Meeple / Voyager Comp
TFT Comp
Best Meeple / Voyager comp featuring Corki in TFT Set 17.

This comp averages a 2.97 placement with a 85.3% top 4 rate and a 17.6% first place rate across 308,480 ranked games. A 0.1% pick rate makes this a less contested composition.
- Poppy

1 CostReroll Lvl: Level 4
- Milio

- Meepsie

2 CostReroll Lvl: Level 6
- Fizz

3 CostReroll Lvl: Level 7
- Rammus

- Karma

- The Mighty Mech

- Riven

- Corki

4 CostReroll Lvl: Level 10
Strategy Guide
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Fateweaver / Rogue / Meeple / Voyager / Timebreaker / Bastion. This guide breaks down the optimal play pattern for each stage of the game.
Build the strongest board possible with your available units. Poppy and Milio are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.
At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Poppy, Milio, Meepsie.
At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Fizz, Rammus, Karma. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Rammus and Karma. This is when the comp reaches full power.
Look to push to level 9 if you have gold and HP remaining. At level 9, add any 5-cost units that synergize with your composition.Scout the remaining players and adjust positioning to counter their carries.
Maintain interest thresholds when possible, and avoid panic rolling unless your HP is critically low.
Full Written Guide
Stage 2: Early Game
Build the strongest board possible with your available units. Poppy and Milio are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.
Stage 3: Transition
At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Poppy, Milio, Meepsie.
Stage 4: Power Spike
At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Fizz, Rammus, Karma. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Rammus and Karma. This is when the comp reaches full power.
Stage 5+: Late Game
Look to push to level 9 if you have gold and HP remaining. At level 9, add any 5-cost units that synergize with your composition.Scout the remaining players and adjust positioning to counter their carries.
Player Damage Analysis
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: The Mighty Mech contributes 11.4% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Riven (11.4%), Karma (11.3%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Fateweaver / Rogue / Meeple / Voyager / Timebreaker / Bastion
Strengths
- High 85.3% win rate makes this a top-tier composition
- Excellent 2.97 average placement for reliable top 4
- Strong 17.6% first place rate for high-rolling games
- Strong trait synergies across multiple activated traits
Weaknesses
- Requires specific items on carries to maximize potential
- Can struggle if key units are contested
Strategic Tips
Economy Strategy
Level efficiently to find your key carries at higher levels.
Itemization
Prioritize items for your main carry. Check the Top Items section for optimal builds.
Positioning
Place Rammus and The Mighty Mech in the frontline to protect carries in the backline. Use the positioning board above as a guide.
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A Fateweaver / Rogue / Meeple / Voyager / Timebreaker / Bastion TFT Comp - Frequently Asked Questions
What traits does this comp use?
This composition uses the following traits: Fateweaver, Rogue, Meeple, Voyager, Timebreaker, Bastion. The primary trait is Meeple, which is active on 5 units.
What are the carries of this TFT Comp?
The primary carries for this composition are .
What is the best positioning for this composition?
Place your carries in the backline and your tanks like Rammus and The Mighty Mech in the frontline to absorb damage. Check the positioning board above for exact placement.
Is this composition good in the current meta?
This composition has a win rate of 85.29% and an average placement of 2.97, making it a strong contender in the current meta.
What item builds does Fateweaver / Rogue / Meeple / Voyager / Timebreaker / Bastion use?
Fateweaver / Rogue / Meeple / Voyager / Timebreaker / Bastion performs best with these item builds: Corki with Battle Bunny Crossbow, Cappa Juice, Guinsoo's Rageblade (100.00% win rate, +14.71% difference from comp average); Fizz with Ionic Spark, Last Whisper, Striker's Flail (100.00% win rate, +14.71% difference from comp average); The Mighty Mech with Edge of Night, Spear of Shojin, Thief's Gloves (100.00% win rate, +14.71% difference from comp average).
Is Fateweaver / Rogue / Meeple / Voyager / Timebreaker / Bastion contested in TFT Set 17?
Fateweaver / Rogue / Meeple / Voyager / Timebreaker / Bastion is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like your carries without much competition.
What is the win condition for Fateweaver / Rogue / Meeple / Voyager / Timebreaker / Bastion?
The win condition for Fateweaver / Rogue / Meeple / Voyager / Timebreaker / Bastion is "Vertical Meeple". This composition focuses on maximizing the Meeple trait with 5 units, providing strong synergy bonuses. Position your carries safely and itemize them properly for maximum damage output.
Should I reroll or level with Fateweaver / Rogue / Meeple / Voyager / Timebreaker / Bastion?
No, Fateweaver / Rogue / Meeple / Voyager / Timebreaker / Bastion is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Stabilize at level 8 with 2-star units before pushing to level 9.
How much gold does Fateweaver / Rogue / Meeple / Voyager / Timebreaker / Bastion cost to build?
Fateweaver / Rogue / Meeple / Voyager / Timebreaker / Bastion is a high cost composition requiring approximately 84 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.
What are the best pivot options for Fateweaver / Rogue / Meeple / Voyager / Timebreaker / Bastion?
Fateweaver / Rogue / Meeple / Voyager / Timebreaker / Bastion is moderately flexible with 3 pivot options available. The best pivot options share key units like Rammus and Karma. If you're contested, look at similar compositions that use these same champions with different supporting units.
When should I pivot away from Fateweaver / Rogue / Meeple / Voyager / Timebreaker / Bastion?
You should consider pivoting away from Fateweaver / Rogue / Meeple / Voyager / Timebreaker / Bastion if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Meeple / Fateweaver with a 82.0% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.











