Bakir's Headhunters: Silent to the Grave Activity
- Location
- Parlita
- Region
- Boar's Back
- Missable
- Yes
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Bakir's headhunters are out to find and kill all rebels. I should stop them.
- Type
- Activity
- Starts
- Parlita
- Time cost
- 3 time units
- Time of day
- Day or night
- Reward
- 250 XP
- Steps
- 1 steps, 1 on the map
Bakir's Headhunters: Silent to the Grave Walkthrough
1 of the 1 objectives for Bakir's Headhunters: Silent to the Grave are pinned on the map below, 0 of them optional. The numbers on the map match the numbered steps.
How to start Bakir's Headhunters: Silent to the Grave
- StartsBegins in Parlita.
- Time cost3 time units
- Time of dayDay or night
- Can be failedYes — it has a failure ending, so the coronation deadline can take it from you.
Bakir's Headhunters: Silent to the Grave step by step

One marker covers an area to search rather than an exact spot.
- Defeat Bakir's headhunters3 time unitsDay & Night
Bakir's headhunters won't rest until they find and kill all rebels. I need to stop them.
Search area on the map
Bakir's Headhunters: Silent to the Grave rewards
On completion
- 250 XP
- 1 skill point(s)
Show the 2 endings — spoilers
Every way Bakir's Headhunters: Silent to the Grave can end, in the game's own words. Read on only if you want it spoiled.
- Ending 1
Made sure this unit of headhunters hurts no one else. Hope word of this reaches Bakir.
Rewards: 250 XP, 1 skill point(s)
- Ending 2Failure
I don't have the time to deal with this – I'm off to face Brencis.
Bakir's Headhunters: Silent to the Grave is a Activity in The Blood of Dawnwalker with 2 playable version(s). Bakir's Headhunters: Silent to the Grave takes place around Parlita. Bakir's Headhunters: Silent to the Grave has 1 objectives, 0 of them optional. 1 of the objectives in Bakir's Headhunters: Silent to the Grave are pinned on the world map, so you can see where each step happens. Bakir's Headhunters: Silent to the Grave has 2 possible endings.
See Also
Your Dawnwalker Guide, In-Game
The map, the quests, the skills and the 30-day clock in an overlay — look anything up without alt-tabbing out of Vale Sangora. Free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
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Bakir's Headhunters: Silent to the Grave FAQ
How do you complete Bakir's Headhunters: Silent to the Grave?
Bakir's Headhunters: Silent to the Grave runs to 1 objectives. It opens with "Defeat Bakir's headhunters" and finishes with "Defeat Bakir's headhunters". The full list, with map pins and time costs, is in the walkthrough above.
How long does Bakir's Headhunters: Silent to the Grave take?
Bakir's Headhunters: Silent to the Grave spends 3 time units off the story clock across its 1 objectives.
Should I do Bakir's Headhunters: Silent to the Grave by day or by night?
Bakir's Headhunters: Silent to the Grave can be started by day or by night and costs 3 time units of story time either way. Steps locked to one half of the day are badged in the walkthrough above.
How do I start Bakir's Headhunters: Silent to the Grave?
Bakir's Headhunters: Silent to the Grave begins around Parlita — start from the first objective in the walkthrough above.
What are the objectives of Bakir's Headhunters: Silent to the Grave?
Bakir's Headhunters: Silent to the Grave has 1 objectives: Defeat Bakir's headhunters. Optional and time-sensitive steps are marked in the objective list.
Where do the objectives of Bakir's Headhunters: Silent to the Grave take place?
1 of the 1 objectives in Bakir's Headhunters: Silent to the Grave have a marked location, in and around Boar's Back. The numbered map above matches the objective list.
What are the rewards for Bakir's Headhunters: Silent to the Grave?
Completing Bakir's Headhunters: Silent to the Grave rewards 250 XP, 1 skill point(s).
How many endings does Bakir's Headhunters: Silent to the Grave have?
Bakir's Headhunters: Silent to the Grave has 2 endings in the game files, 1 of them failures.
Is Bakir's Headhunters: Silent to the Grave missable?
Missable: Yes. On the 30-day clock most quests can time out; the start block of the walkthrough above says whether this one has a failure ending.