, Brawler, Marauder, Psionic, Commander. The primary trait is Brawler, which is active on 6 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Gragas (3-Star Win Rate: 91.7%, Pick Rate: 100.0%), Pyke (3-Star Win Rate: 100.0%, Pick Rate: 62.5%), Pantheon (3-Star Win Rate: 100.0%, Pick Rate: 41.7%).

What is the best positioning for this composition?

Place your carries in the backline and your tanks like Tahm Kench and Maokai in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 91.67% and an average placement of 2.67, making it a strong contender in the current meta.

What item builds does Oracle / Brawler / Marauder / Psionic / Commander use?

Oracle / Brawler / Marauder / Psionic / Commander performs best with these item builds: Gragas with Drone Uplink, Hand Of Justice, Hand Of Justice (100.00% win rate, +8.33% difference from comp average); Pantheon with Bramble Vest, Ionic Spark, Sunfire Cape (100.00% win rate, +8.33% difference from comp average); Pyke with Infinity Edge, Striker's Flail, Hand Of Justice (100.00% win rate, +8.33% difference from comp average).

Is Oracle / Brawler / Marauder / Psionic / Commander contested in TFT Set 17?

Oracle / Brawler / Marauder / Psionic / Commander is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like your carries without much competition.

What is the win condition for Oracle / Brawler / Marauder / Psionic / Commander?

The win condition for Oracle / Brawler / Marauder / Psionic / Commander is "2-Cost Reroll". This is a reroll composition that focuses on 3-starring Gragas and Pyke and Pantheon as the primary carrys. Focus on 3-starring Gragas which has a 91.7% win rate when upgraded.

Should I reroll or level with Oracle / Brawler / Marauder / Psionic / Commander?

Yes, Oracle / Brawler / Marauder / Psionic / Commander is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Gragas (91.7% win rate at 3-star) and Pyke (100.0% win rate at 3-star) and Pantheon (100.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Oracle / Brawler / Marauder / Psionic / Commander cost to build?

Oracle / Brawler / Marauder / Psionic / Commander is a high cost composition requiring approximately 114 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Oracle / Brawler / Marauder / Psionic / Commander?

Oracle / Brawler / Marauder / Psionic / Commander is moderately flexible with 3 pivot options available. The best pivot options share key units like Sona and Master Yi. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Oracle / Brawler / Marauder / Psionic / Commander?

You should consider pivoting away from Oracle / Brawler / Marauder / Psionic / Commander if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Challenger / N.O.V.A. with a 79.6% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.